[10895] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Cyrill Burgener |
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| 24 | * |
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| 25 | */ |
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| 26 | |
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[10929] | 27 | /** |
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| 28 | @file TimeHUD.h |
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| 29 | @brief Declaration of the TimeHUD class. |
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| 30 | */ |
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| 31 | |
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[10895] | 32 | #ifndef _TimeHUD_H__ |
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| 33 | #define _TimeHUD_H__ |
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| 34 | |
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[11041] | 35 | #include "HoverPrereqs.h" |
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[10895] | 36 | |
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| 37 | #include "tools/interfaces/Tickable.h" |
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| 38 | #include "overlays/OverlayText.h" |
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| 39 | |
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| 40 | namespace orxonox |
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| 41 | { |
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| 42 | class _HoverExport TimeHUD : public OverlayText, public Tickable |
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| 43 | { |
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| 44 | public: |
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| 45 | TimeHUD(Context* context); |
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| 46 | |
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| 47 | virtual void tick(float dt); |
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| 48 | virtual void changedOwner(); |
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| 49 | |
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[11041] | 50 | /// sets if the clock is running |
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| 51 | inline void setRunning(bool running) |
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| 52 | { this->running_ = running; } |
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| 53 | /// returns if the clock is running |
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| 54 | inline bool isRunning() const |
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| 55 | { return this->running_; } |
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[10895] | 56 | |
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[11041] | 57 | void reset(); |
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| 58 | |
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[10895] | 59 | private: |
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[11041] | 60 | Hover* hoverGame_; |
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| 61 | float time_; |
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| 62 | bool running_; |
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[10895] | 63 | }; |
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| 64 | } |
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| 65 | #endif /* _TimeHUD_H__ */ |
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