[10842] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabien Vultier |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "HUDEnemyShieldBar.h" |
---|
| 30 | |
---|
| 31 | #include "core/config/ConfigValueIncludes.h" |
---|
| 32 | #include "worldentities/pawns/Pawn.h" |
---|
| 33 | |
---|
| 34 | namespace orxonox |
---|
| 35 | { |
---|
| 36 | RegisterClass(HUDEnemyShieldBar); |
---|
| 37 | |
---|
| 38 | HUDEnemyShieldBar::HUDEnemyShieldBar(Context* context) : HUDShieldBar(context) |
---|
| 39 | { |
---|
| 40 | RegisterObject(HUDEnemyShieldBar); |
---|
| 41 | |
---|
| 42 | this->setConfigValues(); |
---|
| 43 | this->owner_ = NULL; |
---|
| 44 | } |
---|
| 45 | |
---|
| 46 | HUDEnemyShieldBar::~HUDEnemyShieldBar() |
---|
| 47 | { |
---|
| 48 | } |
---|
| 49 | |
---|
| 50 | void HUDEnemyShieldBar::setConfigValues() |
---|
| 51 | { |
---|
| 52 | SetConfigValue(useEnemyBar_, true); |
---|
| 53 | } |
---|
| 54 | |
---|
| 55 | void HUDEnemyShieldBar::tick(float dt) |
---|
| 56 | { |
---|
| 57 | this->updateTarget(); |
---|
| 58 | |
---|
| 59 | SUPER(HUDEnemyShieldBar, tick, dt); |
---|
| 60 | } |
---|
| 61 | |
---|
| 62 | void HUDEnemyShieldBar::updateTarget() |
---|
| 63 | { |
---|
| 64 | Pawn* pawn = NULL; |
---|
| 65 | if (this->owner_ && this->useEnemyBar_) |
---|
| 66 | { |
---|
| 67 | // Get the owner's current target (target is usually a Model) |
---|
| 68 | WorldEntity* target = this->owner_->getTarget(); |
---|
| 69 | // Find the Pawn that belongs to this target (if any) |
---|
| 70 | while (target && !target->isA(Class(Pawn))) |
---|
| 71 | target = target->getParent(); |
---|
| 72 | pawn = orxonox_cast<Pawn*>(target); |
---|
[10878] | 73 | // Don't show the EnemyShieldBar if the pawn is invisible |
---|
[10842] | 74 | if (pawn && !pawn->isVisible()) |
---|
| 75 | pawn = NULL; |
---|
| 76 | } |
---|
[10878] | 77 | // Set the pawn as owner of the EnemyShieldBar |
---|
[10842] | 78 | this->setShieldBarOwner(pawn); |
---|
| 79 | this->setVisible(pawn != NULL); |
---|
| 80 | } |
---|
| 81 | |
---|
| 82 | void HUDEnemyShieldBar::changedOwner() |
---|
| 83 | { |
---|
| 84 | SUPER(HUDEnemyShieldBar, changedOwner); |
---|
| 85 | |
---|
| 86 | this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner()); |
---|
| 87 | this->updateTarget(); |
---|
| 88 | } |
---|
| 89 | } |
---|