1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabien Vultier |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "HUDEnemyShieldBar.h" |
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30 | |
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31 | #include "core/config/ConfigValueIncludes.h" |
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32 | #include "worldentities/pawns/Pawn.h" |
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33 | |
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34 | namespace orxonox |
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35 | { |
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36 | RegisterClass(HUDEnemyShieldBar); |
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37 | |
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38 | HUDEnemyShieldBar::HUDEnemyShieldBar(Context* context) : HUDShieldBar(context) |
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39 | { |
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40 | RegisterObject(HUDEnemyShieldBar); |
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41 | |
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42 | this->setConfigValues(); |
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43 | this->owner_ = NULL; |
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44 | } |
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45 | |
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46 | HUDEnemyShieldBar::~HUDEnemyShieldBar() |
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47 | { |
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48 | } |
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49 | |
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50 | void HUDEnemyShieldBar::setConfigValues() |
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51 | { |
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52 | SetConfigValue(useEnemyBar_, true); |
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53 | } |
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54 | |
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55 | void HUDEnemyShieldBar::tick(float dt) |
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56 | { |
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57 | this->updateTarget(); |
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58 | |
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59 | SUPER(HUDEnemyShieldBar, tick, dt); |
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60 | } |
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61 | |
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62 | void HUDEnemyShieldBar::updateTarget() |
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63 | { |
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64 | Pawn* pawn = NULL; |
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65 | if (this->owner_ && this->useEnemyBar_) |
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66 | { |
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67 | // Get the owner's current target (target is usually a Model) |
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68 | WorldEntity* target = this->owner_->getTarget(); |
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69 | // Find the Pawn that belongs to this target (if any) |
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70 | while (target && !target->isA(Class(Pawn))) |
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71 | target = target->getParent(); |
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72 | pawn = orxonox_cast<Pawn*>(target); |
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73 | // Don't show the EnemyShieldBar if the pawn is invisible |
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74 | if (pawn && !pawn->isVisible()) |
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75 | pawn = NULL; |
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76 | } |
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77 | // Set the pawn as owner of the EnemyShieldBar |
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78 | this->setShieldBarOwner(pawn); |
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79 | this->setVisible(pawn != NULL); |
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80 | } |
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81 | |
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82 | void HUDEnemyShieldBar::changedOwner() |
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83 | { |
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84 | SUPER(HUDEnemyShieldBar, changedOwner); |
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85 | |
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86 | this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner()); |
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87 | this->updateTarget(); |
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88 | } |
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89 | } |
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