/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabien Vultier * Co-authors: * ... * */ /** @file HUDRocketFuelBar.h @brief Definition of the HUDRocketFuelBar class. This HUDBar displays the the amount of fuel that a rocket has. */ #ifndef _HUDRocketFuelBar_H__ #define _HUDRocketFuelBar_H__ #include "overlays/OverlaysPrereqs.h" #include "tools/interfaces/Tickable.h" #include "weapons/projectiles/Rocket.h" #include "HUDBar.h" namespace orxonox { class _OverlaysExport HUDRocketFuelBar : public HUDBar, public Tickable { public: HUDRocketFuelBar(Context* context); virtual ~HUDRocketFuelBar(); virtual void tick(float dt); virtual void changedOwner(); private: Rocket* owner_; }; } #endif /* _HUDRocketFuelBar_H__ */