1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabien Vultier |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file MunitionPickup.h |
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31 | @brief Declaration of the MunitionPickup class. |
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32 | @ingroup PickupItems |
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33 | */ |
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34 | |
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35 | #ifndef _MunitionPickup_H__ |
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36 | #define _MunitionPickup_H__ |
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37 | |
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38 | #include "pickup/PickupPrereqs.h" |
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39 | |
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40 | #include <string> |
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41 | #include <vector> |
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42 | |
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43 | #include "pickup/Pickup.h" |
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44 | #include "pickup/items/MunitionContainer.h" |
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45 | #include "core/class/SubclassIdentifier.h" |
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46 | #include "weaponsystem/Munition.h" |
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47 | |
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48 | namespace orxonox |
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49 | { |
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50 | /** |
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51 | @brief |
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52 | The MunitionPickup gives munition to the user (a @ref Pawn). |
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53 | */ |
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54 | class _PickupExport MunitionPickup : public Pickup |
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55 | { |
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56 | public: |
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57 | |
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58 | MunitionPickup(Context* context); //!< Constructor. |
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59 | virtual ~MunitionPickup(); //!< Destructor. |
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60 | |
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61 | virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a MunitionPickup object through XML. |
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62 | |
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63 | virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around. |
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64 | |
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65 | virtual void addMunitionContainer(MunitionContainer* munitionContainer); |
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66 | MunitionContainer* getMunitionContainer(unsigned int index); |
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67 | |
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68 | private: |
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69 | void initialize(void); //!< Initializes the member variables. |
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70 | Pawn* carrierToPawnHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails. |
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71 | |
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72 | std::vector<MunitionContainer*> munitionContainers_; |
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73 | |
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74 | }; |
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75 | } |
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76 | |
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77 | #endif // _MunitionPickup_H__ |
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