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source: code/branches/questsystem/src/core/input/Button.h @ 2047

Last change on this file since 2047 was 1887, checked in by rgrieder, 16 years ago

FIRST THINGS FIRST: Delete or rename your keybindings.ini (def_keybindings.ini already has the most important bindings) or else you won't be able to do anything!

Changes:

  • Multiple joy stick support should now fully work with KeyBinder too (only tested with 0/1 joystick)
  • Reloading the OIS Devices now works with KeyBinder too
  • Modified ConfigValueContainer to accept arbitrary section names
  • added tkeybind to temporary bind a command to a key
  • Fixed dlleport issue in ArgumentCompletionFunctions.h

Internal changes:

  • General cleanup in initialisation of KeyBinder
  • All names of keys/buttons/axes are now statically saved in InputInterfaces.h
  • Move a magic value in KeyBinder to a configValue (MouseWheelStepSize_)
  • Separated ConfigValues from Keybinding ConfigValueContainer in KeyBinder (looks much nicer now ;))
  • Moved some performance critical small function to the inline section
  • Removed the ugly keybind function construct from the InputManager
  • More 'harmonising' work in KeyBinder
  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Different definitions of input processing.
33*/
34
35#ifndef _Button_H__
36#define _Button_H__
37
38#include "core/CorePrereqs.h"
39
40#include <string>
41#include <vector>
42#include "InputCommands.h"
43
44namespace orxonox
45{
46    class _CoreExport Button
47    {
48    public:
49        Button();
50        virtual ~Button() { clear(); }
51        virtual void clear();
52        virtual bool addParamCommand(ParamCommand* command) { return false; }
53        void parse();
54        void readConfigValue();
55        bool execute(KeybindMode::Enum mode, float abs = 1.0f, float rel = 1.0f);
56
57        //! Container to allow for better configValue support
58        ConfigValueContainer* configContainer_;
59        //! The configured string value
60        std::string bindingString_;
61        //! Name of the trigger as strings
62        std::string name_;
63        //! Name of the group of input triggers
64        std::string groupName_;
65        //! Basic commands for OnPress, OnHold and OnRelease
66        BaseCommand** commands_[3];
67        //! Number of basic commands
68        unsigned int nCommands_[3];
69        //! Says how much it takes for an analog axis to trigger a button
70        //! Note: This variable is here to have only one parse() function.
71        float buttonThreshold_;
72        bool bButtonThresholdUser_;
73        //! Pointer to the list of parametrised commands
74        std::vector<BufferedParamCommand*>* paramCommandBuffer_;
75
76    private:
77        void parseError(std::string message, bool serious);
78    };
79
80    inline bool Button::execute(KeybindMode::Enum mode, float abs, float rel)
81    {
82        // execute all the parsed commands in the string
83        for (unsigned int iCommand = 0; iCommand < nCommands_[mode]; iCommand++)
84            commands_[mode][iCommand]->execute(abs, rel);
85        return true;
86    }
87
88}
89
90#endif /* _Button_H__ */
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