1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _QuestManager_H__ |
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30 | #define _QuestManager_H__ |
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31 | |
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32 | #include <map> |
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33 | #include <string> |
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34 | |
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35 | #include "core/OrxonoxClass.h" |
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36 | #include "orxonox/objects/Quest.h" |
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37 | #include "orxonox/objects/QuestHint.h" |
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38 | |
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39 | namespace orxonox { |
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40 | |
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41 | |
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42 | //TDO: Needs to somehow be static. |
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43 | |
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44 | /** |
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45 | @brief |
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46 | Manages quest, by making them globally accessable. |
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47 | @author |
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48 | Damian 'Mozork' Frick |
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49 | */ |
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50 | class QuestManager : virtual public OrxonoxClass |
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51 | { |
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52 | |
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53 | public: |
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54 | QuestManager(); |
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55 | ~QuestManager(); |
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56 | |
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57 | static void registerQuest(Quest & quest); //!< Registers a quest in the QuestManager. |
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58 | static void registerHint(QuestHint & quest); //!< Registers a QuestHint in the QuestManager. |
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59 | |
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60 | static Quest & findQuest(const std::string & questId) const; //!< Returns the quest with the input id. |
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61 | static QuestHint & findHint(const std::string & hintId) const; //!< Returns the QuestHint with the input id. |
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62 | |
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63 | private: |
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64 | std::map<std::string, Quest> questMap_; |
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65 | std::map<std::string, QuestHint> hintMap_; |
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66 | |
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67 | }; |
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68 | |
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69 | } |
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70 | |
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71 | #endif /* _QuestManager_H__ */ |
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