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source: code/branches/questsystem/src/orxonox/quests/QuestManager.h @ 1992

Last change on this file since 1992 was 1992, checked in by dafrick, 16 years ago

Base of the quest system object hirarchy.
Doesn's compile, yet (or so I assume), and is nowhere near complete or failproof.

File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _QuestManager_H__
30#define _QuestManager_H__
31
32#include <map>
33#include <string>
34
35#include "core/OrxonoxClass.h"
36#include "orxonox/objects/Quest.h"
37#include "orxonox/objects/QuestHint.h"
38
39namespace orxonox {
40
41
42    //TDO: Needs to somehow be static.
43   
44    /**
45    @brief
46        Manages quest, by making them globally accessable.
47    @author
48        Damian 'Mozork' Frick
49    */
50    class QuestManager : virtual public OrxonoxClass
51    {
52   
53        public:
54            QuestManager();
55            ~QuestManager();
56           
57            static void registerQuest(Quest & quest); //!< Registers a quest in the QuestManager.
58            static void registerHint(QuestHint & quest); //!< Registers a QuestHint in the QuestManager.
59           
60            static Quest & findQuest(const std::string & questId) const; //!< Returns the quest with the input id.
61            static QuestHint & findHint(const std::string & hintId) const; //!< Returns the QuestHint with the input id.
62                   
63        private:
64            std::map<std::string, Quest> questMap_;
65            std::map<std::string, QuestHint> hintMap_;
66   
67    };
68
69}
70
71#endif /* _QuestManager_H__ */
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