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source: code/branches/questsystem2/TODO @ 2448

Last change on this file since 2448 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

  • Property svn:eol-style set to native
File size: 486 bytes
Line 
1todo:
2
3        bidirectional
4
5        minimize synchronisableHeader
6
7
8        !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!!
9        !!! ensure that objects get synched, when newly created, even if not their tick
10
11        setvariable mode
12        objectmode
13        priorities (put into gamestatehandler)
14                manage delete object handling (only send deletes of acked objects)
15        static (sync once) & triggerSync
16
17REMARKS:
18        try to sort the bytestream before copy (putt all 0's in one place)
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