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source: code/branches/questsystem2/src/network/NetworkPrereqs.h @ 2687

Last change on this file since 2687 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30  @file
31  @brief Contains all the necessary forward declarations for all classes and structs.
32*/
33
34#ifndef _NetworkPrereqs_H__
35#define _NetworkPrereqs_H__
36
37#include "util/OrxonoxPlatform.h"
38
39//-----------------------------------------------------------------------
40// Shared library settings
41//-----------------------------------------------------------------------
42#if (ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32) && !defined( NETWORK_STATIC_BUILD )
43#  ifdef NETWORK_SHARED_BUILD
44#    define _NetworkExport __declspec(dllexport)
45#  else
46#    if defined( __MINGW32__ )
47#      define _NetworkExport
48#    else
49#      define _NetworkExport __declspec(dllimport)
50#    endif
51#  endif
52#elif defined ( ORXONOX_GCC_VISIBILITY )
53#  define _NetworkExport  __attribute__ ((visibility("default")))
54#else
55#  define _NetworkExport
56#endif
57
58//-----------------------------------------------------------------------
59// Forward declarations
60//-----------------------------------------------------------------------
61namespace network
62{
63  class Client;
64  class ClientConnection;
65  class ClientConnectionListener;
66  class ClientFrameListener;
67  class ClientInformation;
68  class ConnectionManager;
69  class GamestateClient;
70  class GamestateManager;
71  class GamestateHandler;
72  class PacketBuffer;
73  class Server;
74  class ServerFrameListener;
75  class Synchronisable;
76  struct ClientList;
77  struct PacketEnvelope;
78  struct QueueItem;
79  struct syncData;
80  struct synchronisableVariable;
81  namespace packet{
82    class Gamestate;
83    class Packet;
84    class Acknowledgement;
85    class ClassID;
86    class Welcome;
87    class Chat;
88  }
89}
90
91#endif /* _NetworkPrereqs_H__ */
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