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source: code/branches/questsystem2/src/orxonox/objects/Test.cc @ 2732

Last change on this file since 2732 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

  • Property svn:eol-style set to native
File size: 2.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oli Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "core/CoreIncludes.h"
31#include "core/ConfigValueIncludes.h"
32#include "Test.h"
33
34namespace orxonox
35{
36        CreateFactory ( Test );
37
38        Test::Test(BaseObject* creator) : BaseObject(creator), network::Synchronisable(creator)
39        {
40                RegisterObject ( Test );
41                setConfigValues();
42                registerVariables();
43                setObjectMode(0x3);
44        }
45
46        Test::~Test()
47        {
48
49        }
50
51        void Test::setConfigValues()
52        {
53                SetConfigValue ( v1, 1 ).callback ( this, &Test::checkV1 );
54                SetConfigValue ( v2, 2 ).callback ( this, &Test::checkV2 );
55                SetConfigValue ( v3, 3 ).callback ( this, &Test::checkV3 );
56        }
57
58
59        void Test::registerVariables()
60        {
61                REGISTERDATA ( v1,network::direction::toclient, new network::NetworkCallback<Test> ( this, &Test::checkV1 ) );
62                REGISTERDATA ( v2,network::direction::toserver, new network::NetworkCallback<Test> ( this, &Test::checkV2 ) );
63                REGISTERDATA ( v3,network::direction::bidirectional, new network::NetworkCallback<Test> ( this, &Test::checkV3 ) );
64        }
65
66        void Test::checkV1(){
67                COUT(1) << "V1 changed: " << v1 << std::endl;
68        }
69
70        void Test::checkV2(){
71                COUT(1) << "V2 changed: " << v2 << std::endl;
72        }
73
74        void Test::checkV3(){
75                COUT(1) << "V3 changed: " << v3 << std::endl;
76        }
77
78
79}
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