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source: code/branches/questsystem2/src/orxonox/objects/pickup/ShipEquipmentClasses.h @ 2440

Last change on this file since 2440 was 2094, checked in by landauf, 16 years ago

found more tabs in pickups ;)

  • Property svn:eol-style set to native
File size: 934 bytes
Line 
1
2#ifndef _ShipEquipment_H__
3#define _ShipEquipment_H__
4#include <string>
5#include "SpaceShip.h"
6#include <map>
7
8
9/*
10multimap<std::string, Item*> equipment_;
11equipment_.insert(pair<std::string, Item*>("Weapon", new Item()));*/
12
13
14/*          std::map<std::itemtype, Item*> EQClasses;
15            EQClasses["jacke"] = 0;
16            Item* item = itemMap_["jacke"];
17
18           if (itemMap_["jacke"])
19           if (itemMap_.find("jacke") != itemMap_.end()) */
20namespace orxonox
21{
22    class _OrxonoxExport ShipEquipment
23    {
24        public:
25            void AddItem(Shipitem* toAddItem);
26            void RemoveItem(Shipitem* toRemoveItem);
27            bool CheckifValid(Shipitem* toBeChecked);
28            bool CheckifSpace();
29
30        private:
31            multimap<std::string, ShipItem*> Equipment;
32            multimap<std::string, ShipItem*> Usable;
33            multimap<std::string, ShipItem*> Trunk;
34    };
35}
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49
50#endif
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