1 | /************************************************************************ |
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2 | filename: OgreCEGUITexture.cpp |
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3 | created: 11/5/2004 |
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4 | author: Paul D Turner |
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5 | |
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6 | purpose: Implementation of Texture using Ogre engine |
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7 | *************************************************************************/ |
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8 | /************************************************************************* |
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9 | Crazy Eddie's GUI System (http://www.cegui.org.uk) |
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10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk) |
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11 | |
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12 | This library is free software; you can redistribute it and/or |
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13 | modify it under the terms of the GNU Lesser General Public |
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14 | License as published by the Free Software Foundation; either |
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15 | version 2.1 of the License, or (at your option) any later version. |
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16 | |
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17 | This library is distributed in the hope that it will be useful, |
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18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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20 | Lesser General Public License for more details. |
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21 | |
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22 | You should have received a copy of the GNU Lesser General Public |
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23 | License along with this library; if not, write to the Free Software |
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24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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25 | *************************************************************************/ |
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26 | |
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27 | #include "OrxonoxStableHeaders.h" |
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28 | #include <CEGUISystem.h> |
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29 | #include <CEGUIExceptions.h> |
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30 | #include "OgreCEGUITexture.h" |
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31 | #include "OgreCEGUIRenderer.h" |
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32 | |
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33 | #include <OgreTextureManager.h> |
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34 | |
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35 | // Start of CEGUI namespace section |
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36 | namespace CEGUI |
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37 | { |
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38 | /************************************************************************* |
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39 | Static data definition / initialisation |
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40 | *************************************************************************/ |
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41 | uint32 OgreCEGUITexture::d_texturenumber = 0; |
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42 | |
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43 | |
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44 | /************************************************************************* |
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45 | Constructor |
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46 | *************************************************************************/ |
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47 | OgreCEGUITexture::OgreCEGUITexture(Renderer* owner) : |
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48 | Texture(owner) |
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49 | { |
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50 | d_ogre_texture.setNull(); |
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51 | d_isLinked = false; |
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52 | } |
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53 | |
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54 | |
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55 | /************************************************************************* |
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56 | Destructor |
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57 | *************************************************************************/ |
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58 | OgreCEGUITexture::~OgreCEGUITexture(void) |
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59 | { |
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60 | freeOgreTexture(); |
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61 | } |
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62 | |
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63 | |
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64 | /************************************************************************* |
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65 | Loads the specified image file into the texture. The texture is |
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66 | resized as required to hold the image. |
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67 | *************************************************************************/ |
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68 | void OgreCEGUITexture::loadFromFile(const String& filename, const String& resourceGroup) |
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69 | { |
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70 | using namespace Ogre; |
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71 | |
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72 | // unload old ogre texture |
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73 | freeOgreTexture(); |
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74 | |
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75 | // create / load a new ogre texture from the specified image |
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76 | try |
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77 | { |
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78 | TextureManager& textureManager = TextureManager::getSingleton(); |
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79 | |
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80 | // see if texture already exists |
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81 | Ogre::TexturePtr ogreTexture = (Ogre::TexturePtr)textureManager.getByName(filename.c_str()); |
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82 | |
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83 | if (!ogreTexture.isNull()) |
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84 | { |
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85 | // texture already exists, so create a 'linked' texture (ensures texture is not destroyed twice) |
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86 | d_ogre_texture = ogreTexture; |
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87 | d_isLinked = true; |
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88 | } |
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89 | // texture does not already exist, so load it in |
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90 | else |
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91 | { |
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92 | String orpGroup; |
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93 | if (resourceGroup.empty()) |
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94 | { |
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95 | const String& defGrp = CEGUI::System::getSingleton().getResourceProvider()->getDefaultResourceGroup(); |
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96 | orpGroup = defGrp.empty() ? Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME.c_str() : defGrp; |
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97 | } |
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98 | else |
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99 | { |
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100 | orpGroup = resourceGroup; |
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101 | } |
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102 | |
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103 | d_ogre_texture = TextureManager::getSingleton().load(filename.c_str(), orpGroup.c_str(), TEX_TYPE_2D, 0, 1.0f); |
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104 | d_isLinked = false; |
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105 | } |
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106 | |
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107 | } |
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108 | catch(Ogre::Exception e) |
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109 | { |
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110 | throw RendererException((utf8*)"Failed to create Texture object from file '" + filename + "'. Additional Information:\n" + e.getFullDescription().c_str()); |
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111 | } |
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112 | |
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113 | // if we got a pointer cache some details |
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114 | if (!d_ogre_texture.isNull()) |
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115 | { |
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116 | d_width = d_ogre_texture->getWidth(); |
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117 | d_height = d_ogre_texture->getHeight(); |
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118 | } |
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119 | // no texture from image so throw. |
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120 | else |
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121 | { |
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122 | throw RendererException((utf8*)"Failed to create Texture object from file '" + filename + "'. Ogre returned a NULL pointer."); |
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123 | } |
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124 | |
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125 | } |
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126 | |
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127 | |
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128 | /************************************************************************* |
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129 | Loads (copies) an image in memory into the texture. The texture is |
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130 | resized as required to hold the image. |
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131 | *************************************************************************/ |
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132 | |
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133 | void _byteSwap(unsigned char* b, int n) |
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134 | { |
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135 | register int i = 0; |
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136 | register int j = n-1; |
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137 | while (i<j) |
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138 | { |
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139 | std::swap(b[i], b[j]); |
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140 | i++, j--; |
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141 | } |
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142 | } |
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143 | #define byteSwap(x) _byteSwap((unsigned char*) &x,sizeof(x)) |
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144 | |
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145 | void OgreCEGUITexture::loadFromMemory(const void* buffPtr, uint buffWidth, uint buffHeight, PixelFormat pixelFormat) |
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146 | { |
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147 | using namespace Ogre; |
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148 | |
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149 | // get rid of old texture |
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150 | freeOgreTexture(); |
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151 | |
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152 | // wrap input buffer with an Ogre DataChunk |
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153 | uint32 bytesize = ((buffWidth * sizeof(uint32)) * buffHeight); |
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154 | |
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155 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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156 | uint32* swappedBuffer = new uint32[bytesize/4]; |
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157 | memcpy(swappedBuffer, buffPtr, bytesize); |
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158 | |
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159 | for (int i=0; i < bytesize/4; i++) |
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160 | byteSwap(swappedBuffer[i]); |
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161 | |
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162 | DataStreamPtr odc(new MemoryDataStream(static_cast<void*>(swappedBuffer), bytesize, false)); |
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163 | #else |
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164 | DataStreamPtr odc(new MemoryDataStream(const_cast<void*>(buffPtr), bytesize, false)); |
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165 | #endif |
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166 | |
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167 | // get pixel type for the target texture - the elements here might look wrong, but is just |
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168 | // differences in definition (at the core level, between GL and D3D). |
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169 | Ogre::PixelFormat targetFmt = |
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170 | (pixelFormat == PF_RGBA) ? Ogre::PF_A8R8G8B8 : Ogre::PF_R8G8B8; |
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171 | |
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172 | // try to create a Ogre::Texture from the input data |
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173 | d_ogre_texture = TextureManager::getSingleton().loadRawData(getUniqueName(), "General", odc, buffWidth, buffHeight, targetFmt , TEX_TYPE_2D, 0, 1.0f); |
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174 | |
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175 | // if we got a pointer cache some details |
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176 | if (!d_ogre_texture.isNull()) |
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177 | { |
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178 | d_width = d_ogre_texture->getWidth(); |
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179 | d_height = d_ogre_texture->getHeight(); |
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180 | } |
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181 | // no texture from memory so throw. |
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182 | else |
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183 | { |
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184 | throw RendererException((utf8*)"Failed to create Texture object from memory: Ogre returned a NULL Ogre::Texture pointer."); |
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185 | } |
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186 | |
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187 | } |
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188 | |
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189 | |
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190 | /************************************************************************* |
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191 | set the size of the internal Ogre texture. Previous Ogre texture |
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192 | is lost. |
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193 | *************************************************************************/ |
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194 | void OgreCEGUITexture::setOgreTextureSize(uint size) |
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195 | { |
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196 | using namespace Ogre; |
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197 | |
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198 | // unload any current Ogre::Texture |
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199 | freeOgreTexture(); |
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200 | |
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201 | // Try to create an empty texture of the given size |
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202 | d_ogre_texture = TextureManager::getSingleton().createManual(getUniqueName(), "General", TEX_TYPE_2D, size, size, 0, PF_A8R8G8B8, TU_DEFAULT); |
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203 | |
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204 | // if we got a pointer cache some details |
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205 | if (!d_ogre_texture.isNull()) |
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206 | { |
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207 | d_width = d_ogre_texture->getWidth(); |
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208 | d_height = d_ogre_texture->getHeight(); |
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209 | } |
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210 | // no texture so throw. |
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211 | else |
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212 | { |
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213 | throw RendererException((utf8*)"Failed to create texture of specified size: Ogre::Texture creation failed."); |
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214 | } |
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215 | |
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216 | } |
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217 | |
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218 | |
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219 | /************************************************************************* |
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220 | safely free Ogre::Texture texture (can be called multiple times with |
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221 | no ill effect) |
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222 | *************************************************************************/ |
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223 | void OgreCEGUITexture::freeOgreTexture(void) |
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224 | { |
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225 | if ((!d_ogre_texture.isNull()) && !d_isLinked) |
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226 | { |
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227 | Ogre::TextureManager::getSingleton().remove(d_ogre_texture->getHandle()); |
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228 | } |
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229 | d_ogre_texture.setNull(); |
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230 | } |
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231 | |
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232 | |
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233 | /************************************************************************* |
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234 | return a Ogre::string that contains a unique name. |
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235 | *************************************************************************/ |
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236 | Ogre::String OgreCEGUITexture::getUniqueName(void) |
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237 | { |
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238 | Ogre::String str; |
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239 | |
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240 | #ifdef CEGUI_USEOLDOGRESTRING |
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241 | str << "_cegui_ogre_" << d_texturenumber; |
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242 | #else |
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243 | Ogre::StringUtil::StrStreamType strstream; |
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244 | strstream << "_cegui_ogre_" << d_texturenumber; |
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245 | str = strstream.str(); |
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246 | #endif |
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247 | |
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248 | ++d_texturenumber; |
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249 | |
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250 | return str; |
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251 | } |
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252 | |
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253 | |
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254 | /************************************************************************* |
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255 | Set the internal Ogre::Texture object. |
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256 | *************************************************************************/ |
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257 | void OgreCEGUITexture::setOgreTexture(Ogre::TexturePtr& texture) |
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258 | { |
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259 | freeOgreTexture(); |
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260 | |
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261 | d_ogre_texture = texture; |
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262 | d_width = d_ogre_texture->getWidth(); |
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263 | d_height = d_ogre_texture->getHeight(); |
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264 | d_isLinked = true; |
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265 | } |
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266 | |
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267 | |
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268 | } // End of CEGUI namespace section |
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269 | |
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