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source: code/branches/questsystem3/src/orxonox/objects/quest/QuestDescription.h @ 2333

Last change on this file since 2333 was 2328, checked in by dafrick, 16 years ago
  • Created QuestListeners, they can be used to affect Objects due to status changes of quests.
File size: 4.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file QuestDescription.h
31    @brief
32    Definition of the QuestDescription class.
33*/
34
35#ifndef _QuestDescription_H__
36#define _QuestDescription_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <string>
41
42#include "core/BaseObject.h"
43#include "core/XMLPort.h"
44
45namespace orxonox {
46
47    /**
48    @brief
49        This class is a description of a QuestItem.
50        It holds a title and a description.
51       
52        Creating a QuestDescription through XML goes as follows:
53       
54        <QuestDescription title="Title" description="Description Text" failMessage="You fail." completeMessage="You win!" />
55    @author
56        Damian 'Mozork' Frick
57    */
58    class _OrxonoxExport QuestDescription : public BaseObject {
59
60        public:
61            QuestDescription(BaseObject* creator);
62            virtual ~QuestDescription();
63
64            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestDescription object through XML.
65
66            /**
67            @brief Returns the title.
68            @return Returns a string containing the title of the QuestDescription.
69            */
70            inline const std::string & getTitle(void) const
71                { return this->title_; }
72           
73            /**
74            @brief Returns the description text.
75            @return Returns a string containing the description text of the QuestDescription.
76            */
77            inline const std::string & getDescription(void) const
78                { return this->description_; }
79               
80            /**
81            @brief Returns the fail message.
82            @return Returns a string containing the fail message of the QuestDescription.
83            */
84            inline const std::string & getFailMessage(void) const
85                { return this->failMessage_; }
86               
87            /**
88            @brief Returns the complete message.
89            @return Returns a string containing the complete message of the QuestDescription.
90            */
91            inline const std::string & getCompleteMessage(void) const
92                { return this->completeMessage_; }
93
94        private:
95            std::string title_; //!< The title.
96            std::string description_; //!< The description.
97            std::string failMessage_; //!< The message displayed when the Quest is failed.
98            std::string completeMessage_; //!< The message displayed when the Quest is completed.
99
100            /**
101            @brief Sets the title.
102            @param title The title to be set.
103            */
104            inline void setTitle(const std::string & title)
105                { this->title_ = title; }
106               
107            /**
108            @brief Sets the description text.
109            @param description The description text to be set.
110            */
111            inline void setDescription(const std::string & description)
112                { this->description_ = description; }
113
114            /**
115            @brief Sets the fail message.
116            @param message The fail message to be set.
117            */
118            inline void setFailMessage(const std::string & message)
119                { this->failMessage_ = message; }
120               
121            /**
122            @brief Sets the complete message.
123            @param message The complete message to be set.
124            */
125            inline void setCompleteMessage(const std::string & message)
126                { this->completeMessage_ = message; }
127
128    };
129
130}
131
132#endif /* _QuestDescription_H__ */
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