[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h" |
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| 17 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" |
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| 18 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" |
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| 19 | #include "BulletCollision/BroadphaseCollision/btDbvt.h" |
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| 20 | #include "LinearMath/btIDebugDraw.h" |
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| 21 | #include "LinearMath/btAabbUtil2.h" |
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| 22 | |
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| 23 | btCompoundCollisionAlgorithm::btCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped) |
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[2430] | 24 | :btActivatingCollisionAlgorithm(ci,body0,body1), |
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[1963] | 25 | m_isSwapped(isSwapped), |
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| 26 | m_sharedManifold(ci.m_manifold) |
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| 27 | { |
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| 28 | m_ownsManifold = false; |
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| 29 | |
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| 30 | btCollisionObject* colObj = m_isSwapped? body1 : body0; |
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| 31 | btCollisionObject* otherObj = m_isSwapped? body0 : body1; |
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[2908] | 32 | assert (colObj->getCollisionShape()->isCompound()); |
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[1963] | 33 | |
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| 34 | btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); |
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| 35 | int numChildren = compoundShape->getNumChildShapes(); |
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| 36 | int i; |
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| 37 | |
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| 38 | m_childCollisionAlgorithms.resize(numChildren); |
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| 39 | for (i=0;i<numChildren;i++) |
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| 40 | { |
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| 41 | if (compoundShape->getDynamicAabbTree()) |
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| 42 | { |
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| 43 | m_childCollisionAlgorithms[i] = 0; |
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| 44 | } else |
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| 45 | { |
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| 46 | btCollisionShape* tmpShape = colObj->getCollisionShape(); |
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| 47 | btCollisionShape* childShape = compoundShape->getChildShape(i); |
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| 48 | colObj->internalSetTemporaryCollisionShape( childShape ); |
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[2908] | 49 | m_childCollisionAlgorithms[i] = ci.m_dispatcher1->findAlgorithm(colObj,otherObj,m_sharedManifold); |
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[1963] | 50 | colObj->internalSetTemporaryCollisionShape( tmpShape ); |
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| 51 | } |
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| 52 | } |
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| 53 | } |
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| 54 | |
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[2908] | 55 | |
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| 56 | btCompoundCollisionAlgorithm::~btCompoundCollisionAlgorithm() |
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[1963] | 57 | { |
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| 58 | int numChildren = m_childCollisionAlgorithms.size(); |
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| 59 | int i; |
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| 60 | for (i=0;i<numChildren;i++) |
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| 61 | { |
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| 62 | if (m_childCollisionAlgorithms[i]) |
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| 63 | { |
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| 64 | m_childCollisionAlgorithms[i]->~btCollisionAlgorithm(); |
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| 65 | m_dispatcher->freeCollisionAlgorithm(m_childCollisionAlgorithms[i]); |
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| 66 | } |
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| 67 | } |
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| 68 | } |
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| 69 | |
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| 70 | |
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| 71 | |
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| 72 | |
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| 73 | struct btCompoundLeafCallback : btDbvt::ICollide |
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| 74 | { |
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| 75 | |
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| 76 | public: |
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| 77 | |
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| 78 | btCollisionObject* m_compoundColObj; |
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| 79 | btCollisionObject* m_otherObj; |
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| 80 | btDispatcher* m_dispatcher; |
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| 81 | const btDispatcherInfo& m_dispatchInfo; |
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| 82 | btManifoldResult* m_resultOut; |
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| 83 | btCollisionAlgorithm** m_childCollisionAlgorithms; |
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| 84 | btPersistentManifold* m_sharedManifold; |
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| 85 | |
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| 86 | |
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| 87 | |
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| 88 | |
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| 89 | btCompoundLeafCallback (btCollisionObject* compoundObj,btCollisionObject* otherObj,btDispatcher* dispatcher,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut,btCollisionAlgorithm** childCollisionAlgorithms,btPersistentManifold* sharedManifold) |
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| 90 | :m_compoundColObj(compoundObj),m_otherObj(otherObj),m_dispatcher(dispatcher),m_dispatchInfo(dispatchInfo),m_resultOut(resultOut), |
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| 91 | m_childCollisionAlgorithms(childCollisionAlgorithms), |
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| 92 | m_sharedManifold(sharedManifold) |
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| 93 | { |
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| 94 | |
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| 95 | } |
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| 96 | |
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| 97 | |
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| 98 | void ProcessChildShape(btCollisionShape* childShape,int index) |
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| 99 | { |
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| 100 | |
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| 101 | btCompoundShape* compoundShape = static_cast<btCompoundShape*>(m_compoundColObj->getCollisionShape()); |
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| 102 | |
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| 103 | |
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| 104 | //backup |
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| 105 | btTransform orgTrans = m_compoundColObj->getWorldTransform(); |
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| 106 | btTransform orgInterpolationTrans = m_compoundColObj->getInterpolationWorldTransform(); |
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| 107 | const btTransform& childTrans = compoundShape->getChildTransform(index); |
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| 108 | btTransform newChildWorldTrans = orgTrans*childTrans ; |
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| 109 | |
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| 110 | //perform an AABB check first |
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| 111 | btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; |
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| 112 | childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0); |
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| 113 | m_otherObj->getCollisionShape()->getAabb(m_otherObj->getWorldTransform(),aabbMin1,aabbMax1); |
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| 114 | |
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| 115 | if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) |
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| 116 | { |
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| 117 | |
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| 118 | m_compoundColObj->setWorldTransform( newChildWorldTrans); |
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| 119 | m_compoundColObj->setInterpolationWorldTransform(newChildWorldTrans); |
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| 120 | |
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| 121 | //the contactpoint is still projected back using the original inverted worldtrans |
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| 122 | btCollisionShape* tmpShape = m_compoundColObj->getCollisionShape(); |
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| 123 | m_compoundColObj->internalSetTemporaryCollisionShape( childShape ); |
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| 124 | |
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| 125 | if (!m_childCollisionAlgorithms[index]) |
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| 126 | m_childCollisionAlgorithms[index] = m_dispatcher->findAlgorithm(m_compoundColObj,m_otherObj,m_sharedManifold); |
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| 127 | |
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| 128 | m_childCollisionAlgorithms[index]->processCollision(m_compoundColObj,m_otherObj,m_dispatchInfo,m_resultOut); |
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| 129 | if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb)) |
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| 130 | { |
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| 131 | btVector3 worldAabbMin,worldAabbMax; |
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| 132 | m_dispatchInfo.m_debugDraw->drawAabb(aabbMin0,aabbMax0,btVector3(1,1,1)); |
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| 133 | m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); |
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| 134 | } |
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| 135 | |
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| 136 | //revert back transform |
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| 137 | m_compoundColObj->internalSetTemporaryCollisionShape( tmpShape); |
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| 138 | m_compoundColObj->setWorldTransform( orgTrans ); |
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| 139 | m_compoundColObj->setInterpolationWorldTransform(orgInterpolationTrans); |
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| 140 | } |
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| 141 | } |
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| 142 | void Process(const btDbvtNode* leaf) |
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| 143 | { |
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| 144 | int index = leaf->dataAsInt; |
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| 145 | |
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| 146 | btCompoundShape* compoundShape = static_cast<btCompoundShape*>(m_compoundColObj->getCollisionShape()); |
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| 147 | btCollisionShape* childShape = compoundShape->getChildShape(index); |
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| 148 | if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb)) |
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| 149 | { |
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| 150 | btVector3 worldAabbMin,worldAabbMax; |
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| 151 | btTransform orgTrans = m_compoundColObj->getWorldTransform(); |
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| 152 | btTransformAabb(leaf->volume.Mins(),leaf->volume.Maxs(),0.,orgTrans,worldAabbMin,worldAabbMax); |
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| 153 | m_dispatchInfo.m_debugDraw->drawAabb(worldAabbMin,worldAabbMax,btVector3(1,0,0)); |
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| 154 | } |
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| 155 | ProcessChildShape(childShape,index); |
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| 156 | |
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| 157 | } |
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| 158 | }; |
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| 159 | |
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| 160 | |
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| 161 | |
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| 162 | |
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| 163 | |
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| 164 | |
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| 165 | void btCompoundCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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| 166 | { |
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| 167 | btCollisionObject* colObj = m_isSwapped? body1 : body0; |
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| 168 | btCollisionObject* otherObj = m_isSwapped? body0 : body1; |
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| 169 | |
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[2908] | 170 | assert (colObj->getCollisionShape()->isCompound()); |
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[1963] | 171 | btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); |
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| 172 | |
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| 173 | btDbvt* tree = compoundShape->getDynamicAabbTree(); |
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| 174 | //use a dynamic aabb tree to cull potential child-overlaps |
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| 175 | btCompoundLeafCallback callback(colObj,otherObj,m_dispatcher,dispatchInfo,resultOut,&m_childCollisionAlgorithms[0],m_sharedManifold); |
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| 176 | |
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| 177 | |
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| 178 | if (tree) |
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| 179 | { |
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| 180 | |
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| 181 | btVector3 localAabbMin,localAabbMax; |
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| 182 | btTransform otherInCompoundSpace; |
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| 183 | otherInCompoundSpace = colObj->getWorldTransform().inverse() * otherObj->getWorldTransform(); |
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| 184 | otherObj->getCollisionShape()->getAabb(otherInCompoundSpace,localAabbMin,localAabbMax); |
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| 185 | |
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| 186 | const ATTRIBUTE_ALIGNED16(btDbvtVolume) bounds=btDbvtVolume::FromMM(localAabbMin,localAabbMax); |
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| 187 | //process all children, that overlap with the given AABB bounds |
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| 188 | tree->collideTV(tree->m_root,bounds,callback); |
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| 189 | |
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| 190 | } else |
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| 191 | { |
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| 192 | //iterate over all children, perform an AABB check inside ProcessChildShape |
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| 193 | int numChildren = m_childCollisionAlgorithms.size(); |
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| 194 | int i; |
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| 195 | for (i=0;i<numChildren;i++) |
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| 196 | { |
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| 197 | callback.ProcessChildShape(compoundShape->getChildShape(i),i); |
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| 198 | } |
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| 199 | } |
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| 200 | |
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| 201 | { |
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| 202 | //iterate over all children, perform an AABB check inside ProcessChildShape |
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| 203 | int numChildren = m_childCollisionAlgorithms.size(); |
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| 204 | int i; |
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| 205 | btManifoldArray manifoldArray; |
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| 206 | |
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| 207 | for (i=0;i<numChildren;i++) |
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| 208 | { |
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| 209 | if (m_childCollisionAlgorithms[i]) |
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| 210 | { |
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| 211 | btCollisionShape* childShape = compoundShape->getChildShape(i); |
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| 212 | //if not longer overlapping, remove the algorithm |
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| 213 | btTransform orgTrans = colObj->getWorldTransform(); |
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| 214 | btTransform orgInterpolationTrans = colObj->getInterpolationWorldTransform(); |
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| 215 | const btTransform& childTrans = compoundShape->getChildTransform(i); |
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| 216 | btTransform newChildWorldTrans = orgTrans*childTrans ; |
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| 217 | |
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| 218 | //perform an AABB check first |
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| 219 | btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; |
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| 220 | childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0); |
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| 221 | otherObj->getCollisionShape()->getAabb(otherObj->getWorldTransform(),aabbMin1,aabbMax1); |
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| 222 | |
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| 223 | if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) |
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| 224 | { |
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| 225 | m_childCollisionAlgorithms[i]->~btCollisionAlgorithm(); |
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| 226 | m_dispatcher->freeCollisionAlgorithm(m_childCollisionAlgorithms[i]); |
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| 227 | m_childCollisionAlgorithms[i] = 0; |
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| 228 | } |
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| 229 | |
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| 230 | } |
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| 231 | |
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| 232 | } |
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| 233 | |
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| 234 | |
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| 235 | |
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| 236 | } |
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| 237 | } |
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| 238 | |
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| 239 | btScalar btCompoundCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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| 240 | { |
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| 241 | |
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| 242 | btCollisionObject* colObj = m_isSwapped? body1 : body0; |
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| 243 | btCollisionObject* otherObj = m_isSwapped? body0 : body1; |
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| 244 | |
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[2908] | 245 | assert (colObj->getCollisionShape()->isCompound()); |
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[1963] | 246 | |
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| 247 | btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); |
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| 248 | |
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| 249 | //We will use the OptimizedBVH, AABB tree to cull potential child-overlaps |
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| 250 | //If both proxies are Compound, we will deal with that directly, by performing sequential/parallel tree traversals |
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| 251 | //given Proxy0 and Proxy1, if both have a tree, Tree0 and Tree1, this means: |
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| 252 | //determine overlapping nodes of Proxy1 using Proxy0 AABB against Tree1 |
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| 253 | //then use each overlapping node AABB against Tree0 |
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| 254 | //and vise versa. |
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| 255 | |
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| 256 | btScalar hitFraction = btScalar(1.); |
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| 257 | |
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| 258 | int numChildren = m_childCollisionAlgorithms.size(); |
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| 259 | int i; |
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| 260 | for (i=0;i<numChildren;i++) |
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| 261 | { |
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| 262 | //temporarily exchange parent btCollisionShape with childShape, and recurse |
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| 263 | btCollisionShape* childShape = compoundShape->getChildShape(i); |
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| 264 | |
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| 265 | //backup |
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| 266 | btTransform orgTrans = colObj->getWorldTransform(); |
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| 267 | |
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| 268 | const btTransform& childTrans = compoundShape->getChildTransform(i); |
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| 269 | //btTransform newChildWorldTrans = orgTrans*childTrans ; |
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| 270 | colObj->setWorldTransform( orgTrans*childTrans ); |
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| 271 | |
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| 272 | btCollisionShape* tmpShape = colObj->getCollisionShape(); |
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| 273 | colObj->internalSetTemporaryCollisionShape( childShape ); |
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| 274 | btScalar frac = m_childCollisionAlgorithms[i]->calculateTimeOfImpact(colObj,otherObj,dispatchInfo,resultOut); |
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| 275 | if (frac<hitFraction) |
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| 276 | { |
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| 277 | hitFraction = frac; |
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| 278 | } |
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| 279 | //revert back |
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| 280 | colObj->internalSetTemporaryCollisionShape( tmpShape); |
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| 281 | colObj->setWorldTransform( orgTrans); |
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| 282 | } |
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| 283 | return hitFraction; |
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| 284 | |
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| 285 | } |
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| 286 | |
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| 287 | |
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