[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef RAYCAST_TRI_CALLBACK_H |
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| 17 | #define RAYCAST_TRI_CALLBACK_H |
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| 18 | |
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| 19 | #include "BulletCollision/CollisionShapes/btTriangleCallback.h" |
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| 20 | #include "LinearMath/btTransform.h" |
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| 21 | struct btBroadphaseProxy; |
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| 22 | class btConvexShape; |
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| 23 | |
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| 24 | class btTriangleRaycastCallback: public btTriangleCallback |
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| 25 | { |
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| 26 | public: |
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| 27 | |
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| 28 | //input |
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| 29 | btVector3 m_from; |
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| 30 | btVector3 m_to; |
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| 31 | |
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| 32 | btScalar m_hitFraction; |
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| 33 | |
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[2908] | 34 | btTriangleRaycastCallback(const btVector3& from,const btVector3& to); |
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[1963] | 35 | |
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| 36 | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex); |
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| 37 | |
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| 38 | virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) = 0; |
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| 39 | |
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| 40 | }; |
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| 41 | |
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| 42 | class btTriangleConvexcastCallback : public btTriangleCallback |
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| 43 | { |
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| 44 | public: |
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| 45 | const btConvexShape* m_convexShape; |
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| 46 | btTransform m_convexShapeFrom; |
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| 47 | btTransform m_convexShapeTo; |
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| 48 | btTransform m_triangleToWorld; |
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| 49 | btScalar m_hitFraction; |
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| 50 | btScalar m_triangleCollisionMargin; |
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| 51 | |
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| 52 | btTriangleConvexcastCallback (const btConvexShape* convexShape, const btTransform& convexShapeFrom, const btTransform& convexShapeTo, const btTransform& triangleToWorld, const btScalar triangleCollisionMargin); |
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| 53 | |
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| 54 | virtual void processTriangle (btVector3* triangle, int partId, int triangleIndex); |
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| 55 | |
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| 56 | virtual btScalar reportHit (const btVector3& hitNormalLocal, const btVector3& hitPointLocal, btScalar hitFraction, int partId, int triangleIndex) = 0; |
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| 57 | }; |
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| 58 | |
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| 59 | #endif //RAYCAST_TRI_CALLBACK_H |
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| 60 | |
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