1 | /*********************************************************************** |
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2 | WindowManager |
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3 | ***********************************************************************/ |
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4 | class WindowManager |
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5 | { |
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6 | static WindowManager& getSingleton(); |
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7 | |
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8 | tolua_throws|CEGUI::AlreadyExistsException,nil| Window* createWindow(string type, string name=""); |
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9 | tolua_throws|CEGUI::Exception,error|std::exception,error|any,error| Window* loadWindowLayout(string filename, string name_prefix="", string resourcegroup=""); |
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10 | |
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11 | void writeWindowLayoutToStream(string window, OutStream& out, bool writeParent=false) const; |
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12 | void writeWindowLayoutToStream(const Window& window, OutStream& out, bool writeParent=false) const; |
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13 | |
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14 | void destroyWindow(string name); |
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15 | void destroyWindow(Window* window); |
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16 | void destroyAllWindows(); |
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17 | |
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18 | tolua_throws|CEGUI::UnknownObjectException,nil| Window* getWindow(string name) const; |
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19 | bool isWindowPresent(string name) const; |
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20 | |
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21 | bool isDeadPoolEmpty() const; |
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22 | void cleanDeadPool(); |
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23 | |
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24 | void renameWindow(Window* window, string new_name); |
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25 | void renameWindow(string window, string new_name); |
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26 | |
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27 | WindowIterator getIterator() const; |
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28 | |
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29 | static void setDefaultResourceGroup(string resourceGroup); |
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30 | static string& getDefaultResourceGroup(); |
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31 | }; |
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