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source: code/branches/questsystem5/src/network/synchronisable/Synchronisable.h @ 3015

Last change on this file since 3015 was 2908, checked in by dafrick, 16 years ago

Reverted to revision 2906 (because I'm too stupid to merge correctly, 2nd try will follow shortly. ;))

  • Property svn:eol-style set to native
  • Property svn:mergeinfo set to (toggle deleted branches)
    /code/branches/buildsystem3/src/network/synchronisable/Synchronisable.h2662-2708
    /code/branches/ceguilua/src/network/Synchronisable.h1802-1808
    /code/branches/core3/src/network/Synchronisable.h1572-1739
    /code/branches/gcc43/src/network/Synchronisable.h1580
    /code/branches/gui/src/network/Synchronisable.h1635-1723
    /code/branches/input/src/network/Synchronisable.h1629-1636
    /code/branches/network/src/network/synchronisable/Synchronisable.h2356
    /code/branches/objecthierarchy/src/network/Synchronisable.h1911-2085,​2100,​2110-2169
    /code/branches/physics_merge/src/network/synchronisable/Synchronisable.h2436-2457
    /code/branches/pickups/src/network/Synchronisable.h1926-2086
    /code/branches/presentation/src/network/synchronisable/Synchronisable.h2654-2660
    /code/branches/questsystem/src/network/Synchronisable.h1894-2088
    /code/branches/script_trigger/src/network/Synchronisable.h1295-1953,​1955
    /code/branches/weapon/src/network/Synchronisable.h1925-2094
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Synchronisable_H__
30#define _Synchronisable_H__
31
32#include "network/NetworkPrereqs.h"
33
34#include <list>
35#include <map>
36#include <queue>
37#include <cassert>
38#include "util/Math.h"
39#include "util/mbool.h"
40#include "core/OrxonoxClass.h"
41#include "NetworkCallback.h"
42#include "SynchronisableVariable.h"
43
44/*#define REGISTERDATA(varname, ...) \
45    registerVariable((void*)&varname, sizeof(varname), DATA, __VA_ARGS__)
46#define REGISTERSTRING(stringname, ...) \
47    registerVariable(&stringname, stringname.length()+1, STRING, __VA_ARGS__)*/
48
49namespace orxonox
50{
51
52  namespace objectDirection{
53    enum objectdirection{
54      toclient=0x1,
55      toserver=0x2,
56      bidirectional=0x3
57    };
58  }
59
60  namespace priority{
61    enum prio{
62      very_high   = -100,
63      high        = -15,
64      normal      = 0,
65      low         = 15,
66      very_low    = 100
67    };
68  }
69
70  /**
71   * @brief: stores information about a Synchronisable
72   *
73   * This class stores the information about a Synchronisable (objectID, classID, creatorID, dataSize)
74   * in an emulated bitset.
75   * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream
76   * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0
77   * Byte 5 to 8: objectID
78   * Byte 9 to 12: classID
79   * Byte 13 to 16: creatorID
80   */
81  class _NetworkExport SynchronisableHeader{
82    private:
83      uint8_t *data_;
84    public:
85      SynchronisableHeader(uint8_t* data)
86        { data_ = data; }
87      inline static uint32_t getSize()
88        { return 16; }
89      inline uint32_t getDataSize() const
90        { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits
91      inline void setDataSize(uint32_t size)
92        { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); }
93      inline bool isDataAvailable() const
94        { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; }
95      inline void setDataAvailable( bool b)
96        { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); }
97      inline uint32_t getObjectID() const
98        { return *(uint32_t*)(data_+4); }
99      inline void setObjectID(uint32_t objectID)
100        { *(uint32_t*)(data_+4) = objectID; }
101      inline uint32_t getClassID() const
102        { return *(uint32_t*)(data_+8); }
103      inline void setClassID(uint32_t classID)
104        { *(uint32_t*)(data_+8) = classID; }
105      inline uint32_t getCreatorID() const
106        { return *(uint32_t*)(data_+12); }
107      inline void setCreatorID(uint32_t creatorID)
108        { *(uint32_t*)(data_+12) = creatorID; }
109      inline void operator=(SynchronisableHeader& h)
110        { memcpy(data_, h.data_, getSize()); }
111  };
112
113
114  /**
115  * This class is the base class of all the Objects in the universe that need to be synchronised over the network
116  * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list.
117  * @author Oliver Scheuss
118  */
119  class _NetworkExport Synchronisable : virtual public OrxonoxClass{
120  public:
121    friend class packet::Gamestate;
122//     friend class Server;
123    virtual ~Synchronisable();
124
125    static void setClient(bool b);
126
127    static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0);
128    static bool deleteObject(uint32_t objectID);
129    static Synchronisable *getSynchronisable(uint32_t objectID);
130    static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); }
131    static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; }
132
133    inline uint32_t getObjectID() const {return objectID;}
134    inline unsigned int getCreatorID() const {return creatorID;}
135    inline uint32_t getClassID() const {return classID;}
136    inline unsigned int getPriority() const { return objectFrequency_;}
137
138  protected:
139    Synchronisable(BaseObject* creator);
140    template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false);
141    template <class T> void unregisterVariable(T& var);
142    void setObjectMode(uint8_t mode);
143    void setPriority(unsigned int freq){ objectFrequency_ = freq; }
144
145
146  private:
147    bool getData(uint8_t*& men, int32_t id, uint8_t mode=0x0);
148    uint32_t getSize(int32_t id, uint8_t mode=0x0);
149    bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false);
150    bool isMyData(uint8_t* mem);
151    bool doSync(int32_t id, uint8_t mode=0x0);
152
153    uint32_t objectID;
154    uint32_t creatorID;
155    uint32_t classID;
156
157    std::list<SynchronisableVariableBase*> syncList;
158    static uint8_t state_; // detemines wheter we are server (default) or client
159    bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server)
160    unsigned int objectFrequency_;
161    int objectMode_;
162    static std::map<uint32_t, Synchronisable *> objectMap_;
163    static std::queue<uint32_t> deletedObjects_;
164  };
165
166  template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)
167  {
168    if (bidirectional)
169      syncList.push_back(new SynchronisableVariableBidirectional<const T>(variable, mode, cb));
170    else
171      syncList.push_back(new SynchronisableVariable<const T>(variable, mode, cb));
172  }
173
174  template <class T> void Synchronisable::unregisterVariable(T& var){
175    std::list<SynchronisableVariableBase*>::iterator it = syncList.begin();
176    while(it!=syncList.end()){
177      if( ((*it)->getReference()) == &var ){
178        delete (*it);
179        syncList.erase(it);
180        return;
181      }
182      else
183        it++;
184    }
185    bool unregistered_nonexistent_variable = false;
186    assert(unregistered_nonexistent_variable); //if we reach this point something went wrong:
187    // the variable has not been registered before
188  }
189
190  // ================= Specialisation declarations
191  template <> _NetworkExport void Synchronisable::registerVariable( const ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
192  template <> _NetworkExport void Synchronisable::registerVariable( ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
193  template <> _NetworkExport void Synchronisable::registerVariable( const Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
194  template <> _NetworkExport void Synchronisable::registerVariable( Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
195  template <> _NetworkExport void Synchronisable::registerVariable( const Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
196  template <> _NetworkExport void Synchronisable::registerVariable( Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
197  template <> _NetworkExport void Synchronisable::registerVariable( const Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
198  template <> _NetworkExport void Synchronisable::registerVariable( Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
199  template <> _NetworkExport void Synchronisable::registerVariable( mbool& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
200  template <> _NetworkExport void Synchronisable::registerVariable( const Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
201  template <> _NetworkExport void Synchronisable::registerVariable( Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
202}
203
204#endif /* _Synchronisable_H__ */
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