[1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2261] | 29 | /** |
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[2779] | 30 | @file QuestDescription.cc |
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[2662] | 31 | @brief Implementation of the QuestDescription class. |
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[2261] | 32 | */ |
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| 33 | |
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[2105] | 34 | #include "OrxonoxStableHeaders.h" |
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[2261] | 35 | |
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[2105] | 36 | #include "QuestDescription.h" |
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| 37 | |
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[1996] | 38 | #include "core/CoreIncludes.h" |
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[2779] | 39 | #include "QuestNotification.h" |
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[2021] | 40 | |
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[2662] | 41 | namespace orxonox |
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| 42 | { |
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[1996] | 43 | CreateFactory(QuestDescription); |
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[2092] | 44 | |
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[2261] | 45 | /** |
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| 46 | @brief |
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| 47 | Constructor. Registers and initializes the object. |
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| 48 | */ |
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[2092] | 49 | QuestDescription::QuestDescription(BaseObject* creator) : BaseObject(creator) |
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[1996] | 50 | { |
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[2092] | 51 | RegisterObject(QuestDescription); |
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[2261] | 52 | |
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| 53 | this->title_ = ""; |
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| 54 | this->description_ = ""; |
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[2021] | 55 | } |
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[2092] | 56 | |
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[2261] | 57 | /** |
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| 58 | @brief |
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| 59 | Destructor. |
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| 60 | */ |
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[1996] | 61 | QuestDescription::~QuestDescription() |
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| 62 | { |
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[2092] | 63 | |
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[1996] | 64 | } |
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[2092] | 65 | |
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[2261] | 66 | /** |
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| 67 | @brief |
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| 68 | Method for creating a QuestDescription object through XML. |
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| 69 | */ |
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[2068] | 70 | void QuestDescription::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 71 | { |
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| 72 | SUPER(QuestDescription, XMLPort, xmlelement, mode); |
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[2092] | 73 | |
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[2068] | 74 | XMLPortParam(QuestDescription, "title", setTitle, getTitle, xmlelement, mode); |
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| 75 | XMLPortParam(QuestDescription, "description", setDescription, getDescription, xmlelement, mode); |
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[2662] | 76 | XMLPortParam(QuestDescription, "failMessage", setFailMessage, getFailMessage, xmlelement, mode); |
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| 77 | XMLPortParam(QuestDescription, "completeMessage", setCompleteMessage, getCompleteMessage, xmlelement, mode); |
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[2092] | 78 | |
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[2081] | 79 | COUT(3) << "New QuestDescription with title '" << this->getTitle() << "' created." << std::endl; |
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[2068] | 80 | } |
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[2662] | 81 | |
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| 82 | /** |
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| 83 | @brief |
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| 84 | This method is a helper for sending QuestDescriptions as Notifications. |
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| 85 | @param item |
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| 86 | The item the QuestDescription is for. |
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| 87 | @param status |
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| 88 | The status the QuestDescription us for. |
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| 89 | @return |
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| 90 | Returns true if successful. |
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[2779] | 91 | @todo |
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| 92 | Make sure the messages meet the conditions. |
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[2662] | 93 | */ |
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| 94 | bool QuestDescription::notificationHelper(const std::string & item, const std::string & status) const |
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| 95 | { |
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| 96 | std::string message = ""; |
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| 97 | if(item == "hint") |
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| 98 | { |
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[2779] | 99 | message = "You received a hint: '" + this->title_ + "'"; |
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[2662] | 100 | } |
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| 101 | else if(item == "quest") |
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| 102 | { |
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| 103 | if(status == "start") |
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| 104 | { |
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[2779] | 105 | message = "You received a new quest: '" + this->title_ + "'"; |
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[2662] | 106 | } |
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| 107 | else if(status == "fail") |
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| 108 | { |
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[2779] | 109 | message = "You failed the quest: '" + this->title_ + "'"; |
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[2662] | 110 | } |
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| 111 | else if(status == "complete") |
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| 112 | { |
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[2779] | 113 | message = "You successfully completed the quest: '" + this->title_ + "'"; |
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[2662] | 114 | } |
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| 115 | else |
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| 116 | { |
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| 117 | COUT(2) << "Bad input in notificationHelper, this should not be happening!" << std::endl; |
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| 118 | return false; |
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| 119 | } |
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| 120 | } |
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| 121 | else |
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| 122 | { |
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| 123 | COUT(2) << "Bad input in notificationHelper, this should not be happening!" << std::endl; |
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| 124 | return false; |
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| 125 | } |
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| 126 | |
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[2779] | 127 | QuestNotification* notification = new QuestNotification(message); |
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[2662] | 128 | notification->send(); |
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| 129 | return true; |
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| 130 | } |
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[2092] | 131 | |
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[1996] | 132 | |
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| 133 | } |
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