1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file QuestManager.cc |
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31 | @brief Implementation of the QuestManager class. |
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32 | */ |
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33 | |
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34 | #include "OrxonoxStableHeaders.h" |
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35 | #include "QuestManager.h" |
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36 | |
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37 | #include "core/CoreIncludes.h" |
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38 | |
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39 | #include "util/Exception.h" |
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40 | #include "Quest.h" |
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41 | #include "QuestHint.h" |
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42 | |
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43 | namespace orxonox |
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44 | { |
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45 | //! Pointer to the current (and single) instance of this class. |
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46 | QuestManager* QuestManager::singletonRef_s = NULL; |
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47 | |
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48 | /** |
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49 | @brief |
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50 | Constructor. Registers the object. |
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51 | @todo |
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52 | Is inheriting from BaseObject proper? |
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53 | */ |
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54 | QuestManager::QuestManager() |
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55 | { |
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56 | RegisterRootObject(QuestManager); |
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57 | |
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58 | assert(singletonRef_s == 0); |
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59 | singletonRef_s = this; |
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60 | } |
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61 | |
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62 | /** |
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63 | @brief |
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64 | Destructor. |
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65 | */ |
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66 | QuestManager::~QuestManager() |
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67 | { |
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68 | |
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69 | } |
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70 | |
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71 | /** |
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72 | @brief |
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73 | Returns a reference to the current (and single) instance of the QuestManager, and creates one if there isn't one to begin with. |
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74 | @return |
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75 | Returns a reference to the single instance of the Quest Manager. |
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76 | */ |
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77 | /*static*/ QuestManager & QuestManager::getInstance() |
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78 | { |
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79 | assert(singletonRef_s); |
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80 | return *singletonRef_s; |
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81 | } |
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82 | |
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83 | /** |
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84 | @brief |
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85 | Registers a Quest with the QuestManager to make it globally accessable. |
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86 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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87 | @param quest |
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88 | The Quest that is to be registered. |
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89 | @return |
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90 | Returns true if successful, false if not. |
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91 | */ |
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92 | bool QuestManager::registerQuest(Quest* quest) |
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93 | { |
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94 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. |
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95 | { |
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96 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; |
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97 | return false; |
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98 | } |
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99 | |
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100 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
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101 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. |
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102 | |
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103 | if(result.second) //!< If inserting was a success. |
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104 | { |
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105 | COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
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106 | return true; |
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107 | } |
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108 | else |
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109 | { |
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110 | COUT(2) << "Quest with the same id was already present." << std::endl; |
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111 | return false; |
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112 | } |
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113 | } |
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114 | |
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115 | /** |
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116 | @brief |
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117 | Registers a QuestHint with the QuestManager to make it globally accessable. |
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118 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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119 | @param hint |
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120 | The QuestHint to be registered. |
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121 | @return |
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122 | Returns true if successful, false if not. |
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123 | */ |
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124 | bool QuestManager::registerHint(QuestHint* hint) |
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125 | { |
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126 | if(hint == NULL) //!< Still not liking NULL-pointers. |
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127 | { |
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128 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; |
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129 | return false; |
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130 | } |
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131 | |
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132 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
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133 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. |
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134 | |
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135 | if(result.second) //!< If inserting was a success. |
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136 | { |
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137 | COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
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138 | return true; |
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139 | } |
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140 | else |
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141 | { |
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142 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
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143 | return false; |
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144 | } |
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145 | } |
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146 | |
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147 | /** |
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148 | @brief |
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149 | Finds a Quest with the given id. |
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150 | @param questId |
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151 | The id of the Quest sought for. |
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152 | @return |
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153 | Returns a pointer to the Quest with the input id. |
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154 | Returns NULL if there is no Quest with the given questId. |
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155 | @throws |
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156 | Throws an exception if the given questId is invalid. |
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157 | */ |
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158 | Quest* QuestManager::findQuest(const std::string & questId) |
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159 | { |
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160 | if(!QuestItem::isId(questId)) //!< Check vor validity of the given id. |
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161 | { |
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162 | ThrowException(Argument, "Invalid questId."); |
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163 | } |
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164 | |
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165 | Quest* quest; |
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166 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
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167 | if (it != this->questMap_.end()) //!< If the Quest is registered. |
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168 | { |
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169 | quest = it->second; |
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170 | } |
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171 | else |
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172 | { |
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173 | quest = NULL; |
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174 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
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175 | } |
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176 | |
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177 | return quest; |
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178 | |
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179 | } |
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180 | |
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181 | /** |
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182 | @brief |
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183 | Finds a QuestHint with the given id. |
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184 | @param hintId |
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185 | The id of the QuestHint sought for. |
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186 | @return |
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187 | Returns a pointer to the QuestHint with the input id. |
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188 | Returns NULL if there is no QuestHint with the given hintId. |
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189 | @throws |
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190 | Throws an exception if the given hintId is invalid. |
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191 | */ |
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192 | QuestHint* QuestManager::findHint(const std::string & hintId) |
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193 | { |
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194 | if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id. |
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195 | { |
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196 | ThrowException(Argument, "Invalid hintId."); |
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197 | } |
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198 | |
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199 | QuestHint* hint; |
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200 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
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201 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. |
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202 | { |
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203 | hint = it->second; |
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204 | } |
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205 | else |
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206 | { |
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207 | hint = NULL; |
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208 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
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209 | } |
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210 | |
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211 | return hint; |
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212 | |
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213 | } |
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214 | |
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215 | |
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216 | } |
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