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source: code/branches/questsystem5/src/orxonox/objects/worldentities/ParticleEmitter.cc @ 3015

Last change on this file since 3015 was 2908, checked in by dafrick, 16 years ago

Reverted to revision 2906 (because I'm too stupid to merge correctly, 2nd try will follow shortly. ;))

  • Property svn:eol-style set to native
File size: 4.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30* @file
31* @brief class to control praticle effects
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "ParticleEmitter.h"
36
37#include <OgreParticleSystem.h>
38
39#include "tools/ParticleInterface.h"
40#include "util/Exception.h"
41#include "core/CoreIncludes.h"
42#include "core/XMLPort.h"
43#include "objects/Scene.h"
44
45namespace orxonox
46{
47    CreateFactory(ParticleEmitter);
48
49    ParticleEmitter::ParticleEmitter(BaseObject* creator) : StaticEntity(creator)
50    {
51        RegisterObject(ParticleEmitter);
52
53        if (Core::showsGraphics() && (!this->getScene() || !this->getScene()->getSceneManager()))
54            ThrowException(AbortLoading, "Can't create ParticleEmitter, no scene or no scene manager given.");
55
56        this->particles_ = 0;
57        this->LOD_ = LODParticle::normal;
58
59        this->registerVariables();
60    }
61
62    ParticleEmitter::~ParticleEmitter()
63    {
64        if (this->isInitialized() && this->particles_)
65        {
66            this->detachOgreObject(this->particles_->getParticleSystem());
67            delete this->particles_;
68        }
69    }
70
71    void ParticleEmitter::XMLPort(Element& xmlelement, XMLPort::Mode mode)
72    {
73        SUPER(ParticleEmitter, XMLPort, xmlelement, mode);
74
75        XMLPortParam(ParticleEmitter, "lod",    setLODxml, getLODxml, xmlelement, mode).defaultValues(LODParticle::normal);
76        XMLPortParam(ParticleEmitter, "source", setSource, getSource, xmlelement, mode);
77    }
78
79    void ParticleEmitter::registerVariables()
80    {
81        registerVariable(this->source_, variableDirection::toclient, new NetworkCallback<ParticleEmitter>(this, &ParticleEmitter::sourceChanged));
82        registerVariable((int&)(this->LOD_),    variableDirection::toclient, new NetworkCallback<ParticleEmitter>(this, &ParticleEmitter::LODchanged));
83    }
84
85    void ParticleEmitter::changedVisibility()
86    {
87        SUPER(ParticleEmitter, changedVisibility);
88
89        if (this->particles_)
90            this->particles_->setVisible(this->isVisible());
91    }
92
93    void ParticleEmitter::changedActivity()
94    {
95        SUPER(ParticleEmitter, changedActivity);
96
97        if (this->particles_)
98            this->particles_->setEnabled(this->isActive());
99    }
100
101    void ParticleEmitter::sourceChanged()
102    {
103        if (this->particles_)
104        {
105            delete this->particles_;
106            this->particles_ = 0;
107        }
108
109        if (Core::showsGraphics() && this->getScene() && this->getScene()->getSceneManager())
110        {
111            try
112            {
113                this->particles_ = new ParticleInterface(this->getScene()->getSceneManager(), this->source_, this->LOD_);
114                this->attachOgreObject(this->particles_->getParticleSystem());
115                this->particles_->setVisible(this->isVisible());
116                this->particles_->setEnabled(this->isActive());
117            }
118            catch (...)
119            {
120                COUT(1) << "Error: Couln't load particle effect \"" << this->source_ << "\"" << std::endl;
121                this->particles_ = 0;
122            }
123        }
124    }
125
126    void ParticleEmitter::LODchanged()
127    {
128        if (this->particles_)
129            this->particles_->setDetailLevel(this->LOD_);
130    }
131}
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