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source: code/branches/questsystem5/src/orxonox/overlays/OverlayGroup.cc @ 2817

Last change on this file since 2817 was 2779, checked in by dafrick, 16 years ago

Updated questsystem to current trunk. Synchronized it with my local state of things. The Notifications are not yet working, though.

  • Property svn:eol-style set to native
File size: 7.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief Definition of the OverlayGroup class.
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "OverlayGroup.h"
36
37#include "util/Debug.h"
38#include "core/ConsoleCommand.h"
39#include "core/CoreIncludes.h"
40#include "core/Iterator.h"
41#include "core/XMLPort.h"
42#include "OrxonoxOverlay.h"
43
44namespace orxonox
45{
46    CreateFactory(OverlayGroup);
47
48    SetConsoleCommand(OverlayGroup, toggleVisibility, false).accessLevel(AccessLevel::User);
49    SetConsoleCommand(OverlayGroup, scaleGroup, false).accessLevel(AccessLevel::User);
50    SetConsoleCommand(OverlayGroup, scrollGroup, false).accessLevel(AccessLevel::User);
51
52    OverlayGroup::OverlayGroup(BaseObject* creator)
53        : BaseObject(creator)
54    {
55        RegisterObject(OverlayGroup);
56
57        this->owner_ = 0;
58
59        setScale(Vector2(1.0, 1.0));
60        setScroll(Vector2(0.0, 0.0));
61    }
62
63    OverlayGroup::~OverlayGroup()
64    {
65        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
66            delete it->second;
67    }
68
69    /**
70    @brief
71        Loads the group and all its children OrxonoxOverlays.
72    @copydoc
73        BaseObject::XMLPort()
74    */
75    void OverlayGroup::XMLPort(Element& xmlElement, XMLPort::Mode mode)
76    {
77        SUPER(OverlayGroup, XMLPort, xmlElement, mode);
78
79        XMLPortParam(OverlayGroup, "scale",  setScale,  getScale,  xmlElement, mode);
80        XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlElement, mode);
81        // loads all the child elements
82        XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlElement, mode);
83    }
84
85    //! Scales every element in the map.
86    void OverlayGroup::setScale(const Vector2& scale)
87    {
88        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
89            (*it).second->scale(scale / this->scale_);
90        this->scale_ = scale;
91    }
92
93    //! Scrolls every element in the map.
94    void OverlayGroup::setScroll(const Vector2& scroll)
95    {
96        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
97            (*it).second->scroll(scroll - this->scroll_);
98        this->scroll_ = scroll;
99    }
100
101    /**
102    @brief
103        Adds an element to the map (used when loading with XMLPort).
104    @remarks
105        The names of the OrxonoxOverlays have to be unique!
106    */
107    void OverlayGroup::addElement(OrxonoxOverlay* element)
108    {
109        this->insertElement(element, element->getName());
110    }
111
112        /**
113    @brief
114        Adds an element to the map.
115    @param element
116        The element to be added.
117    @param name
118        The name of the element.
119    @remarks
120        The names of the OrxonoxOverlays have to be unique!
121    */
122    void OverlayGroup::insertElement(OrxonoxOverlay* element, const std::string & name)
123    {
124        element->setName(name);
125        if (hudElements_.find(name) != hudElements_.end())
126        {
127            COUT(1) << "Ambiguous names encountered while load the HUD overlays" << std::endl;
128        }
129        else
130        {
131            hudElements_[name] = element;
132            element->setVisible(this->isVisible());
133                        if (this->owner_)
134                element->setOwner(this->owner_);
135        }
136    }
137
138        /**
139    @brief
140        Removes an element from the map.
141    @param name
142        The name of the element that is removed.
143    @return
144        Returns true if there was such an element to remove, false if not.
145    */
146    bool OverlayGroup::removeElement(const std::string & name)
147    {
148        if(this->hudElements_.erase(name) == 0)
149            return false;
150        return true;
151    }
152
153    //! Returns a different element as long as index < hudElements_.size().
154    OrxonoxOverlay* OverlayGroup::getElement(unsigned int index)
155    {
156        if (index < this->hudElements_.size())
157        {
158            std::map<std::string, OrxonoxOverlay*>::const_iterator it = hudElements_.begin();
159            for (unsigned int i = 0; i != index; ++it, ++i)
160                ;
161            return (*it).second;
162        }
163        else
164            return 0;
165    }
166
167    //! Changes the visibility of all elements
168    void OverlayGroup::changedVisibility()
169    {
170        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
171            (*it).second->setVisible(this->isVisible());
172    }
173
174    void OverlayGroup::setOwner(ControllableEntity* owner)
175    {
176        this->owner_ = owner;
177
178        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
179            (*it).second->setOwner(owner);
180    }
181
182    //########### Console commands ############
183
184    /**
185    @brief
186        Hides/shows an overlay group by its name.
187    @param name
188        The name of the group defined BaseObject::setName() (usually done with the "name"
189        attribute in the xml file).
190    */
191    /*static*/ void OverlayGroup::toggleVisibility(const std::string& name)
192    {
193        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
194        {
195            if ((*it)->getName() == name)
196                (*it)->setVisible(!((*it)->isVisible()));
197        }
198    }
199
200    /**
201    @brief
202        Scales an overlay group by its name.
203    @param name
204        The name of the group defined BaseObject::setName() (usually done with the "name"
205        attribute in the xml file).
206    */
207    /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale)
208    {
209        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
210        {
211            if ((*it)->getName() == name)
212                (*it)->scale(Vector2(scale, scale));
213        }
214    }
215
216    /**
217    @brief
218        Scrolls an overlay group by its name.
219    @param name
220        The name of the group defined BaseObject::setName() (usually done with the "name"
221        attribute in the xml file).
222    */
223    /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll)
224    {
225        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
226        {
227            if ((*it)->getName() == name)
228                (*it)->scroll(scroll);
229        }
230    }
231}
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