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source: code/branches/questsystem5/src/orxonox/overlays/hud/HUDRadar.cc @ 2996

Last change on this file since 2996 was 2908, checked in by dafrick, 15 years ago

Reverted to revision 2906 (because I'm too stupid to merge correctly, 2nd try will follow shortly. ;))

  • Property svn:eol-style set to native
File size: 6.4 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *      Felix Schulthess
25 *   Co-authors:
26 *      Reto Grieder
27 *
28 */
29
30#include "OrxonoxStableHeaders.h"
31#include "HUDRadar.h"
32
33#include <OgreOverlayManager.h>
34#include <OgrePanelOverlayElement.h>
35
36#include "util/Math.h"
37#include "util/String.h"
38#include "core/ConsoleCommand.h"
39#include "core/CoreIncludes.h"
40#include "core/XMLPort.h"
41#include "objects/Radar.h"
42#include "objects/worldentities/WorldEntity.h"
43#include "objects/worldentities/pawns/Pawn.h"
44#include "tools/TextureGenerator.h"
45
46namespace orxonox
47{
48    CreateFactory(HUDRadar);
49
50    HUDRadar::HUDRadar(BaseObject* creator)
51        : OrxonoxOverlay(creator)
52    {
53        RegisterObject(HUDRadar);
54
55        this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
56            .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString()));
57        this->marker_->setMaterialName("Orxonox/RadarMarker");
58        this->overlay_->add2D(this->marker_);
59        this->marker_->hide();
60
61        this->setRadarSensitivity(1.0f);
62        this->setHalfDotSizeDistance(3000.0f);
63        this->setMaximumDotSize(0.1f);
64
65        this->shapeMaterials_[RadarViewable::Dot]      = "RadarDot.tga";
66        this->shapeMaterials_[RadarViewable::Triangle] = "RadarSquare.tga";
67        this->shapeMaterials_[RadarViewable::Square]   = "RadarSquare.tga";
68
69        this->owner_ = 0;
70    }
71
72    HUDRadar::~HUDRadar()
73    {
74        if (this->isInitialized())
75        {
76            Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_);
77            for (std::vector<Ogre::PanelOverlayElement*>::iterator it = this->radarDots_.begin();
78                it != this->radarDots_.end(); ++it)
79            {
80                Ogre::OverlayManager::getSingleton().destroyOverlayElement(*it);
81            }
82        }
83    }
84
85    void HUDRadar::XMLPort(Element& xmlElement, XMLPort::Mode mode)
86    {
87        SUPER(HUDRadar, XMLPort, xmlElement, mode);
88
89        XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlElement, mode);
90        XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlElement, mode);
91        XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlElement, mode);
92    }
93
94    void HUDRadar::displayObject(RadarViewable* object, bool bIsMarked)
95    {
96        if (object == (RadarViewable*)this->owner_)
97            return;
98
99        const WorldEntity* wePointer = object->getWorldEntity();
100
101        // Just to be sure that we actually have a WorldEntity.
102        // We could do a dynamic_cast, but that would be a lot slower.
103        if (!wePointer || !this->owner_)
104        {
105            if (!wePointer)
106                CCOUT(2) << "Cannot display a non-WorldEntitiy on the radar" << std::endl;
107            if (!this->owner_)
108                CCOUT(2) << "No owner defined" << std::endl;
109            return;
110        }
111
112        // try to find a panel already created
113        Ogre::PanelOverlayElement* panel;
114        //std::map<RadarViewable*, Ogre::PanelOverlayElement*>::iterator it = this->radarDots_.find(object);
115        if (itRadarDots_ == this->radarDots_.end())
116        {
117            // we have to create a new entry
118            panel = static_cast<Ogre::PanelOverlayElement*>(
119                Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString()));
120            radarDots_.push_back(panel);
121            // get right material
122            panel->setMaterialName(TextureGenerator::getMaterialName(
123                shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour()));
124            this->overlay_->add2D(panel);
125            this->itRadarDots_ = this->radarDots_.end();
126        }
127        else
128        {
129            panel = *itRadarDots_;
130            ++itRadarDots_;
131            std::string materialName = TextureGenerator::getMaterialName(
132                shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour());
133            if (materialName != panel->getMaterialName())
134                panel->setMaterialName(materialName);
135        }
136        panel->show();
137
138        // set size to fit distance...
139        float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length();
140        // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda)
141        float size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance);
142        panel->setDimensions(size, size);
143
144        // calc position on radar...
145        Vector2 coord = get2DViewcoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition());
146        coord *= Ogre::Math::PI / 3.5; // small adjustment to make it fit the texture
147        panel->setPosition((1.0 + coord.x - size) * 0.5, (1.0 - coord.y - size) * 0.5);
148
149        if (bIsMarked)
150        {
151            this->marker_->show();
152            this->marker_->setDimensions(size * 1.5, size * 1.5);
153            this->marker_->setPosition((1.0 + coord.x - size * 1.5) * 0.5, (1.0 - coord.y - size * 1.5) * 0.5);
154        }
155    }
156
157    void HUDRadar::radarTick(float dt)
158    {
159        for (itRadarDots_ = radarDots_.begin(); itRadarDots_ != radarDots_.end(); ++itRadarDots_)
160            (*itRadarDots_)->hide();
161        this->itRadarDots_ = this->radarDots_.begin();
162        this->marker_->hide();
163    }
164
165    void HUDRadar::changedOwner()
166    {
167        SUPER(HUDRadar, changedOwner);
168
169        this->owner_ = dynamic_cast<Pawn*>(this->getOwner());
170    }
171}
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