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source: code/branches/questsystem5/src/orxonox/tools/BillboardSet.cc @ 3016

Last change on this file since 3016 was 2908, checked in by dafrick, 16 years ago

Reverted to revision 2906 (because I'm too stupid to merge correctly, 2nd try will follow shortly. ;))

  • Property svn:eol-style set to native
File size: 5.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "BillboardSet.h"
31
32#include <sstream>
33#include <cassert>
34
35#include <OgreSceneManager.h>
36#include <OgreBillboardSet.h>
37#include <OgreBillboard.h>
38
39#include "core/Core.h"
40#include "util/Convert.h"
41#include "util/String.h"
42
43namespace orxonox
44{
45    unsigned int BillboardSet::billboardSetCounter_s = 0;
46
47    BillboardSet::BillboardSet()
48    {
49        this->billboardSet_ = 0;
50    }
51
52    BillboardSet::~BillboardSet()
53    {
54        this->destroyBillboardSet();
55    }
56
57    void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, int count)
58    {
59        this->setBillboardSet(scenemanager, file, Vector3::ZERO, count);
60    }
61
62    void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, int count)
63    {
64        this->setBillboardSet(scenemanager, file, colour, Vector3::ZERO, count);
65    }
66
67    void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const Vector3& position, int count)
68    {
69        assert(scenemanager);
70        this->destroyBillboardSet();
71
72        try
73        {
74            if (Core::showsGraphics())
75            {
76                this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + convertToString(BillboardSet::billboardSetCounter_s++), count);
77                this->billboardSet_->createBillboard(position);
78                this->billboardSet_->setMaterialName(file);
79            }
80        }
81        catch (...)
82        {
83            COUT(1) << "Error: Couln't load billboard \"" << file << "\"" << std::endl;
84            this->billboardSet_ = 0;
85        }
86
87        this->scenemanager_ = scenemanager;
88    }
89
90    void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, const Vector3& position, int count)
91    {
92        assert(scenemanager);
93        this->destroyBillboardSet();
94
95        try
96        {
97            if (Core::showsGraphics())
98            {
99                this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + convertToString(BillboardSet::billboardSetCounter_s++), count);
100                this->billboardSet_->createBillboard(position, colour);
101                this->billboardSet_->setMaterialName(file);
102            }
103        }
104        catch (...)
105        {
106            COUT(1) << "Error: Couln't load billboard \"" << file << "\"" << std::endl;
107            this->billboardSet_ = 0;
108        }
109
110        this->scenemanager_ = scenemanager;
111    }
112
113    void BillboardSet::destroyBillboardSet()
114    {
115        if (this->billboardSet_ && this->scenemanager_)
116            this->scenemanager_->destroyBillboardSet(this->billboardSet_);
117        this->billboardSet_ = 0;
118    }
119
120    const std::string& BillboardSet::getName() const
121    {
122        if (this->billboardSet_)
123            return this->billboardSet_->getName();
124        else
125            return BLANKSTRING;
126    }
127
128    void BillboardSet::setVisible(bool visible)
129    {
130        if (this->billboardSet_)
131            this->billboardSet_->setVisible(visible);
132    }
133
134    bool BillboardSet::getVisible() const
135    {
136        if (this->billboardSet_)
137            return this->billboardSet_->getVisible();
138        else
139            return false;
140    }
141
142    void BillboardSet::setColour(const ColourValue& colour)
143    {
144        if (this->billboardSet_)
145        {
146            for (int i = 0; i < this->billboardSet_->getNumBillboards(); ++i)
147                this->billboardSet_->getBillboard(i)->setColour(colour);
148        }
149    }
150
151    const ColourValue& BillboardSet::getColour() const
152    {
153        if (this->billboardSet_ && this->billboardSet_->getNumBillboards() > 0)
154        {
155            return this->billboardSet_->getBillboard(0)->getColour();
156        }
157        else
158            return ColourValue::White;
159    }
160
161    void BillboardSet::setMaterial(const std::string& material)
162    {
163        if (this->billboardSet_)
164            this->billboardSet_->setMaterialName(material);
165    }
166
167    const std::string& BillboardSet::getMaterial() const
168    {
169        if (this->billboardSet_)
170            return this->billboardSet_->getMaterialName();
171        else
172            return BLANKSTRING;
173    }
174}
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