[1505] | 1 | /* |
---|
[2087] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
[1505] | 28 | |
---|
| 29 | /** |
---|
[2171] | 30 | * @file |
---|
[1505] | 31 | * @brief class to control praticle effects |
---|
| 32 | */ |
---|
| 33 | |
---|
| 34 | #include "OrxonoxStableHeaders.h" |
---|
| 35 | #include "ParticleInterface.h" |
---|
| 36 | |
---|
[1552] | 37 | #include <OgreParticleSystem.h> |
---|
| 38 | #include <OgreParticleEmitter.h> |
---|
| 39 | #include <OgreSceneManager.h> |
---|
[2087] | 40 | #include <cassert> |
---|
[1505] | 41 | |
---|
[2907] | 42 | #include "GraphicsManager.h" |
---|
| 43 | #include "core/GameMode.h" |
---|
[1563] | 44 | #include "core/CoreIncludes.h" |
---|
[1552] | 45 | #include "util/Convert.h" |
---|
[1505] | 46 | |
---|
[1552] | 47 | namespace orxonox |
---|
| 48 | { |
---|
[2087] | 49 | unsigned int ParticleInterface::counter_s = 0; |
---|
| 50 | ParticleInterface* ParticleInterface::currentParticleInterface_s = 0; |
---|
[1505] | 51 | |
---|
[2087] | 52 | ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::LOD detaillevel) |
---|
| 53 | { |
---|
[2662] | 54 | RegisterObject(ParticleInterface); |
---|
[1563] | 55 | |
---|
[2087] | 56 | assert(scenemanager); |
---|
[1563] | 57 | |
---|
[2087] | 58 | this->scenemanager_ = scenemanager; |
---|
[2171] | 59 | this->particleSystem_ = 0; |
---|
[2087] | 60 | |
---|
| 61 | this->bEnabled_ = true; |
---|
| 62 | this->bVisible_ = true; |
---|
| 63 | this->bAllowedByLOD_ = true; |
---|
[2662] | 64 | this->speedFactor_ = 1.0f; |
---|
[2087] | 65 | |
---|
[2907] | 66 | if (GameMode::showsGraphics()) |
---|
[2171] | 67 | { |
---|
| 68 | try |
---|
| 69 | { |
---|
| 70 | this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + getConvertedValue<unsigned int, std::string>(ParticleInterface::counter_s++), templateName); |
---|
[2662] | 71 | this->setSpeedFactor(1.0f); |
---|
[2171] | 72 | } |
---|
| 73 | catch (...) |
---|
| 74 | { |
---|
| 75 | COUT(1) << "Error: Couln't load particle system \"" << templateName << "\"" << std::endl; |
---|
| 76 | this->particleSystem_ = 0; |
---|
| 77 | } |
---|
| 78 | } |
---|
[2087] | 79 | |
---|
| 80 | this->setDetailLevel((unsigned int)detaillevel); |
---|
| 81 | } |
---|
| 82 | |
---|
| 83 | ParticleInterface::~ParticleInterface() |
---|
[1563] | 84 | { |
---|
[2171] | 85 | if (this->particleSystem_) |
---|
| 86 | { |
---|
| 87 | this->particleSystem_->removeAllEmitters(); |
---|
| 88 | this->scenemanager_->destroyParticleSystem(this->particleSystem_); |
---|
| 89 | } |
---|
[1563] | 90 | } |
---|
[2087] | 91 | |
---|
| 92 | Ogre::ParticleEmitter* ParticleInterface::createNewEmitter() |
---|
| 93 | { |
---|
[2171] | 94 | if (this->particleSystem_ && this->particleSystem_->getNumEmitters() > 0) |
---|
[2087] | 95 | { |
---|
| 96 | Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType()); |
---|
| 97 | this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter); |
---|
| 98 | return newemitter; |
---|
| 99 | } |
---|
| 100 | else |
---|
| 101 | return 0; |
---|
| 102 | } |
---|
| 103 | Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const |
---|
| 104 | { |
---|
[2171] | 105 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) |
---|
[2087] | 106 | return this->particleSystem_->getEmitter(emitterNr); |
---|
| 107 | else |
---|
| 108 | return 0; |
---|
| 109 | } |
---|
| 110 | void ParticleInterface::removeEmitter(unsigned int emitterNr) |
---|
| 111 | { |
---|
[2171] | 112 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) |
---|
[2087] | 113 | this->particleSystem_->removeEmitter(emitterNr); |
---|
| 114 | } |
---|
| 115 | void ParticleInterface::removeAllEmitters() |
---|
| 116 | { |
---|
[2171] | 117 | if (this->particleSystem_) |
---|
| 118 | this->particleSystem_->removeAllEmitters(); |
---|
[2087] | 119 | } |
---|
| 120 | unsigned int ParticleInterface::getNumEmitters() const |
---|
| 121 | { |
---|
[2171] | 122 | if (this->particleSystem_) |
---|
| 123 | return this->particleSystem_->getNumEmitters(); |
---|
| 124 | else |
---|
| 125 | return 0; |
---|
[2087] | 126 | } |
---|
[1505] | 127 | |
---|
[2087] | 128 | Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name) |
---|
[1552] | 129 | { |
---|
[2171] | 130 | if (this->particleSystem_) |
---|
| 131 | return this->particleSystem_->addAffector(name); |
---|
| 132 | else |
---|
| 133 | return 0; |
---|
[1552] | 134 | } |
---|
[2087] | 135 | Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) const |
---|
| 136 | { |
---|
[2171] | 137 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) |
---|
[2087] | 138 | return this->particleSystem_->getAffector(affectorNr); |
---|
| 139 | else |
---|
| 140 | return 0; |
---|
| 141 | } |
---|
| 142 | void ParticleInterface::removeAffector(unsigned int affectorNr) |
---|
| 143 | { |
---|
[2171] | 144 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) |
---|
[2087] | 145 | this->particleSystem_->removeAffector(affectorNr); |
---|
| 146 | } |
---|
| 147 | void ParticleInterface::removeAllAffectors() |
---|
| 148 | { |
---|
[2171] | 149 | if (this->particleSystem_) |
---|
| 150 | this->particleSystem_->removeAllAffectors(); |
---|
[2087] | 151 | } |
---|
| 152 | unsigned int ParticleInterface::getNumAffectors() const |
---|
| 153 | { |
---|
[2171] | 154 | if (this->particleSystem_) |
---|
| 155 | return this->particleSystem_->getNumAffectors(); |
---|
| 156 | else |
---|
| 157 | return 0; |
---|
[2087] | 158 | } |
---|
[1505] | 159 | |
---|
[2087] | 160 | void ParticleInterface::setEnabled(bool enable) |
---|
[1552] | 161 | { |
---|
[2087] | 162 | this->bEnabled_ = enable; |
---|
| 163 | |
---|
[2171] | 164 | if (this->particleSystem_) |
---|
| 165 | for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++) |
---|
| 166 | this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_); |
---|
[1505] | 167 | } |
---|
| 168 | |
---|
[2087] | 169 | void ParticleInterface::setVisible(bool visible) |
---|
| 170 | { |
---|
| 171 | this->bVisible_ = visible; |
---|
[1505] | 172 | |
---|
[2171] | 173 | if (this->particleSystem_) |
---|
| 174 | this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_); |
---|
[2087] | 175 | } |
---|
[1563] | 176 | |
---|
[2087] | 177 | void ParticleInterface::setDetailLevel(unsigned int level) |
---|
| 178 | { |
---|
| 179 | this->detaillevel_ = level; |
---|
[2907] | 180 | if (GameMode::showsGraphics()) |
---|
| 181 | this->detailLevelChanged(GraphicsManager::getInstance().getDetailLevelParticle()); |
---|
[2087] | 182 | } |
---|
[1563] | 183 | |
---|
[2087] | 184 | void ParticleInterface::detailLevelChanged(unsigned int newlevel) |
---|
| 185 | { |
---|
| 186 | if (newlevel >= (unsigned int)this->detaillevel_) |
---|
| 187 | this->bAllowedByLOD_ = true; |
---|
| 188 | else |
---|
| 189 | this->bAllowedByLOD_ = false; |
---|
[1563] | 190 | |
---|
[2087] | 191 | this->updateVisibility(); |
---|
| 192 | } |
---|
[1505] | 193 | |
---|
[2087] | 194 | void ParticleInterface::updateVisibility() |
---|
| 195 | { |
---|
| 196 | this->setEnabled(this->isEnabled()); |
---|
| 197 | this->setVisible(this->isVisible()); |
---|
| 198 | } |
---|
[1505] | 199 | |
---|
[2087] | 200 | void ParticleInterface::setSpeedFactor(float factor) |
---|
| 201 | { |
---|
[2662] | 202 | this->speedFactor_ = factor; |
---|
| 203 | |
---|
[2171] | 204 | if (this->particleSystem_) |
---|
[2662] | 205 | this->particleSystem_->setSpeedFactor(factor * this->getTimeFactor()); |
---|
[2087] | 206 | } |
---|
[2662] | 207 | void ParticleInterface::changedTimeFactor(float factor_new, float factor_old) |
---|
[2087] | 208 | { |
---|
[2662] | 209 | this->setSpeedFactor(this->speedFactor_); |
---|
[2087] | 210 | } |
---|
| 211 | |
---|
| 212 | bool ParticleInterface::getKeepParticlesInLocalSpace() const |
---|
| 213 | { |
---|
[2171] | 214 | if (this->particleSystem_) |
---|
| 215 | return this->particleSystem_->getKeepParticlesInLocalSpace(); |
---|
| 216 | else |
---|
| 217 | return false; |
---|
[2087] | 218 | } |
---|
| 219 | void ParticleInterface::setKeepParticlesInLocalSpace(bool keep) |
---|
| 220 | { |
---|
[2171] | 221 | if (this->particleSystem_) |
---|
| 222 | this->particleSystem_->setKeepParticlesInLocalSpace(keep); |
---|
[2087] | 223 | } |
---|
[1505] | 224 | } |
---|