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source: code/branches/questsystem5/src/orxonox/tools/Timer.h @ 2992

Last change on this file since 2992 was 2908, checked in by dafrick, 16 years ago

Reverted to revision 2906 (because I'm too stupid to merge correctly, 2nd try will follow shortly. ;))

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[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/*!
[2171]30    @file
[1505]31    @brief Definition and Implementation of the Timer class.
32
33    The Timer is a callback-object, calling a given function after a given time-interval.
34
35    Usage:
36    header.h:
37        class ClassName
38        {
39            public:
40                ClassName();
41                void functionName();
42                Timer<ClassName> myTimer;
43        };
44
45    source.cc:
46        include "core/Executor.h"
47
48        ClassName::ClassName()
49        {
50            myTimer.setTimer(interval_in_seconds, bLoop, this, createExecutor(createFunctor(&ClassName::functionName)));
51        }
52
53        void ClassName::functionName()
54        {
55            whateveryouwant();
56            something(else);
57        }
58*/
59
60#ifndef _Timer_H__
61#define _Timer_H__
62
63#include "OrxonoxPrereqs.h"
[2662]64#include "core/Executor.h"
[1755]65#include "core/OrxonoxClass.h"
[2908]66#include "gamestates/GSRoot.h"
[1505]67
68namespace orxonox
69{
70    class StaticTimer;
71    void delay(float delay, const std::string& command);
72    void killdelays();
73    void executeDelayedCommand(StaticTimer* timer, const std::string& command);
74
75    //! TimerBase is the parent of the Timer class.
[2662]76    class _OrxonoxExport TimerBase : public TimeFactorListener
[1505]77    {
78        public:
79            ~TimerBase();
80
81            void run() const;
[1552]82            void deleteExecutor();
[1505]83
84            /** @brief Starts the Timer: Function-call after 'interval' seconds. */
85            inline void startTimer()
86                { this->bActive_ = true; this->time_ = this->interval_; }
87            /** @brief Stops the Timer. */
88            inline void stopTimer()
89                { this->bActive_ = false; this->time_ = this->interval_; }
90            /** @brief Pauses the Timer - it will continue with the actual state if you unpause it. */
91            inline void pauseTimer()
92                { this->bActive_ = false; }
93            /** @brief Unpauses the Timer - continues with the given state. */
94            inline void unpauseTimer()
95                { this->bActive_ = true; }
96            /** @brief Returns true if the Timer is active (= not stoped, not paused). @return True = Time is active */
97            inline bool isActive() const
98                { return this->bActive_; }
[1608]99            /** @brief Returns the remaining time until the Timer calls the function. @return The remaining time */
100            inline float getRemainingTime() const
[1755]101                { return (float)this->time_ / 1000000.0f; }
[1505]102            /** @brief Gives the Timer some extra time. @param time The amount of extra time in seconds */
103            inline void addTime(float time)
[1755]104                { if (time > 0.0f) this->time_ += (long long)(time * 1000000.0f); }
[1505]105            /** @brief Decreases the remaining time of the Timer. @param time The amount of time to remove */
106            inline void removeTime(float time)
[1755]107                { if (time > 0.0f) this->time_ -= (long long)(time * 1000000.0f); }
[1505]108            /** @brief Sets the interval of the Timer. @param interval The interval */
109            inline void setInterval(float interval)
[1755]110                { this->interval_ = (long long)(interval * 1000000.0f); }
[1505]111            /** @brief Sets bLoop to a given value. @param bLoop True = loop */
112            inline void setLoop(bool bLoop)
113                { this->bLoop_ = bLoop; }
114
[1755]115            void tick(const Clock& time);
[1505]116
117        protected:
118            TimerBase();
119
[2087]120            Executor* executor_;  //!< The executor of the function that should be called when the time expires
[1505]121
[2087]122            long long interval_;  //!< The time-interval in micro seconds
123            bool bLoop_;          //!< If true, the function gets called every 'interval' seconds
124            bool bActive_;        //!< If true, the Timer ticks and calls the function if the time's up
125            bool bKillAfterCall_; //!< If true the timer gets deleted after it called the function
[1505]126
[2087]127            long long time_;      //!< Internal variable, counting the time till the next function-call
[1505]128    };
129
130    //! The Timer is a callback-object, calling a given function after a given time-interval.
131    template <class T = BaseObject>
132    class Timer : public TimerBase
133    {
134        public:
135            Timer() {}
136
137            /**
138                @brief Constructor: Initializes the Timer with given values.
139                @param interval The timer-interval in seconds
140                @param bLoop If true, the function gets called every 'interval' seconds
141                @param object The object owning the timer and the function
142                @param exeuctor A executor of the function to call
143            */
[2087]144            Timer(float interval, bool bLoop, T* object, ExecutorMember<T>* exeuctor, bool bKillAfterCall = false)
[1505]145            {
[2087]146                this->setTimer(interval, bLoop, object, exeuctor, bKillAfterCall);
[1505]147            }
148
149            /**
150                @brief Initializes the Timer with given values.
151                @param interval The timer-interval in seconds
152                @param bLoop If true, the function gets called every 'interval' seconds
153                @param object The object owning the timer and the function
154                @param exeuctor A executor of the function to call
155            */
[2087]156            void setTimer(float interval, bool bLoop, T* object, ExecutorMember<T>* executor, bool bKillAfterCall = false)
[1505]157            {
[1552]158                this->deleteExecutor();
159
[1755]160                this->setInterval(interval);
[1505]161                this->bLoop_ = bLoop;
162                executor->setObject(object);
[2662]163                this->executor_ = static_cast<Executor*>(executor);
[1505]164                this->bActive_ = true;
165
[1755]166                this->time_ = this->interval_;
[2087]167                this->bKillAfterCall_ = bKillAfterCall;
[1505]168            }
169    };
170
171    //! The StaticTimer is a callback-object, calling a static function after a given time-interval.
172    class StaticTimer : public TimerBase
173    {
174        public:
175            StaticTimer() {}
176
177            /**
178                @brief Constructor: Initializes the Timer with given values.
179                @param interval The timer-interval in seconds
180                @param bLoop If true, the function gets called every 'interval' seconds
181                @param exeuctor A executor of the function to call
182            */
[2087]183            StaticTimer(float interval, bool bLoop, ExecutorStatic* executor, bool bKillAfterCall = false)
[1505]184            {
[2087]185                this->setTimer(interval, bLoop, executor, bKillAfterCall);
[1505]186            }
187
188            /**
189                @brief Initializes the Timer with given values.
190                @param interval The timer-interval in seconds
191                @param bLoop If true, the function gets called every 'interval' seconds
192                @param object The object owning the timer and the function
193                @param executor A executor of the function to call
194            */
[2087]195            void setTimer(float interval, bool bLoop, ExecutorStatic* executor, bool bKillAfterCall = false)
[1505]196            {
[1552]197                this->deleteExecutor();
198
[1755]199                this->setInterval(interval);
[1505]200                this->bLoop_ = bLoop;
[2662]201                this->executor_ = executor;
[1505]202                this->bActive_ = true;
203
[1755]204                this->time_ = this->interval_;
[2087]205                this->bKillAfterCall_ = bKillAfterCall;
[1505]206            }
207    };
208
209}
210
211#endif /* _Timer_H__ */
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