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source: code/branches/radarDreiD/src/modules/overlays/hud/HUDRadar.cc @ 9847

Last change on this file since 9847 was 9847, checked in by wroennin, 11 years ago

added variables, XMLProts for new Overlay elements for the 3D map

  • Property svn:eol-style set to native
File size: 11.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *      Felix Schulthess
25 *   Co-authors:
26 *      Reto Grieder
27 *      Wolfgang Roenninger
28 *
29 */
30
31#include "HUDRadar.h"
32
33#include <OgreOverlayManager.h>
34#include <OgrePanelOverlayElement.h>
35
36#include "util/Math.h"
37#include "util/StringUtils.h"
38#include "core/CoreIncludes.h"
39#include "core/XMLPort.h"
40#include "tools/TextureGenerator.h"
41#include "worldentities/ControllableEntity.h"
42#include "Scene.h"
43#include "Radar.h"
44#include "core/config/ConfigValueIncludes.h"
45
46namespace orxonox
47{
48    RegisterClass(HUDRadar);
49
50    HUDRadar::HUDRadar(Context* context)
51        : OrxonoxOverlay(context)
52    {
53        RegisterObject(HUDRadar);
54        this->setConfigValues();
55
56        this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
57            .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString()));
58        this->marker_->setMaterialName("Orxonox/RadarMarker");
59        this->overlay_->add2D(this->marker_);
60        this->marker_->hide();
61
62        this->setRadarSensitivity(1.0f);
63        this->setHalfDotSizeDistance(3000.0f);
64        this->setMaximumDotSize(0.1f);
65        this->setMaximumDotSize3D(0.07f);
66
67        this->shapeMaterials_[RadarViewable::Dot]      = "RadarDot.png";
68        this->shapeMaterials_[RadarViewable::Triangle] = "RadarTriangle.png";
69        this->shapeMaterials_[RadarViewable::Square]   = "RadarSquare.png";
70        this->setDetectionLimit( 10000.0f );
71        this->owner_ = 0;
72
73        this->map3DFront_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
74                .createOverlayElement("Panel", "HUDRadar_mapDreiDFront_" + getUniqueNumberString()));
75        this->map3DFront_->setMaterialName("Orxonox/Radar3DFront");
76        this->overlay_->add2D(this->map3DFront_);
77        //this->map3DFront_->_setDimensions(0.17f, 0.17f);
78        //this->map3DFront_->_setPosition(1.0, 1.0);
79        //this->map3DFront_->_notifyZOrder(this->overlay_->getZOrder() * 100 + 10);
80        this->map3DFront_->hide();
81
82        this->map3DBack_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
83                .createOverlayElement("Panel", "HUDRadar_mapDreiDBack_" + getUniqueNumberString()));
84        this->map3DBack_->setMaterialName("Orxonox/Radar3DBack");
85        this->overlay_->add2D(this->map3DBack_);
86        //this->map3DBack_->_setDimensions(0.17f, 0.17f);
87        //this->map3DBack_->_setPosition(1.0, 1.0);
88        //this->map3DBack_->_notifyZOrder(this->overlay_->getZOrder() * 100 - 10);
89        this->map3DBack_->hide();
90
91    }
92
93    HUDRadar::~HUDRadar()
94    {
95        if (this->isInitialized())
96        {
97            Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_);
98            Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->map3DFront_);
99            Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->map3DBack_);
100
101            for (std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it = this->radarObjects_.begin();
102                it != this->radarObjects_.end(); ++it)
103            {
104                Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second);
105            }
106        }
107    }
108
109
110
111    void HUDRadar::setConfigValues()
112       {
113           SetConfigValue(RadarMode_, true);
114       }
115
116    void HUDRadar::XMLPort(Element& xmlelement, XMLPort::Mode mode)
117    {
118        SUPER(HUDRadar, XMLPort, xmlelement, mode);
119
120        XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlelement, mode);
121        XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlelement, mode);
122        XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlelement, mode);
123        XMLPortParam(HUDRadar, "maximumDotSize3D", setMaximumDotSize3D, getMaximumDotSize3D, xmlelement, mode);
124        XMLPortParam(HUDRadar, "material2D", set2DMaterial, get2DMaterial, xmlelement, mode);
125        XMLPortParam(HUDRadar, "material3DMiddle", set3DMaterial, get3DMaterial, xmlelement, mode);
126        XMLPortParam(HUDRadar, "material3DFront", set3DMaterialFront, get3DMaterialFront, xmlelement, mode);
127        XMLPortParam(HUDRadar, "material3DBack", set3DMaterialBack, get3DMaterialBack, xmlelement, mode);
128        XMLPortParam(HUDRadar, "mapAngle3D", setMapAngle, getMapAngle, xmlelement, mode);
129
130
131
132    }
133
134    void HUDRadar::addObject(RadarViewable* object)
135    {
136        if (object == orxonox_cast<RadarViewable*>(this->owner_))
137            return;
138        if( showObject(object) == false ) //do not show objects that are "invisible" or "radar invisible"
139            return;
140
141        // Make sure the object hasn't been added yet
142        assert( this->radarObjects_.find(object) == this->radarObjects_.end() );
143
144        // Create everything needed to display the object on the radar and add it to the map
145        Ogre::PanelOverlayElement* panel;
146        panel = static_cast<Ogre::PanelOverlayElement*>(
147            Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString()));
148        this->overlay_->add2D(panel);
149        // get right material
150        panel->setMaterialName(TextureGenerator::getMaterialName(
151            shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour()));
152        panel->hide();
153        this->radarObjects_[object] = panel;
154    }
155
156    void HUDRadar::removeObject(RadarViewable* object)
157    {
158        // If object was added at all then remove it
159        std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it;
160        it = this->radarObjects_.find( object );
161        if( it != this->radarObjects_.end() )
162        {
163            Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second);
164            this->radarObjects_.erase(it);
165        }
166    }
167
168    void HUDRadar::objectChanged( RadarViewable* rv )
169    {// The new implementation behaves more precisely, since inactive RadarViewables are not displayed anymore.
170        this->removeObject(rv);
171        this->addObject(rv);
172    }
173
174    void HUDRadar::gatherObjects()
175    {
176        const std::set<RadarViewable*>& objectSet = this->getCreator()->getScene()->getRadar()->getRadarObjects();
177        std::set<RadarViewable*>::const_iterator it;
178        for( it=objectSet.begin(); it!=objectSet.end(); ++it )
179            this->addObject(*it);
180        this->radarTick(0);
181    }
182
183    void HUDRadar::radarTick(float dt)
184    {
185        // Make sure the owner of the radar was defined
186        if( !this->owner_ )
187            return;
188
189        this->marker_->hide();      // in case that no object is in focus
190        // get the focus object
191        Radar* radar = this->getOwner()->getScene()->getRadar();
192        const RadarViewable* focusObject = radar->getFocus();
193
194        // update the distances for all objects
195        std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it;
196
197
198        if(RadarMode_)
199        {
200                this->setBackgroundMaterial(material3D_);
201                this->map3DFront_->show();
202                this->map3DBack_->show();
203        }
204        else
205                this->setBackgroundMaterial(material2D_);
206                this->map3DFront_->hide();
207                this->map3DBack_->hide();
208
209
210        for( it = this->radarObjects_.begin(); it != this->radarObjects_.end(); ++it )
211        {
212            // Make sure the object really is a WorldEntity
213            const WorldEntity* wePointer = it->first->getWorldEntity();
214            if( !wePointer )
215            {
216                orxout(internal_error) << "Cannot display a non-WorldEntitiy on the radar" << endl;
217                assert(0);
218            }
219            bool isFocus = (it->first == focusObject);
220            // set size to fit distance...
221            float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length();
222            // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda)
223
224            float size;
225            if(RadarMode_)
226                size = maximumDotSize3D_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale();
227            else
228                size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale();
229            it->second->setDimensions(size, size);
230
231            // calc position on radar...
232            Vector2 coord;
233            if(RadarMode_)
234            {
235                coord = get3DProjection(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), 0.6435011, detectionLimit_);
236
237                // set zOrder on screen
238                bool overXZPlain = isObjectHigherThanShipOnMap(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), this->mapAngle_);
239
240                if(overXZPlain == false && (it->second->getZOrder() >  100 * this->overlay_->getZOrder())) // it appears that zOrder of attached Overlayelements is 100 times the zOrder of the Overlay
241                        it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 - 1);
242                if(overXZPlain == true && (it->second->getZOrder() <= 100 * this->overlay_->getZOrder()))
243                        it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 + 1);
244            }
245            else
246                coord = get2DViewcoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition());
247
248            coord *= math::pi / 3.5f; // small adjustment to make it fit the texture
249            it->second->setPosition((1.0f + coord.x - size) * 0.5f, (1.0f - coord.y - size) * 0.5f);
250
251            if( distance < detectionLimit_ || detectionLimit_ < 0 )
252                it->second->show();
253            else
254                it->second->hide();
255
256            // if this object is in focus, then set the focus marker
257            if (isFocus)
258            {
259                this->marker_->setDimensions(size * 1.5f, size * 1.5f);
260                this->marker_->setPosition((1.0f + coord.x - size * 1.5f) * 0.5f, (1.0f - coord.y - size * 1.5f) * 0.5f);
261                this->marker_->show();
262            }
263        }
264    }
265
266    bool HUDRadar::showObject(RadarViewable* rv)
267    {
268        if ( rv == orxonox_cast<RadarViewable*> ( this->getOwner() ) )
269            return false;
270        assert( rv->getWorldEntity() );
271        if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false )
272            return false;
273        return true;
274    }
275
276
277    void HUDRadar::changedOwner()
278    {
279        SUPER(HUDRadar, changedOwner);
280
281        this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner());
282        assert(this->radarObjects_.size() == 0);
283        this->gatherObjects();
284    }
285}
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