1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Felix Schulthess |
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25 | * Co-authors: |
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26 | * Reto Grieder |
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27 | * |
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28 | */ |
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29 | |
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30 | #ifndef _HUDRadar_H__ |
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31 | #define _HUDRadar_H__ |
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32 | |
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33 | #include "overlays/OverlaysPrereqs.h" |
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34 | |
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35 | #include <map> |
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36 | #include <vector> |
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37 | #include <string> |
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38 | |
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39 | #include "util/OgreForwardRefs.h" |
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40 | #include "interfaces/RadarListener.h" |
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41 | #include "interfaces/RadarViewable.h" |
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42 | #include "overlays/OrxonoxOverlay.h" |
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43 | |
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44 | namespace orxonox |
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45 | { |
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46 | class _OverlaysExport HUDRadar : public OrxonoxOverlay, public RadarListener |
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47 | { |
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48 | public: |
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49 | HUDRadar(Context* context); |
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50 | virtual ~HUDRadar(); |
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51 | |
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52 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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53 | virtual void changedOwner(); |
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54 | void setConfigValues(); |
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55 | |
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56 | private: |
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57 | // XML accessors |
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58 | float getHalfDotSizeDistance() const { return this->halfDotSizeDistance_; } |
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59 | void setHalfDotSizeDistance(float distance) { this->halfDotSizeDistance_ = distance; } |
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60 | |
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61 | void setDetectionLimit( float limit ) |
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62 | { this->detectionLimit_ = limit; } |
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63 | float getDetectionLimit() const |
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64 | { return this->detectionLimit_; } |
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65 | |
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66 | float getMaximumDotSize() const { return this->maximumDotSize_; } |
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67 | void setMaximumDotSize(float size) { this->maximumDotSize_ = size; } |
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68 | |
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69 | float getMaximumDotSize3D() const { return this->maximumDotSize3D_; } |
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70 | void setMaximumDotSize3D(float size) { this->maximumDotSize3D_ = size;} |
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71 | |
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72 | std::string get2DMaterial() const {return this->material2D_; } |
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73 | void set2DMaterial(std::string material2D) { this->material2D_ = material2D; } |
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74 | |
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75 | std::string get3DMaterial() const {return this->material3D_; } |
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76 | void set3DMaterial(std::string material3D) { this->material3D_ = material3D; } |
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77 | |
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78 | std::string get3DMaterialFront() const {return this->material3DFront_; } |
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79 | void set3DMaterialFront(std::string material3DFront) { this->material3DFront_ = material3DFront; } |
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80 | |
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81 | std::string get3DMaterialBack() const {return this->material3DBack_; } |
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82 | void set3DMaterialBack(std::string material3DBack) { this->material3DBack_ = material3DBack; } |
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83 | |
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84 | float getRadarSensitivity() const { return this->sensitivity_; } |
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85 | // used also by RadarListener interface! |
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86 | void setRadarSensitivity(float sensitivity) { this->sensitivity_ = sensitivity; } |
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87 | |
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88 | // Determines angle between line of sight and x/z-plain on the 3D minimap |
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89 | float getMapAngle() const { return this->mapAngle_; } |
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90 | void setMapAngle(float mapAngle) { this->mapAngle_ = mapAngle; } |
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91 | |
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92 | // RadarListener interface |
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93 | virtual void addObject(RadarViewable* viewable); |
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94 | virtual void removeObject(RadarViewable* viewable); |
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95 | virtual void objectChanged( RadarViewable* rv ); |
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96 | void radarTick(float dt); |
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97 | bool showObject( RadarViewable* rv ); //!< Do not display an object on radar, if showObject(.) is false. |
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98 | |
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99 | void gatherObjects(); |
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100 | |
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101 | std::map<RadarViewable::Shape, std::string> shapeMaterials_; |
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102 | |
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103 | // std::vector<Ogre::PanelOverlayElement*> radarDots_; |
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104 | // std::vector<Ogre::PanelOverlayElement*>::iterator itRadarDots_; |
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105 | std::map<RadarViewable*, Ogre::PanelOverlayElement*> radarObjects_; |
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106 | Ogre::PanelOverlayElement* marker_; |
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107 | |
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108 | bool RadarMode_; // Determines, if Radar runs in 3D or 2D Mode |
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109 | |
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110 | float halfDotSizeDistance_; |
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111 | float maximumDotSize_; |
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112 | float maximumDotSize3D_; |
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113 | float mapAngle_; |
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114 | |
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115 | std::string material2D_; //Material name for 2D map |
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116 | std::string material3D_; //Material names For the 3D minimap |
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117 | std::string material3DFront_; |
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118 | std::string material3DBack_; |
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119 | |
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120 | Ogre::PanelOverlayElement* map3DFront_; //Overlayelements for the 3D minimap to be able to draw the points in a semi 3D matter |
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121 | Ogre::PanelOverlayElement* map3DBack_; |
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122 | |
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123 | float sensitivity_; |
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124 | float detectionLimit_; |
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125 | ControllableEntity* owner_; |
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126 | }; |
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127 | } |
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128 | |
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129 | #endif /* _HUDRadar_H__ */ |
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