source:
code/branches/radarDreiD/src/modules/weapons
@
9714
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
munitions | 9667 | 11 years | landauf | merged core6 back to trunk | |
projectiles | 9667 | 11 years | landauf | merged core6 back to trunk | |
weaponmodes | 9667 | 11 years | landauf | merged core6 back to trunk | |
CMakeLists.txt | 444 bytes | 7163 | 14 years | dafrick | Merged presentation3 branch into trunk. |
MuzzleFlash.cc | 1.4 KB | 9667 | 11 years | landauf | merged core6 back to trunk |
MuzzleFlash.h | 1.6 KB | 9667 | 11 years | landauf | merged core6 back to trunk |
RocketController.cc | 3.4 KB | 9667 | 11 years | landauf | merged core6 back to trunk |
RocketController.h | 2.5 KB | 9667 | 11 years | landauf | merged core6 back to trunk |
WeaponsPrecompiledHeaders.h | 1.9 KB | 5781 | 15 years | rgrieder | Reverted trunk again. We might want to find a way to delete these … |
WeaponsPrereqs.h | 2.6 KB | 8855 | 13 years | dafrick | Cleaning up game immersion. Roughly documenting weapons module. |
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