1 | <LevelInfo |
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2 | name = "Space Race" |
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3 | description = "Have a furious Race in Space: Reach the checkpoints as fast as possible." |
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4 | tags = "gametype, singleplayer" |
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5 | screenshot = "spacerace.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("stats.oxo") |
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10 | include("HUDTemplates3.oxo") |
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11 | include("templates/lodInformation.oxt") |
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12 | ?> |
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13 | |
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14 | <?lua |
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15 | include("templates/spaceshipAssff.oxt") |
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16 | include("templates/spaceshipPirate.oxt") |
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17 | ?> |
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18 | |
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19 | <Level |
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20 | gametype = "OldSpaceRace" |
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21 | > |
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22 | <templates> |
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23 | <Template link=lodtemplate_default /> |
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24 | </templates> |
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25 | <?lua include("includes/notifications.oxi") ?> |
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26 | |
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27 | <Scene |
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28 | ambientlight = "0.8, 0.8, 0.8" |
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29 | skybox = "Orxonox/skyBoxMoreNebula" |
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30 | > |
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31 | |
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32 | <?lua math.randomseed(98) ?> |
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33 | |
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34 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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35 | |
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36 | <SimpleNotification message="Reach the last check point within 150 seconds!!" /> |
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37 | |
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38 | <!-- ------------------SpawnPoint----------------- --> |
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39 | <SpawnPoint position="0,-2100,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="true" > |
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40 | <events> |
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41 | <activity> |
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42 | <EventTrigger invert="true"> |
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43 | <events> |
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44 | <trigger> |
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45 | <EventListener event="checkpoint2" /> |
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46 | </trigger> |
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47 | </events> |
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48 | </EventTrigger> |
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49 | </activity> |
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50 | </events> |
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51 | </SpawnPoint> |
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52 | |
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53 | <!-- ------------------CheckPoints----------------- --> |
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54 | <OldRaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false"> |
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55 | <attached> |
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56 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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57 | </attached> |
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58 | <collisionShapes> |
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59 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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60 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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61 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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62 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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63 | </collisionShapes> |
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64 | </OldRaceCheckPoint> |
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65 | |
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66 | <OldRaceCheckPoint name="checkpoint2" position="0,-900,2300" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false"> |
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67 | <attached> |
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68 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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69 | <SpawnPoint position="0,0,0" lookat="0,1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > |
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70 | <events> |
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71 | <activity> |
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72 | <Trigger mode="xor" invert="true" > |
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73 | <EventTrigger> |
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74 | <events> |
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75 | <trigger> |
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76 | <EventListener event="checkpoint2" /> |
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77 | </trigger> |
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78 | </events> |
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79 | </EventTrigger> |
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80 | <EventTrigger invert="true"> |
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81 | <events> |
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82 | <trigger> |
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83 | <EventListener event="checkpoint3" /> |
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84 | </trigger> |
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85 | </events> |
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86 | </EventTrigger> |
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87 | </Trigger> |
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88 | </activity> |
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89 | </events> |
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90 | </SpawnPoint> |
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91 | </attached> |
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92 | <collisionShapes> |
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93 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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94 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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95 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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96 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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97 | </collisionShapes> |
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98 | </OldRaceCheckPoint> |
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99 | |
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100 | <OldRaceCheckPoint name="checkpoint3" position="0,700,2700" stayActive="true" direction="0,0,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false"> |
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101 | <attached> |
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102 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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103 | <SpawnPoint position="0,0,0" lookat="0,1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > |
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104 | <events> |
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105 | <activity> |
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106 | <Trigger mode="xor" invert="true" > |
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107 | <EventTrigger> |
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108 | <events> |
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109 | <trigger> |
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110 | <EventListener event="checkpoint3" /> |
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111 | </trigger> |
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112 | </events> |
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113 | </EventTrigger> |
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114 | <EventTrigger invert="true"> |
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115 | <events> |
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116 | <trigger> |
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117 | <EventListener event="checkpoint4" /> |
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118 | </trigger> |
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119 | </events> |
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120 | </EventTrigger> |
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121 | </Trigger> |
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122 | </activity> |
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123 | </events> |
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124 | </SpawnPoint> |
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125 | </attached> |
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126 | <collisionShapes> |
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127 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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128 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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129 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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130 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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131 | </collisionShapes> |
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132 | </OldRaceCheckPoint> |
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133 | |
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134 | <OldRaceCheckPoint name="checkpoint4" position="0,2100,2300" stayActive="true" direction="0,1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="false"> |
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135 | <attached> |
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136 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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137 | <DistanceTrigger name="trigger3" position="0,0,0" distance=40 stayActive="true" /> |
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138 | <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > |
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139 | <events> |
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140 | <activity> |
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141 | <Trigger mode="xor" invert="true" > |
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142 | <EventTrigger> |
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143 | <events> |
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144 | <trigger> |
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145 | <EventListener event="checkpoint4" /> |
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146 | </trigger> |
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147 | </events> |
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148 | </EventTrigger> |
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149 | <EventTrigger invert="true"> |
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150 | <events> |
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151 | <trigger> |
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152 | <EventListener event="checkpoint5" /> |
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153 | </trigger> |
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154 | </events> |
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155 | </EventTrigger> |
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156 | </Trigger> |
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157 | </activity> |
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158 | </events> |
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159 | </SpawnPoint> |
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160 | </attached> |
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161 | <collisionShapes> |
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162 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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163 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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164 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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165 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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166 | </collisionShapes> |
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167 | </OldRaceCheckPoint> |
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168 | |
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169 | <OldRaceCheckPoint name="checkpoint5" position="0,2200,500" stayActive="true" direction="0,1,0" collisionType="static" scale="1" distance="40" checkpointindex="4" islast="false"> |
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170 | <attached> |
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171 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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172 | <DistanceTrigger name="trigger4" position="0,0,0" distance=40 stayActive="true" /> |
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173 | <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > |
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174 | <events> |
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175 | <activity> |
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176 | <Trigger mode="xor" invert="true" > |
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177 | <EventTrigger> |
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178 | <events> |
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179 | <trigger> |
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180 | <EventListener event="checkpoint5" /> |
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181 | </trigger> |
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182 | </events> |
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183 | </EventTrigger> |
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184 | <EventTrigger invert="true"> |
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185 | <events> |
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186 | <trigger> |
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187 | <EventListener event="checkpoint6" /> |
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188 | </trigger> |
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189 | </events> |
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190 | </EventTrigger> |
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191 | </Trigger> |
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192 | </activity> |
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193 | </events> |
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194 | </SpawnPoint> |
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195 | </attached> |
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196 | <collisionShapes> |
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197 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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198 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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199 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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200 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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201 | </collisionShapes> |
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202 | </OldRaceCheckPoint> |
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203 | |
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204 | <OldRaceCheckPoint name="checkpoint6" position="0,1500,-800" stayActive="true" direction="0,1,-1" collisionType="static" scale="1" distance="40" checkpointindex="5" islast="false"> |
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205 | <attached> |
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206 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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207 | <DistanceTrigger name="trigger5" position="0,0,0" distance=40 stayActive="true" /> |
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208 | <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > |
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209 | <events> |
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210 | <activity> |
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211 | <Trigger mode="xor" invert="true" > |
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212 | <EventTrigger> |
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213 | <events> |
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214 | <trigger> |
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215 | <EventListener event="checkpoint6" /> |
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216 | </trigger> |
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217 | </events> |
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218 | </EventTrigger> |
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219 | <EventTrigger invert="true"> |
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220 | <events> |
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221 | <trigger> |
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222 | <EventListener event="checkpoint7" /> |
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223 | </trigger> |
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224 | </events> |
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225 | </EventTrigger> |
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226 | </Trigger> |
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227 | </activity> |
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228 | </events> |
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229 | </SpawnPoint> |
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230 | </attached> |
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231 | <collisionShapes> |
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232 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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233 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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234 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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235 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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236 | </collisionShapes> |
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237 | </OldRaceCheckPoint> |
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238 | |
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239 | <OldRaceCheckPoint name="checkpoint7" position="0,200,-1900" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="6" islast="false"> |
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240 | <attached> |
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241 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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242 | <DistanceTrigger name="trigger6" position="0,0,0" distance=40 stayActive="true" /> |
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243 | <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > |
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244 | <events> |
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245 | <activity> |
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246 | <Trigger mode="xor" invert="true" > |
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247 | <EventTrigger> |
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248 | <events> |
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249 | <trigger> |
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250 | <EventListener event="checkpoint7" /> |
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251 | </trigger> |
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252 | </events> |
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253 | </EventTrigger> |
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254 | <EventTrigger invert="true"> |
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255 | <events> |
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256 | <trigger> |
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257 | <EventListener event="checkpoint8" /> |
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258 | </trigger> |
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259 | </events> |
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260 | </EventTrigger> |
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261 | </Trigger> |
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262 | </activity> |
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263 | </events> |
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264 | </SpawnPoint> |
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265 | </attached> |
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266 | <collisionShapes> |
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267 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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268 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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269 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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270 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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271 | </collisionShapes> |
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272 | </OldRaceCheckPoint> |
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273 | |
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274 | <OldRaceCheckPoint name="checkpoint8" position="0,-700,-1400" stayActive="true" direction="0,-1,-1" collisionType="static" scale="1" distance="40" checkpointindex="7" islast="false"> |
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275 | <attached> |
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276 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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277 | <DistanceTrigger name="trigger7" position="0,0,0" distance=40 stayActive="true" /> |
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278 | <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > |
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279 | <events> |
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280 | <activity> |
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281 | <Trigger mode="xor" invert="true" > |
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282 | <EventTrigger> |
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283 | <events> |
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284 | <trigger> |
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285 | <EventListener event="checkpoint8" /> |
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286 | </trigger> |
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287 | </events> |
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288 | </EventTrigger> |
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289 | <EventTrigger invert="true"> |
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290 | <events> |
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291 | <trigger> |
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292 | <EventListener event="checkpoint9" /> |
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293 | </trigger> |
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294 | </events> |
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295 | </EventTrigger> |
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296 | </Trigger> |
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297 | </activity> |
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298 | </events> |
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299 | </SpawnPoint> |
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300 | </attached> |
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301 | <collisionShapes> |
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302 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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303 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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304 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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305 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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306 | </collisionShapes> |
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307 | </OldRaceCheckPoint> |
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308 | |
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309 | <OldRaceCheckPoint name="checkpoint9" position="0,-1300,-800" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="8" islast="false"> |
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310 | <attached> |
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311 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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312 | <DistanceTrigger name="trigger8" position="0,0,0" distance=40 stayActive="true" /> |
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313 | <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > |
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314 | <events> |
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315 | <activity> |
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316 | <EventTrigger> |
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317 | <events> |
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318 | <trigger> |
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319 | <EventListener event="checkpoint9" /> |
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320 | </trigger> |
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321 | </events> |
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322 | </EventTrigger> |
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323 | </activity> |
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324 | </events> |
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325 | </SpawnPoint> |
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326 | </attached> |
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327 | <collisionShapes> |
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328 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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329 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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330 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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331 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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332 | </collisionShapes> |
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333 | </OldRaceCheckPoint> |
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334 | |
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335 | <OldRaceCheckPoint name="checkpoint10" position="0,-2100,0" collisionType="static" scale="1" distance="40" checkpointindex="9" islast="true" timelimit="150"> |
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336 | <attached> |
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337 | < Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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338 | </attached> |
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339 | <collisionShapes> |
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340 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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341 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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342 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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343 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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344 | </collisionShapes> |
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345 | </OldRaceCheckPoint> |
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346 | |
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347 | <!-- ------------------Planet----------------- --> |
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348 | <Planet position="0,0,0" scale=300 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="8,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> |
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349 | <StaticEntity position="0,0,0" collisionType=static> |
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350 | <collisionShapes> |
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351 | <SphereCollisionShape radius="399" /> |
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352 | </collisionShapes> |
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353 | </StaticEntity> |
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354 | |
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355 | <!-- ---------------asteroid ellipse----------------- --> |
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356 | <?lua |
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357 | max = 20 |
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358 | for i = 0, max, 1 |
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359 | do |
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360 | y = math.sin(i/max*6)*2000 |
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361 | z = math.cos(i/max*6)*2500 |
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362 | x = 0 |
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363 | ?> |
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364 | <?lua |
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365 | for k = 1, 15, 1 |
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366 | do |
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367 | j = math.random() |
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368 | ?> |
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369 | |
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370 | <MovableEntity |
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371 | position = "<?lua print(x + math.random() * 500) ?>,<?lua print(y + math.random() * 500) ?>,<?lua print(z + math.random() * 1000) ?>" |
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372 | collisionType = "dynamic" |
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373 | linearDamping = "0.5" |
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374 | angularDamping = "0.01" |
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375 | collisiondamage = "0.01" |
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376 | enablecollisiondamage = "true" |
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377 | scale="<?lua print(j * 5) ?>" > |
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378 | <attached> |
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379 | <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> |
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380 | <?lua if k == 5 then ?><attached><!-- ---------asteroid fog----- --> |
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381 | <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> |
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382 | </attached> <?lua end ?> |
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383 | </Model> |
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384 | </attached> |
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385 | <collisionShapes> |
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386 | <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> |
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387 | </collisionShapes> |
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388 | </MovableEntity> |
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389 | <?lua |
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390 | end |
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391 | ?> |
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392 | <?lua end ?> |
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393 | |
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394 | <!-- ---------------ForceFields----------------- --> |
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395 | <ForceField position="0,-700,2700" direction="0,1,0" diameter=500 velocity=2000 length=600 /> |
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396 | <MovableEntity position="0,-400,2700"> |
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397 | <attached> |
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398 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> |
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399 | <?lua for i=0,15,1 do ?> |
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400 | <Billboard position="-200,<?lua print(i*40) ?>,0" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
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401 | <Billboard position="200,<?lua print(i*40) ?>,0" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
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402 | <?lua end ?> |
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403 | </attached> |
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404 | </MovableEntity> |
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405 | |
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406 | <ForceField position="0,2500,2000" direction="0,0,-1" diameter=250 velocity=2000 length=600 /> |
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407 | <MovableEntity position="0,2500,2000"> |
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408 | <attached> |
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409 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> |
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410 | <?lua for i=0,15,1 do ?> |
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411 | <Billboard position="-100,0,-<?lua print(i*40) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
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412 | <Billboard position="100,0,-<?lua print(i*40) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
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413 | <?lua end ?> |
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414 | </attached> |
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415 | </MovableEntity> |
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416 | |
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417 | <ForceField position="0,1300,-800" direction="0,-1,-1" diameter=250 velocity=2000 length=800 /> |
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418 | <MovableEntity position="0,1300,-800"> |
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419 | <attached> |
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420 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> |
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421 | <?lua for i=0,20,1 do ?> |
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422 | <Billboard position="-100,<?lua print(-i*40*0.7071) ?>,<?lua print(-i*40*0.7071) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
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423 | <Billboard position="100,<?lua print(-i*40*0.7071) ?>,<?lua print(-i*40*0.7071) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
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424 | <?lua end ?> |
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425 | </attached> |
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426 | </MovableEntity> |
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427 | |
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428 | <ForceField position="0,-1400,-700" direction="0,-1,1" diameter=250 velocity=2000 length=600 /> |
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429 | <MovableEntity position="0,-1400,-700"> |
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430 | <attached> |
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431 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> |
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432 | <?lua for i=0,15,1 do ?> |
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433 | <Billboard position="-100,<?lua print(-i*40*0.7071) ?>,<?lua print(i*40*0.7071) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
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434 | <Billboard position="100,<?lua print(-i*40*0.7071) ?>,<?lua print(i*40*0.7071) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> |
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435 | <?lua end ?> |
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436 | </attached> |
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437 | </MovableEntity> |
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438 | |
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439 | <!-- ---------------SpaceShips----------------- --> |
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440 | <SpaceShip position="0,2000,2000" lookat="0,0,0" team=1 > |
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441 | <templates> |
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442 | <Template link=spaceshipassff /> |
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443 | </templates> |
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444 | <controller> |
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445 | <WaypointPatrolController alertnessradius=1500 team=0 > |
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446 | <waypoints> |
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447 | <Model scale=0 position="0,2000,2000" /> |
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448 | </waypoints> |
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449 | </WaypointPatrolController> |
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450 | </controller> |
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451 | </SpaceShip> |
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452 | |
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453 | <SpaceShip position="0,2000,-2000" lookat="0,0,0" team=1 > |
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454 | <templates> |
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455 | <Template link=spaceshipassff /> |
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456 | </templates> |
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457 | <controller> |
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458 | <WaypointPatrolController alertnessradius=1500 team=0 > |
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459 | <waypoints> |
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460 | <Model scale=0 position="0,2000,-2000" /> |
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461 | </waypoints> |
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462 | </WaypointPatrolController> |
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463 | </controller> |
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464 | </SpaceShip> |
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465 | |
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466 | </Scene> |
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467 | </Level> |
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