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source: code/branches/release2012/src/external/ois/win32/Win32ForceFeedback.cpp @ 11935

Last change on this file since 11935 was 8351, checked in by rgrieder, 14 years ago

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
  • Property svn:eol-style set to native
File size: 18.9 KB
Line 
1/*
2The zlib/libpng License
3
4Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
5
6This software is provided 'as-is', without any express or implied warranty. In no event will
7the authors be held liable for any damages arising from the use of this software.
8
9Permission is granted to anyone to use this software for any purpose, including commercial
10applications, and to alter it and redistribute it freely, subject to the following
11restrictions:
12
13    1. The origin of this software must not be misrepresented; you must not claim that
14                you wrote the original software. If you use this software in a product,
15                an acknowledgment in the product documentation would be appreciated but is
16                not required.
17
18    2. Altered source versions must be plainly marked as such, and must not be
19                misrepresented as being the original software.
20
21    3. This notice may not be removed or altered from any source distribution.
22*/
23#include "win32/Win32ForceFeedback.h"
24#include "OISException.h"
25#include <math.h>
26
27// 0 = No trace; 1 = Important traces; 2 = Debug traces
28#define OIS_WIN32_JOYFF_DEBUG 0
29
30#if (defined (_DEBUG) || defined(OIS_WIN32_JOYFF_DEBUG))
31  #include <iostream>
32  #include <sstream>
33  using namespace std;
34#endif
35
36using namespace OIS;
37
38//--------------------------------------------------------------//
39Win32ForceFeedback::Win32ForceFeedback(IDirectInputDevice8* pDIJoy, const DIDEVCAPS* pDIJoyCaps) :
40  mHandles(0), mJoyStick(pDIJoy), mFFAxes(0), mpDIJoyCaps(pDIJoyCaps)
41{
42#if (OIS_WIN32_JOYFF_DEBUG > 0)
43  cout << "FFSamplePeriod      : " << mpDIJoyCaps->dwFFSamplePeriod << " mu-s, "
44           << "FFMinTimeResolution : " << mpDIJoyCaps->dwFFMinTimeResolution << " mu-s,"
45           << "" << endl;
46#endif
47}
48
49//--------------------------------------------------------------//
50Win32ForceFeedback::~Win32ForceFeedback()
51{
52        //Get the effect - if it exists
53        for(EffectList::iterator i = mEffectList.begin(); i != mEffectList.end(); ++i )
54        {
55                LPDIRECTINPUTEFFECT dxEffect = i->second;
56                if( dxEffect )
57                {
58                        dxEffect->Unload();
59                        dxEffect->Release();
60                }
61        }
62
63        mEffectList.clear();
64}
65
66//--------------------------------------------------------------//
67short Win32ForceFeedback::getFFAxesNumber()
68{
69        return mFFAxes;
70}
71
72//--------------------------------------------------------------//
73unsigned short Win32ForceFeedback::getFFMemoryLoad()
74{
75    DIPROPDWORD dipdw;  // DIPROPDWORD contains a DIPROPHEADER structure.
76        dipdw.diph.dwSize       = sizeof(DIPROPDWORD); 
77        dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER); 
78        dipdw.diph.dwObj        = 0; // device property
79        dipdw.diph.dwHow        = DIPH_DEVICE;
80        dipdw.dwData            = 0; // In case of any error.
81
82        const HRESULT hr = mJoyStick->GetProperty(DIPROP_FFLOAD, &dipdw.diph);
83        if(FAILED(hr))
84        {
85            if (hr == DIERR_NOTEXCLUSIVEACQUIRED)
86                    OIS_EXCEPT(E_General, "Can't query FF memory load as device was not acquired in exclusive mode");
87                else
88                    OIS_EXCEPT(E_General, "Unknown error querying FF memory load ->..");
89        }
90
91        return (unsigned short)dipdw.dwData;
92}
93
94//--------------------------------------------------------------//
95void Win32ForceFeedback::upload( const Effect* effect )
96{
97        switch( effect->force )
98        {
99                case OIS::Effect::ConstantForce: _updateConstantEffect(effect); break;
100                case OIS::Effect::RampForce: _updateRampEffect(effect); break;
101                case OIS::Effect::PeriodicForce: _updatePeriodicEffect(effect); break;
102                case OIS::Effect::ConditionalForce:     _updateConditionalEffect(effect); break;
103                //case OIS::Effect::CustomForce: _updateCustomEffect(effect); break;
104                default: OIS_EXCEPT(E_NotImplemented, "Requested Force not Implemented yet, sorry!"); break;
105        }
106}
107
108//--------------------------------------------------------------//
109void Win32ForceFeedback::modify( const Effect* eff )
110{
111        //Modifying is essentially the same as an upload, so, just reuse that function
112        upload(eff);
113}
114
115//--------------------------------------------------------------//
116void Win32ForceFeedback::remove( const Effect* eff )
117{
118        //Get the effect - if it exists
119        EffectList::iterator i = mEffectList.find(eff->_handle);
120        if( i != mEffectList.end() )
121        {
122                LPDIRECTINPUTEFFECT dxEffect = i->second;
123                if( dxEffect )
124                {
125                        dxEffect->Stop();
126                        //We care about the return value - as the effect might not
127                        //have been unlaoded
128                        if( SUCCEEDED(dxEffect->Unload()) )
129                        {
130                            dxEffect->Release();
131                                mEffectList.erase(i);
132                        }
133                }
134                else
135                        mEffectList.erase(i);
136        }
137}
138
139//--------------------------------------------------------------//
140void Win32ForceFeedback::setMasterGain( float level )
141{
142        //Between 0 - 10,000
143        int gain_level = (int)(10000.0f * level);
144
145        if( gain_level > 10000 )
146                gain_level = 10000;
147        else if( gain_level < 0 )
148                gain_level = 0;
149
150        DIPROPDWORD DIPropGain;
151        DIPropGain.diph.dwSize       = sizeof(DIPropGain);
152        DIPropGain.diph.dwHeaderSize = sizeof(DIPROPHEADER);
153        DIPropGain.diph.dwObj        = 0;
154        DIPropGain.diph.dwHow        = DIPH_DEVICE;
155        DIPropGain.dwData            = gain_level;
156
157#if (OIS_WIN32_JOYFF_DEBUG > 0)
158        cout << "Win32ForceFeedback("<< mJoyStick << ") : Setting master gain to " 
159                 << level << " => " << DIPropGain.dwData << endl;
160#endif
161
162        const HRESULT hr = mJoyStick->SetProperty(DIPROP_FFGAIN, &DIPropGain.diph);
163
164#if defined (_DEBUG)
165        if(FAILED(hr))
166            cout << "Failed to change master gain" << endl;
167#endif
168}
169
170//--------------------------------------------------------------//
171void Win32ForceFeedback::setAutoCenterMode( bool auto_on )
172{
173        DIPROPDWORD DIPropAutoCenter;
174        DIPropAutoCenter.diph.dwSize       = sizeof(DIPropAutoCenter);
175        DIPropAutoCenter.diph.dwHeaderSize = sizeof(DIPROPHEADER);
176        DIPropAutoCenter.diph.dwObj        = 0;
177        DIPropAutoCenter.diph.dwHow        = DIPH_DEVICE;
178        DIPropAutoCenter.dwData            = (auto_on ? DIPROPAUTOCENTER_ON : DIPROPAUTOCENTER_OFF);
179
180#if (OIS_WIN32_JOYFF_DEBUG > 0)
181        cout << "Win32ForceFeedback("<< mJoyStick << ") : Setting auto-center mode to " 
182                 << auto_on << " => " << DIPropAutoCenter.dwData << endl;
183#endif
184
185        const HRESULT hr = mJoyStick->SetProperty(DIPROP_AUTOCENTER, &DIPropAutoCenter.diph);
186
187#if defined (_DEBUG)
188        if(FAILED(hr))
189            cout << "Failed to change auto-center mode" << endl;
190#endif
191}
192
193//--------------------------------------------------------------//
194void Win32ForceFeedback::_updateConstantEffect( const Effect* effect )
195{
196        ConstantEffect *eff = static_cast<ConstantEffect*>(effect->getForceEffect());
197
198        DWORD           rgdwAxes[2]     = { DIJOFS_X, DIJOFS_Y };
199        LONG            rglDirection[2] = { 0, 0 };
200        DIENVELOPE      diEnvelope;
201        DICONSTANTFORCE cf;
202        DIEFFECT        diEffect;
203
204        //Currently only support 1 axis
205        //if( effect->getNumAxes() == 1 )
206        cf.lMagnitude = eff->level;
207
208#if (OIS_WIN32_JOYFF_DEBUG > 1)
209        cout << "  Level : " << eff->level
210                 << " => " << cf.lMagnitude << endl;
211#endif
212
213        _setCommonProperties(&diEffect, rgdwAxes, rglDirection, &diEnvelope, sizeof(DICONSTANTFORCE), &cf, effect, &eff->envelope);
214        _upload(GUID_ConstantForce, &diEffect, effect);
215}
216
217//--------------------------------------------------------------//
218void Win32ForceFeedback::_updateRampEffect( const Effect* effect )
219{
220        RampEffect *eff = static_cast<RampEffect*>(effect->getForceEffect());
221
222        DWORD           rgdwAxes[2]     = { DIJOFS_X, DIJOFS_Y };
223        LONG            rglDirection[2] = { 0, 0 };
224        DIENVELOPE      diEnvelope;
225        DIRAMPFORCE     rf;
226        DIEFFECT        diEffect;
227
228        //Currently only support 1 axis
229        rf.lStart = eff->startLevel;
230        rf.lEnd = eff->endLevel;
231
232        _setCommonProperties(&diEffect, rgdwAxes, rglDirection, &diEnvelope, sizeof(DIRAMPFORCE), &rf, effect, &eff->envelope );
233        _upload(GUID_RampForce, &diEffect, effect);
234}
235
236//--------------------------------------------------------------//
237void Win32ForceFeedback::_updatePeriodicEffect( const Effect* effect )
238{
239        PeriodicEffect *eff = static_cast<PeriodicEffect*>(effect->getForceEffect());
240
241        DWORD           rgdwAxes[2]     = { DIJOFS_X, DIJOFS_Y };
242        LONG            rglDirection[2] = { 0, 0 };
243        DIENVELOPE      diEnvelope;
244        DIPERIODIC      pf;
245        DIEFFECT        diEffect;
246
247        //Currently only support 1 axis
248        pf.dwMagnitude = eff->magnitude;
249        pf.lOffset = eff->offset;
250        pf.dwPhase = eff->phase;
251        pf.dwPeriod = eff->period;
252
253        _setCommonProperties(&diEffect, rgdwAxes, rglDirection, &diEnvelope, sizeof(DIPERIODIC), &pf, effect, &eff->envelope );
254
255        switch( effect->type )
256        {
257        case OIS::Effect::Square: _upload(GUID_Square, &diEffect, effect); break;
258        case OIS::Effect::Triangle: _upload(GUID_Triangle, &diEffect, effect); break;
259        case OIS::Effect::Sine: _upload(GUID_Sine, &diEffect, effect); break;
260        case OIS::Effect::SawToothUp: _upload(GUID_SawtoothUp, &diEffect, effect); break;
261        case OIS::Effect::SawToothDown: _upload(GUID_SawtoothDown, &diEffect, effect); break;
262        default: break;
263        }
264}
265
266//--------------------------------------------------------------//
267void Win32ForceFeedback::_updateConditionalEffect( const Effect* effect )
268{
269        ConditionalEffect *eff = static_cast<ConditionalEffect*>(effect->getForceEffect());
270
271        DWORD           rgdwAxes[2]     = { DIJOFS_X, DIJOFS_Y };
272        LONG            rglDirection[2] = { 0, 0 };
273        DIENVELOPE      diEnvelope;
274        DICONDITION     cf;
275        DIEFFECT        diEffect;
276
277        cf.lOffset = eff->deadband;
278        cf.lPositiveCoefficient = eff->rightCoeff;
279        cf.lNegativeCoefficient = eff->leftCoeff;
280        cf.dwPositiveSaturation = eff->rightSaturation;
281        cf.dwNegativeSaturation = eff->leftSaturation;
282        cf.lDeadBand = eff->deadband;
283
284        _setCommonProperties(&diEffect, rgdwAxes, rglDirection, &diEnvelope, sizeof(DICONDITION), &cf, effect, 0 );
285
286        switch( effect->type )
287        {
288        case OIS::Effect::Friction:     _upload(GUID_Friction, &diEffect, effect); break;
289        case OIS::Effect::Damper: _upload(GUID_Damper, &diEffect, effect); break;
290        case OIS::Effect::Inertia: _upload(GUID_Inertia, &diEffect, effect); break;
291        case OIS::Effect::Spring: _upload(GUID_Spring, &diEffect, effect); break;
292        default: break;
293        }
294}
295
296//--------------------------------------------------------------//
297void Win32ForceFeedback::_updateCustomEffect( const Effect* /*effect*/ )
298{
299    //CustomEffect *eff = static_cast<CustomEffect*>(effect->getForceEffect());
300    //
301        //DWORD           rgdwAxes[2]     = { DIJOFS_X, DIJOFS_Y };
302        //LONG            rglDirection[2] = { 0, 0 };
303        //DIENVELOPE      diEnvelope;
304        //DICUSTOMFORCE cf;
305        //DIEFFECT        diEffect;
306        //cf.cChannels = 0;
307        //cf.dwSamplePeriod = 0;
308        //cf.cSamples = 0;
309        //cf.rglForceData = 0;
310        //_setCommonProperties(&diEffect, rgdwAxes, rglDirection, &diEnvelope, sizeof(DICUSTOMFORCE), &cf, effect, &eff->envelope);
311        //_upload(GUID_CustomForce, &diEffect, effect);
312}
313
314//--------------------------------------------------------------//
315void Win32ForceFeedback::_setCommonProperties(
316                DIEFFECT* diEffect, DWORD* rgdwAxes,
317                LONG* rglDirection, DIENVELOPE* diEnvelope, DWORD struct_size,
318                LPVOID struct_type, const Effect* effect, const Envelope* envelope )
319{
320        ZeroMemory(diEffect, sizeof(DIEFFECT));
321
322        diEffect->dwSize                  = sizeof(DIEFFECT);
323        diEffect->dwFlags                 = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
324        diEffect->dwGain                  = DI_FFNOMINALMAX;
325
326        diEffect->dwTriggerButton         = DIEB_NOTRIGGER; // effect->trigger_button; // TODO: Conversion
327        diEffect->dwTriggerRepeatInterval = effect->trigger_interval;
328
329#if (OIS_WIN32_JOYFF_DEBUG > 1)
330        cout << "  Trigger :" << endl
331                 << "    Button   : " << effect->trigger_button
332                 << " => " << diEffect->dwTriggerButton << endl
333                 << "    Interval : " << effect->trigger_interval
334                 << " => " << diEffect->dwTriggerRepeatInterval << endl;
335#endif
336
337        diEffect->cAxes                   = 1; // effect->getNumAxes();
338        diEffect->rgdwAxes                = rgdwAxes;
339
340        diEffect->rglDirection            = rglDirection; // TODO: conversion from effect->direction
341
342#if (OIS_WIN32_JOYFF_DEBUG > 1)
343        cout << "  Direction : " << Effect::getDirectionName(effect->direction)
344                 << " => {";
345        for (int iDir=0; iDir < (int)diEffect->cAxes; iDir++)
346          cout << " " << diEffect->rglDirection[iDir];
347        cout << "}" << endl;
348#endif
349
350        if (diEnvelope && envelope && envelope->isUsed())
351        {
352            diEnvelope->dwSize = sizeof(DIENVELOPE);
353            diEnvelope->dwAttackLevel = envelope->attackLevel;
354            diEnvelope->dwAttackTime  = envelope->attackLength;
355            diEnvelope->dwFadeLevel   = envelope->fadeLevel;
356            diEnvelope->dwFadeTime    = envelope->fadeLength;
357            diEffect->lpEnvelope = diEnvelope;
358        }
359        else
360            diEffect->lpEnvelope = 0;
361
362#if (OIS_WIN32_JOYFF_DEBUG > 1)
363        if (diEnvelope && envelope && envelope->isUsed())
364        {
365                cout << "  Enveloppe :" << endl
366                         << "    AttackLen : " << envelope->attackLength
367                         << " => " << diEnvelope->dwAttackTime << endl
368                         << "    AttackLvl : " << envelope->attackLevel
369                         << " => " << diEnvelope->dwAttackLevel << endl
370                         << "    FadeLen   : " << envelope->fadeLength
371                         << " => " << diEnvelope->dwFadeTime << endl
372                         << "    FadeLvl   : " << envelope->fadeLevel
373                         << " => " << diEnvelope->dwFadeLevel << endl;
374        }
375#endif
376
377        diEffect->dwSamplePeriod          = 0;
378        diEffect->dwDuration              = effect->replay_length;
379        diEffect->dwStartDelay            = effect->replay_delay;
380
381#if (OIS_WIN32_JOYFF_DEBUG > 1)
382        cout << "  Replay :" << endl
383                 << "    Length : " << effect->replay_length
384                 << " => " << diEffect->dwDuration << endl
385                 << "    Delay  : " << effect->replay_delay
386                 << " => " << diEffect->dwStartDelay << endl;
387#endif
388
389        diEffect->cbTypeSpecificParams    = struct_size;
390        diEffect->lpvTypeSpecificParams   = struct_type;
391}
392
393//--------------------------------------------------------------//
394void Win32ForceFeedback::_upload( GUID guid, DIEFFECT* diEffect, const Effect* effect)
395{
396        LPDIRECTINPUTEFFECT dxEffect = 0;
397
398        //Get the effect - if it exists
399        EffectList::iterator i = mEffectList.find(effect->_handle);
400        //It has been created already
401        if( i != mEffectList.end() )
402                dxEffect = i->second;
403        else //This effect has not yet been created - generate a handle
404                effect->_handle = mHandles++;
405
406        if( dxEffect == 0 )
407        {
408                //This effect has not yet been created, so create it
409                HRESULT hr = mJoyStick->CreateEffect(guid, diEffect, &dxEffect, NULL);
410                if(SUCCEEDED(hr))
411                {
412                        mEffectList[effect->_handle] = dxEffect;
413                        dxEffect->Start(INFINITE,0);
414                }
415                else if( hr == DIERR_DEVICEFULL )
416                        OIS_EXCEPT(E_DeviceFull, "Remove an effect before adding more!");
417                else
418                        OIS_EXCEPT(E_General, "Unknown error creating effect->..");
419        }
420        else
421        {
422                //ToDo -- Update the Effect
423                HRESULT hr = dxEffect->SetParameters( diEffect, DIEP_DIRECTION |
424                        DIEP_DURATION | DIEP_ENVELOPE | DIEP_STARTDELAY | DIEP_TRIGGERBUTTON |
425                        DIEP_TRIGGERREPEATINTERVAL | DIEP_TYPESPECIFICPARAMS | DIEP_START );
426
427                if(FAILED(hr)) OIS_EXCEPT(E_InvalidParam, "Error updating device!");
428        }
429}
430
431//--------------------------------------------------------------//
432void Win32ForceFeedback::_addEffectSupport( LPCDIEFFECTINFO pdei )
433{
434#if (OIS_WIN32_JOYFF_DEBUG > 0)
435    // Dump some usefull information about the effect type.
436    cout << "Adding support for '" << pdei->tszName << "' effect type" << endl;
437        cout << "  Supported static params: ";
438        if (pdei->dwStaticParams & DIEP_AXES) cout << " Axes";
439        if (pdei->dwStaticParams & DIEP_DIRECTION) cout << " Direction";
440        if (pdei->dwStaticParams & DIEP_DURATION) cout << " Duration";
441        if (pdei->dwStaticParams & DIEP_ENVELOPE) cout << " Envelope";
442        if (pdei->dwStaticParams & DIEP_GAIN) cout << " Gain";
443        if (pdei->dwStaticParams & DIEP_SAMPLEPERIOD) cout << " SamplePeriod";
444        if (pdei->dwStaticParams & DIEP_STARTDELAY) cout << " StartDelay";
445        if (pdei->dwStaticParams & DIEP_TRIGGERBUTTON) cout << " TriggerButton";
446        if (pdei->dwStaticParams & DIEP_TRIGGERREPEATINTERVAL) cout << " TriggerRepeatInterval";
447        if (pdei->dwStaticParams & DIEP_TYPESPECIFICPARAMS) cout << " TypeSpecificParams";
448        cout << endl;
449        cout << "  Supported dynamic params: ";
450        if (pdei->dwDynamicParams & DIEP_AXES) cout << " Axes";
451        if (pdei->dwDynamicParams & DIEP_DIRECTION) cout << " Direction";
452        if (pdei->dwDynamicParams & DIEP_DURATION) cout << " Duration";
453        if (pdei->dwDynamicParams & DIEP_ENVELOPE) cout << " Envelope";
454        if (pdei->dwDynamicParams & DIEP_GAIN) cout << " Gain";
455        if (pdei->dwDynamicParams & DIEP_SAMPLEPERIOD) cout << " SamplePeriod";
456        if (pdei->dwDynamicParams & DIEP_STARTDELAY) cout << " StartDelay";
457        if (pdei->dwDynamicParams & DIEP_TRIGGERBUTTON) cout << " TriggerButton";
458        if (pdei->dwDynamicParams & DIEP_TRIGGERREPEATINTERVAL) cout << " TriggerRepeatInterval";
459        if (pdei->dwDynamicParams & DIEP_TYPESPECIFICPARAMS) cout << " TypeSpecificParams";
460        cout << endl;
461        cout << "  More details about supported parameters support: ";
462        if (pdei->dwEffType & DIEFT_STARTDELAY) cout << " StartDelay";
463        if (pdei->dwEffType & DIEFT_FFATTACK) cout << " Attack";
464        if (pdei->dwEffType & DIEFT_FFFADE) cout << " Fade";
465        if (pdei->dwEffType & DIEFT_DEADBAND) cout << " DeadBand";
466        if (pdei->dwEffType & DIEFT_SATURATION) cout << " Saturation";
467        if (pdei->dwEffType & DIEFT_POSNEGSATURATION) cout << " PosNegaturation";
468        if (pdei->dwEffType & DIEFT_POSNEGCOEFFICIENTS) cout << " PosNegCoefficients";
469        if (pdei->dwEffType & DIEFT_HARDWARE) cout << " HardwareSpecific";
470        cout << endl;
471#endif
472
473    Effect::EForce eForce;
474        switch (DIEFT_GETTYPE(pdei->dwEffType))
475        {
476            case DIEFT_CONSTANTFORCE:
477                    eForce = Effect::ConstantForce;
478                        break;
479            case DIEFT_RAMPFORCE:
480                    eForce = Effect::RampForce;
481                        break;
482            case DIEFT_PERIODIC:
483                    eForce = Effect::PeriodicForce;
484                        break;
485            case DIEFT_CONDITION:
486                    eForce = Effect::ConditionalForce;
487                        break;
488            case DIEFT_CUSTOMFORCE:
489                    eForce = Effect::CustomForce;
490                        break;
491            default:
492                    eForce = Effect::UnknownForce;
493#if defined (_DEBUG)
494                        cout << "Win32ForceFeedback: DirectInput8 Effect type support not implemented: " 
495                                 << "DIEFT_GETTYPE="<< (int)DIEFT_GETTYPE(pdei->dwEffType) << endl;
496#endif
497                        return;
498        }
499
500        //Determine what the effect type is and how it corresponds to our OIS's Enums
501        //We could save the GUIDs too, however, we will just use the predefined ones later
502        if( pdei->guid == GUID_ConstantForce )
503                _addEffectTypes(eForce, Effect::Constant );
504        else if( pdei->guid == GUID_Triangle )
505                _addEffectTypes(eForce, Effect::Triangle );
506        else if( pdei->guid == GUID_Spring )
507                _addEffectTypes(eForce, Effect::Spring );
508        else if( pdei->guid == GUID_Friction )
509                _addEffectTypes(eForce, Effect::Friction );
510        else if( pdei->guid == GUID_Square )
511                _addEffectTypes(eForce, Effect::Square );
512        else if( pdei->guid == GUID_Sine )
513                _addEffectTypes(eForce, Effect::Sine );
514        else if( pdei->guid == GUID_SawtoothUp )
515                _addEffectTypes(eForce, Effect::SawToothUp );
516        else if( pdei->guid == GUID_SawtoothDown )
517                _addEffectTypes(eForce, Effect::SawToothDown );
518        else if( pdei->guid == GUID_Damper )
519                _addEffectTypes(eForce, Effect::Damper );
520        else if( pdei->guid == GUID_Inertia )
521                _addEffectTypes(eForce, Effect::Inertia );
522        else if( pdei->guid == GUID_CustomForce )
523                _addEffectTypes(eForce, Effect::Custom );
524        else if( pdei->guid == GUID_RampForce )
525                _addEffectTypes(eForce, Effect::Ramp );
526
527#if defined (_DEBUG)
528        //Only care about this for Debugging Purposes
529        //else
530        //{
531        //      std::ostringstream ss;
532        //      ss << "Win32ForceFeedback, DirectInput8 Effect not found. Reported as: "
533        //         << pdei->tszName;
534        //      OIS_EXCEPT( E_General, ss.str().c_str());
535        //}
536#endif
537}
538
539//--------------------------------------------------------------//
540void Win32ForceFeedback::_addFFAxis()
541{
542        mFFAxes++;
543}
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