source:
code/branches/releaseGame/src/orxonox/sound
@
9287
Name | Size | Rev | Age | Author | Last Change |
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../ | |||||
WorldSound.h | 1.8 KB | 7854 | 14 years | landauf | detached AmbientSound from BaseObject - AmbientSound can not be placed … |
WorldSound.cc | 4.5 KB | 8858 | 13 years | landauf | merged output branch back to trunk. Changes: - you have to include … |
WorldAmbientSound.h | 1.8 KB | 7854 | 14 years | landauf | detached AmbientSound from BaseObject - AmbientSound can not be placed … |
WorldAmbientSound.cc | 3.6 KB | 7854 | 14 years | landauf | detached AmbientSound from BaseObject - AmbientSound can not be placed … |
SoundStreamer.h | 1.3 KB | 7163 | 14 years | dafrick | Merged presentation3 branch into trunk. |
SoundStreamer.cc | 4.7 KB | 8858 | 13 years | landauf | merged output branch back to trunk. Changes: - you have to include … |
SoundManager.h | 5.2 KB | 8351 | 14 years | rgrieder | Merged kicklib2 branch back to trunk (includes former branches … |
SoundManager.cc | 24.1 KB | 8903 | 13 years | baermatt | Just excluding alutInit and alutExit on Mac OS X, because it causes an … |
SoundBuffer.h | 2.3 KB | 6764 | 15 years | rgrieder | Hackaround for Visual Studio 2005 (compiler bug). |
SoundBuffer.cc | 6.0 KB | 8858 | 13 years | landauf | merged output branch back to trunk. Changes: - you have to include … |
CMakeLists.txt | 164 bytes | 7854 | 14 years | landauf | detached AmbientSound from BaseObject - AmbientSound can not be placed … |
BaseSound.h | 3.5 KB | 7856 | 14 years | landauf | fixed an endless loop in SoundManager::preUpdate if a non-looping … |
BaseSound.cc | 9.4 KB | 8858 | 13 years | landauf | merged output branch back to trunk. Changes: - you have to include … |
AmbientSound.h | 2.3 KB | 7856 | 14 years | landauf | fixed an endless loop in SoundManager::preUpdate if a non-looping … |
AmbientSound.cc | 3.2 KB | 8861 | 13 years | landauf | added some additional output for loading steps that might take some … |
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