1 | <LevelInfo |
---|
2 | name = "Team Deathmatch" |
---|
3 | description = "Fight against each other in teams." |
---|
4 | tags = "" |
---|
5 | /> |
---|
6 | |
---|
7 | <?lua |
---|
8 | include("hudtemplates3.oxo") |
---|
9 | include("stats.oxo") |
---|
10 | include("templates/spaceship_assff.oxt") |
---|
11 | include("templates/spaceship_H2.oxt") |
---|
12 | include("templates/spaceship_pirate.oxt") |
---|
13 | include("templates/lodinformation.oxt") |
---|
14 | ?> |
---|
15 | |
---|
16 | <Level |
---|
17 | name = "Waypoints" |
---|
18 | description = "Testing waypoings for AI controlled spaceships." |
---|
19 | gametype = TeamDeathmatch |
---|
20 | > |
---|
21 | <templates> |
---|
22 | <Template link=lodtemplate_default /> |
---|
23 | </templates> |
---|
24 | |
---|
25 | <Scene |
---|
26 | ambientlight = "0.7, 0.6, 0.6" |
---|
27 | skybox = "Orxonox/skypanoramagen1" |
---|
28 | > |
---|
29 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
---|
30 | |
---|
31 | <TeamSpawnPoint team=0 position="0, 0,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
---|
32 | <TeamSpawnPoint team=0 position="0, 50,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
---|
33 | <TeamSpawnPoint team=0 position="0,100,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
---|
34 | <TeamSpawnPoint team=0 position="0,150,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
---|
35 | |
---|
36 | <TeamSpawnPoint team=1 position="2000, 0,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
---|
37 | <TeamSpawnPoint team=1 position="2000, 50,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
---|
38 | <TeamSpawnPoint team=1 position="2000,100,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
---|
39 | <TeamSpawnPoint team=1 position="2000,150,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
---|
40 | |
---|
41 | <TeamSpawnPoint team=2 position="1000, 0,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
---|
42 | <TeamSpawnPoint team=2 position="1000, 50,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
---|
43 | <TeamSpawnPoint team=2 position="1000,100,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
---|
44 | <TeamSpawnPoint team=2 position="1000,150,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
---|
45 | |
---|
46 | |
---|
47 | <?lua |
---|
48 | for i = 1, 70, 1 do |
---|
49 | ?> |
---|
50 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
---|
51 | <attached> |
---|
52 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
---|
53 | </attached> |
---|
54 | </MovableEntity> |
---|
55 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
---|
56 | <attached> |
---|
57 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
---|
58 | </attached> |
---|
59 | </MovableEntity> |
---|
60 | |
---|
61 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
---|
62 | <attached> |
---|
63 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
---|
64 | </attached> |
---|
65 | </MovableEntity> |
---|
66 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
---|
67 | <attached> |
---|
68 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
---|
69 | </attached> |
---|
70 | </MovableEntity> |
---|
71 | |
---|
72 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
---|
73 | <attached> |
---|
74 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
---|
75 | </attached> |
---|
76 | </MovableEntity> |
---|
77 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
---|
78 | <attached> |
---|
79 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
---|
80 | </attached> |
---|
81 | </MovableEntity> |
---|
82 | <?lua end ?> |
---|
83 | |
---|
84 | </Scene> |
---|
85 | </Level> |
---|