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source: code/branches/resource/src/core/GraphicsManager.cc @ 3363

Last change on this file since 3363 was 3349, checked in by rgrieder, 15 years ago

Moved InputManager, GUIManager and GraphicsManager handling from GSGraphics to Core.

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File size: 14.5 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of an partial interface to Ogre.
34*/
35
36#include "GraphicsManager.h"
37
38#include <fstream>
39#include <memory>
40#include <boost/filesystem.hpp>
41#include <boost/shared_ptr.hpp>
42
43#include <OgreCompositorManager.h>
44#include <OgreConfigFile.h>
45#include <OgreFrameListener.h>
46#include <OgreRoot.h>
47#include <OgreLogManager.h>
48#include <OgreException.h>
49#include <OgreRenderWindow.h>
50#include <OgreRenderSystem.h>
51#include <OgreTextureManager.h>
52#include <OgreViewport.h>
53#include <OgreWindowEventUtilities.h>
54
55#include "SpecialConfig.h"
56#include "util/Exception.h"
57#include "util/StringUtils.h"
58#include "util/SubString.h"
59#include "Clock.h"
60#include "ConsoleCommand.h"
61#include "ConfigValueIncludes.h"
62#include "CoreIncludes.h"
63#include "Core.h"
64#include "Game.h"
65#include "GameMode.h"
66#include "WindowEventListener.h"
67
68namespace orxonox
69{
70    using boost::shared_ptr;
71
72    class OgreWindowEventListener : public Ogre::WindowEventListener
73    {
74    public:
75        void windowResized     (Ogre::RenderWindow* rw)
76            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
77        void windowFocusChange (Ogre::RenderWindow* rw)
78            { orxonox::WindowEventListener::changeWindowFocus(); }
79        void windowClosed      (Ogre::RenderWindow* rw)
80            { orxonox::Game::getInstance().stop(); }
81        void windowMoved       (Ogre::RenderWindow* rw)
82            { orxonox::WindowEventListener::moveWindow(); }
83    };
84
85    GraphicsManager* GraphicsManager::singletonRef_s = 0;
86
87    /**
88    @brief
89        Non-initialising constructor.
90    */
91    GraphicsManager::GraphicsManager()
92        : ogreRoot_(0)
93        , ogreLogger_(0)
94        , renderWindow_(0)
95        , viewport_(0)
96        , ogreWindowEventListener_(new OgreWindowEventListener())
97    {
98        RegisterObject(GraphicsManager);
99
100        assert(singletonRef_s == 0);
101        singletonRef_s = this;
102
103        this->setConfigValues();
104
105        // Ogre setup procedure
106        setupOgre();
107
108        try
109        {
110            // load all the required plugins for Ogre
111            loadOgrePlugins();
112            // read resource declaration file
113            this->declareResources();
114            // Reads ogre config and creates the render window
115            this->loadRenderer();
116
117            // TODO: Spread this
118            this->initialiseResources();
119
120            // add console commands
121            FunctorMember<GraphicsManager>* functor1 = createFunctor(&GraphicsManager::printScreen);
122            functor1->setObject(this);
123            ccPrintScreen_ = createConsoleCommand(functor1, "printScreen");
124            CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_);
125        }
126        catch (...)
127        {
128            // clean up
129            delete this->ogreRoot_;
130            delete this->ogreLogger_;
131            delete this->ogreWindowEventListener_;
132            throw;
133        }
134    }
135
136    /**
137    @brief
138        Destroys all the Ogre related objects
139    */
140    GraphicsManager::~GraphicsManager()
141    {
142/*
143        delete this->ccPrintScreen_;
144*/
145
146        // unload all compositors (this is only necessary because we don't yet destroy all resources!)
147        Ogre::CompositorManager::getSingleton().removeAll();
148
149        // Delete OGRE main control organ
150        delete this->ogreRoot_;
151
152        // delete the logManager (since we have created it in the first place).
153        delete this->ogreLogger_;
154
155        delete this->ogreWindowEventListener_;
156
157        assert(singletonRef_s);
158        singletonRef_s = 0;
159    }
160
161    void GraphicsManager::setConfigValues()
162    {
163        SetConfigValue(resourceFile_,    "resources.cfg")
164            .description("Location of the resources file in the data path.");
165        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
166            .description("Location of the Ogre config file");
167        SetConfigValue(ogrePluginsFolder_, ORXONOX_OGRE_PLUGINS_FOLDER)
168            .description("Folder where the Ogre plugins are located.");
169        SetConfigValue(ogrePlugins_, ORXONOX_OGRE_PLUGINS)
170            .description("Comma separated list of all plugins to load.");
171        SetConfigValue(ogreLogFile_,     "ogre.log")
172            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
173        SetConfigValue(ogreLogLevelTrivial_ , 5)
174            .description("Corresponding orxonox debug level for ogre Trivial");
175        SetConfigValue(ogreLogLevelNormal_  , 4)
176            .description("Corresponding orxonox debug level for ogre Normal");
177        SetConfigValue(ogreLogLevelCritical_, 2)
178            .description("Corresponding orxonox debug level for ogre Critical");
179    }
180
181    void GraphicsManager::update(const Clock& time)
182    {
183        Ogre::FrameEvent evt;
184        evt.timeSinceLastFrame = time.getDeltaTime();
185        evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
186
187        // don't forget to call _fireFrameStarted to OGRE to make sure
188        // everything goes smoothly
189        ogreRoot_->_fireFrameStarted(evt);
190
191        // Pump messages in all registered RenderWindows
192        // This calls the WindowEventListener objects.
193        Ogre::WindowEventUtilities::messagePump();
194        // make sure the window stays active even when not focused
195        // (probably only necessary on windows)
196        this->renderWindow_->setActive(true);
197
198        // Time before rendering
199        uint64_t timeBeforeTick = time.getRealMicroseconds();
200
201        // Render frame
202        ogreRoot_->_updateAllRenderTargets();
203
204        uint64_t timeAfterTick = time.getRealMicroseconds();
205        // Subtract the time used for rendering from the tick time counter
206        Game::getInstance().subtractTickTime(timeAfterTick - timeBeforeTick);
207
208        // again, just to be sure OGRE works fine
209        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
210    }
211
212    void GraphicsManager::setCamera(Ogre::Camera* camera)
213    {
214        this->viewport_->setCamera(camera);
215    }
216
217    /**
218    @brief
219        Creates the Ogre Root object and sets up the ogre log.
220    */
221    void GraphicsManager::setupOgre()
222    {
223        COUT(3) << "Setting up Ogre..." << std::endl;
224
225        if (ogreConfigFile_ == "")
226        {
227            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
228            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
229        }
230        if (ogreLogFile_ == "")
231        {
232            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
233            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
234        }
235
236        boost::filesystem::path ogreConfigFilepath(Core::getConfigPath() / this->ogreConfigFile_);
237        boost::filesystem::path ogreLogFilepath(Core::getLogPath() / this->ogreLogFile_);
238
239        // create a new logManager
240        // Ogre::Root will detect that we've already created a Log
241        std::auto_ptr<Ogre::LogManager> logger(new Ogre::LogManager());
242        COUT(4) << "Ogre LogManager created" << std::endl;
243
244        // create our own log that we can listen to
245        Ogre::Log *myLog;
246        myLog = logger->createLog(ogreLogFilepath.string(), true, false, false);
247        COUT(4) << "Ogre Log created" << std::endl;
248
249        myLog->setLogDetail(Ogre::LL_BOREME);
250        myLog->addListener(this);
251
252        COUT(4) << "Creating Ogre Root..." << std::endl;
253
254        // check for config file existence because Ogre displays (caught) exceptions if not
255        if (!boost::filesystem::exists(ogreConfigFilepath))
256        {
257            // create a zero sized file
258            std::ofstream creator;
259            creator.open(ogreConfigFilepath.string().c_str());
260            creator.close();
261        }
262
263        // Leave plugins file empty. We're going to do that part manually later
264        ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string());
265        // In case that new Root failed the logger gets destroyed because of the std::auto_ptr
266        ogreLogger_ = logger.release();
267
268        COUT(3) << "Ogre set up done." << std::endl;
269    }
270
271    void GraphicsManager::loadOgrePlugins()
272    {
273        // just to make sure the next statement doesn't segfault
274        if (ogrePluginsFolder_ == "")
275            ogrePluginsFolder_ = ".";
276
277        boost::filesystem::path folder(ogrePluginsFolder_);
278        // Do some SubString magic to get the comma separated list of plugins
279        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '(', ')', false, '\0');
280        // Use backslash paths on Windows! file_string() already does that though.
281        for (unsigned int i = 0; i < plugins.size(); ++i)
282            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
283    }
284
285    void GraphicsManager::declareResources()
286    {
287        CCOUT(4) << "Declaring Resources" << std::endl;
288        //TODO: Specify layout of data file and maybe use xml-loader
289        //TODO: Work with ressource groups (should be generated by a special loader)
290
291        if (resourceFile_ == "")
292        {
293            COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl;
294            ModifyConfigValue(resourceFile_, tset, "resources.cfg");
295        }
296
297        // Load resource paths from data file using configfile ressource type
298        Ogre::ConfigFile cf;
299        try
300        {
301            cf.load((Core::getMediaPath() / resourceFile_).string());
302        }
303        catch (...)
304        {
305            //COUT(1) << ex.getFullDescription() << std::endl;
306            COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl;
307            throw;
308        }
309
310        // Go through all sections & settings in the file
311        Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
312
313        std::string secName, typeName, archName;
314        while (seci.hasMoreElements())
315        {
316            try
317            {
318                secName = seci.peekNextKey();
319                Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
320                Ogre::ConfigFile::SettingsMultiMap::iterator i;
321                for (i = settings->begin(); i != settings->end(); ++i)
322                {
323                    typeName = i->first; // for instance "FileSystem" or "Zip"
324                    archName = i->second; // name (and location) of archive
325
326                    Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
327                        (Core::getMediaPath() / archName).string(), typeName, secName);
328                }
329            }
330            catch (Ogre::Exception& ex)
331            {
332                COUT(1) << ex.getFullDescription() << std::endl;
333            }
334        }
335    }
336
337    void GraphicsManager::loadRenderer()
338    {
339        CCOUT(4) << "Configuring Renderer" << std::endl;
340
341        if (!ogreRoot_->restoreConfig())
342            if (!ogreRoot_->showConfigDialog())
343                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue failed.");
344
345        CCOUT(4) << "Creating render window" << std::endl;
346
347        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
348        this->ogreWindowEventListener_->windowResized(renderWindow_);
349
350        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_);
351
352        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0);
353
354        // create a full screen default viewport
355        this->viewport_ = this->renderWindow_->addViewport(0, 0);
356    }
357
358    void GraphicsManager::initialiseResources()
359    {
360        CCOUT(4) << "Initialising resources" << std::endl;
361        //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load...
362        //try
363        //{
364            Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
365            /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups();
366            for (unsigned int i = 0; i < str.size(); i++)
367            {
368            Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]);
369            }*/
370        //}
371        //catch (...)
372        //{
373        //    CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl;
374        //    throw;
375        //}
376    }
377
378    /**
379    @brief
380        Method called by the LogListener interface from Ogre.
381        We use it to capture Ogre log messages and handle it ourselves.
382    @param message
383        The message to be logged
384    @param lml
385        The message level the log is using
386    @param maskDebug
387        If we are printing to the console or not
388    @param logName
389        The name of this log (so you can have several listeners
390        for different logs, and identify them)
391    */
392    void GraphicsManager::messageLogged(const std::string& message,
393        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
394    {
395        int orxonoxLevel;
396        switch (lml)
397        {
398        case Ogre::LML_TRIVIAL:
399            orxonoxLevel = this->ogreLogLevelTrivial_;
400            break;
401        case Ogre::LML_NORMAL:
402            orxonoxLevel = this->ogreLogLevelNormal_;
403            break;
404        case Ogre::LML_CRITICAL:
405            orxonoxLevel = this->ogreLogLevelCritical_;
406            break;
407        default:
408            orxonoxLevel = 0;
409        }
410        OutputHandler::getOutStream().setOutputLevel(orxonoxLevel)
411            << "Ogre: " << message << std::endl;
412    }
413
414    void GraphicsManager::printScreen()
415    {
416        assert(this->renderWindow_);
417       
418        this->renderWindow_->writeContentsToTimestampedFile(Core::getLogPathString() + "screenShot_", ".jpg");
419    }
420}
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