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source: code/branches/resource/src/core/Loader.h @ 5678

Last change on this file since 5678 was 3339, checked in by rgrieder, 15 years ago

Moved GUIManager::getLevelList to LevelManager because the GUIManager has nothing to do with levels.
I also had to change the way the information flows: Instead of operation on the Lua state, you tell the LevelManager to compile the list and then get the elements one by one.
The reason for this change is simple: There is no way to know from which LuaState the call came (without making an ugly hack in Tolua itself).

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Loader_H__
30#define _Loader_H__
31
32#include "CorePrereqs.h"
33
34#include <vector>
35#include "ClassTreeMask.h"
36
37namespace orxonox
38{
39    class _CoreExport Loader
40    {
41        public:
42            static bool open(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask());
43            static void close();
44            static void close(const XMLFile* file);
45
46            static void add(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask());
47            static void remove(const XMLFile* file);
48
49            static bool load(const ClassTreeMask& mask = ClassTreeMask());
50            static void unload(const ClassTreeMask& mask = ClassTreeMask());
51            static bool reload(const ClassTreeMask& mask = ClassTreeMask());
52
53            static bool load(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask());
54            static void unload(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask());
55            static bool reload(const XMLFile* file, const ClassTreeMask& mask = ClassTreeMask());
56
57            static ClassTreeMask currentMask_s;
58
59        private:
60            static std::vector<std::pair<const XMLFile*, ClassTreeMask> > files_s;
61    };
62}
63
64#endif /* _Loader_H__ */
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