1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | |
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30 | #ifndef _SynchronisableVariable_H__ |
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31 | #define _SynchronisableVariable_H__ |
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32 | |
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33 | #include "network/NetworkPrereqs.h" |
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34 | |
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35 | #include <cassert> |
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36 | #include <cstring> |
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37 | #include "util/Serialise.h" |
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38 | #include "util/TemplateUtils.h" |
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39 | #include "core/GameMode.h" |
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40 | #include "network/synchronisable/NetworkCallbackManager.h" |
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41 | |
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42 | namespace orxonox{ |
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43 | |
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44 | namespace VariableDirection{ |
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45 | enum Value{ |
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46 | ToClient=0x1, |
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47 | ToServer=0x2 |
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48 | }; |
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49 | } |
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50 | namespace Bidirectionality{ |
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51 | enum Value{ |
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52 | ServerMaster=0x1, |
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53 | ClientMaster=0x2 |
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54 | }; |
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55 | } |
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56 | |
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57 | class _NetworkExport SynchronisableVariableBase |
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58 | { |
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59 | public: |
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60 | virtual uint32_t getData(uint8_t*& mem, uint8_t mode)=0; |
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61 | virtual void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false)=0; |
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62 | virtual uint32_t getSize(uint8_t mode)=0; |
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63 | virtual void* getReference()=0; |
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64 | virtual uint8_t getMode()=0; |
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65 | virtual ~SynchronisableVariableBase() {} |
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66 | protected: |
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67 | static uint8_t state_; |
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68 | }; |
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69 | |
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70 | template <class T> |
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71 | class SynchronisableVariable: public SynchronisableVariableBase |
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72 | { |
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73 | public: |
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74 | SynchronisableVariable(T& variable, uint8_t syncDirection=VariableDirection::ToClient, NetworkCallbackBase *cb=0); |
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75 | virtual ~SynchronisableVariable(); |
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76 | |
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77 | virtual inline uint8_t getMode(){ return mode_; } |
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78 | virtual inline uint32_t getData(uint8_t*& mem, uint8_t mode); |
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79 | virtual inline void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false); |
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80 | virtual inline uint32_t getSize(uint8_t mode); |
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81 | virtual inline void* getReference(){ return static_cast<void*>(const_cast<typename TypeStripper<T>::RawType*>(&this->variable_)); } |
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82 | protected: |
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83 | |
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84 | T& variable_; |
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85 | uint8_t mode_; |
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86 | NetworkCallbackBase *callback_; |
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87 | }; |
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88 | |
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89 | template <class T> |
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90 | class SynchronisableVariableBidirectional: public SynchronisableVariable<T> |
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91 | { |
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92 | public: |
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93 | SynchronisableVariableBidirectional(T& variable, uint8_t master=Bidirectionality::ServerMaster, NetworkCallbackBase *cb=0); |
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94 | virtual ~SynchronisableVariableBidirectional(); |
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95 | |
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96 | virtual inline uint8_t getMode(){ return 0x3; } //this basically is a hack ^^ |
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97 | virtual inline uint32_t getData(uint8_t*& mem, uint8_t mode); |
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98 | virtual void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false); |
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99 | virtual inline uint32_t getSize(uint8_t mode); |
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100 | private: |
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101 | T varBuffer_; |
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102 | uint8_t varReference_; |
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103 | }; |
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104 | |
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105 | // ================= Unidirectional Part =============== |
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106 | |
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107 | template <class T> SynchronisableVariable<T>::SynchronisableVariable(T& variable, uint8_t syncDirection, NetworkCallbackBase *cb): |
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108 | variable_( variable ), mode_( syncDirection ), callback_( cb ) |
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109 | { |
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110 | if ( state_ == 0x0 ) |
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111 | { |
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112 | state_ = GameMode::isMaster() ? 0x1 : 0x2; // set the appropriate mode here |
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113 | } |
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114 | } |
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115 | |
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116 | template <class T> SynchronisableVariable<T>::~SynchronisableVariable() |
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117 | { |
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118 | if (this->callback_ != 0) |
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119 | { |
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120 | NetworkCallbackManager::deleteCallback(this->callback_); //safe call for deletion |
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121 | // this is neccessary because for example for a Vector3 all 3 components of the vector use the same callback |
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122 | } |
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123 | } |
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124 | |
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125 | template <class T> inline uint32_t SynchronisableVariable<T>::getData(uint8_t*& mem, uint8_t mode) |
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126 | { |
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127 | if ( mode == this->mode_ ) |
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128 | { |
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129 | saveAndIncrease( this->variable_, mem ); |
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130 | return returnSize( this->variable_ ); |
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131 | } |
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132 | else |
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133 | return 0; |
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134 | } |
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135 | |
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136 | template <class T> void SynchronisableVariable<T>::putData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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137 | { |
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138 | assert ( mode == 0x1 || mode == 0x2 ); |
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139 | bool callback = false; |
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140 | if ( mode == this->mode_ ) //don't do anything |
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141 | return; |
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142 | // check whether we need to consider a callback |
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143 | if ( this->callback_ != 0 ) |
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144 | { |
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145 | if( forceCallback || !checkEquality( this->variable_, mem ) ) |
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146 | callback = true; |
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147 | } |
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148 | // write the data |
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149 | loadAndIncrease( this->variable_, mem ); |
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150 | // now do a callback if neccessary |
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151 | if ( callback ) |
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152 | NetworkCallbackManager::triggerCallback( this->callback_ ); |
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153 | } |
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154 | |
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155 | template <class T> inline uint32_t SynchronisableVariable<T>::getSize(uint8_t mode) |
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156 | { |
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157 | if ( mode == this->mode_ ) |
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158 | return returnSize( this->variable_ ); |
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159 | else |
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160 | return 0; |
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161 | } |
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162 | |
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163 | |
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164 | |
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165 | |
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166 | // ================= Bidirectional Part ================ |
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167 | |
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168 | template <class T> SynchronisableVariableBidirectional<T>::SynchronisableVariableBidirectional(T& variable, uint8_t master, NetworkCallbackBase *cb): |
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169 | SynchronisableVariable<T>( variable, master, cb ), varBuffer_( variable ), varReference_( 0 ) |
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170 | { |
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171 | } |
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172 | |
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173 | template <class T> SynchronisableVariableBidirectional<T>::~SynchronisableVariableBidirectional() |
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174 | { |
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175 | } |
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176 | |
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177 | template <class T> uint32_t SynchronisableVariableBidirectional<T>::getData(uint8_t*& mem, uint8_t mode) |
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178 | { |
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179 | if ( this->mode_ == mode ) |
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180 | { // we are master for this variable and have to check whether to change the varReference |
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181 | if( this->varBuffer_ != this->variable_ ) |
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182 | { |
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183 | this->varReference_++; |
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184 | memcpy(static_cast<void*>(const_cast<typename TypeStripper<T>::RawType*>(&this->varBuffer_)), &this->variable_, sizeof(this->variable_)); |
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185 | } |
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186 | } |
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187 | // write the reference number to the stream |
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188 | *static_cast<uint8_t*>(mem) = varReference_; |
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189 | mem += sizeof(this->varReference_); |
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190 | // now write the content |
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191 | saveAndIncrease( this->variable_, mem ); |
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192 | return SynchronisableVariableBidirectional::getSize(mode); |
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193 | } |
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194 | |
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195 | template <class T> void SynchronisableVariableBidirectional<T>::putData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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196 | { |
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197 | bool callback = false; |
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198 | if ( this->mode_ == mode ) |
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199 | { // MASTER |
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200 | // check that the client (source of the data) has a recent version of this variable |
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201 | if ( *static_cast<uint8_t*>(mem) != this->varReference_ ) |
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202 | { // wrong reference number, so discard the data |
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203 | // COUT(0) << "discharding data" << endl; |
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204 | mem += getSize( mode ); // SynchronisableVariableBidirectional::getSize returns size of variable + reference |
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205 | return; |
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206 | } |
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207 | else{ |
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208 | // apply data |
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209 | if ( checkEquality( this->variable_, mem+sizeof(varReference_) )==true ) |
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210 | { |
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211 | mem += getSize( mode ); |
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212 | return; |
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213 | } |
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214 | else |
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215 | { |
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216 | mem += sizeof(varReference_); |
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217 | memcpy(static_cast<void*>(const_cast<typename TypeStripper<T>::RawType*>(&this->varBuffer_)), &this->variable_, sizeof(T)); |
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218 | if ( this->callback_ != 0 ) |
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219 | callback = true; |
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220 | } |
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221 | } |
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222 | } |
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223 | else |
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224 | { // we are slave for this variable |
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225 | if (*static_cast<uint8_t*>(mem) == this->varReference_ && !forceCallback) |
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226 | { |
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227 | mem += getSize( mode ); //just skip the variable because nothing changed |
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228 | return; |
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229 | } |
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230 | else |
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231 | { |
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232 | this->varReference_ = *static_cast<uint8_t*>(mem); |
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233 | mem += sizeof(varReference_); |
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234 | if ( checkEquality( this->variable_, mem ) == false ) |
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235 | { |
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236 | // value changed so remark for callback |
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237 | if ( this->callback_ != 0 ) |
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238 | callback = true; |
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239 | } |
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240 | } |
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241 | } |
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242 | // now write the data |
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243 | loadAndIncrease(this->variable_, mem); |
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244 | // now do a callback if neccessary |
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245 | if ( callback ) |
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246 | NetworkCallbackManager::triggerCallback( this->callback_ ); |
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247 | } |
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248 | |
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249 | template <class T> inline uint32_t SynchronisableVariableBidirectional<T>::getSize(uint8_t mode) |
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250 | { |
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251 | return returnSize( this->variable_ ) + sizeof(varReference_); |
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252 | } |
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253 | |
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254 | |
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255 | } |
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256 | |
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257 | |
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258 | #endif /* _SynchronisableVariable_H__ */ |
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