[2072] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "LevelManager.h" |
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| 30 | |
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[3196] | 31 | #include <map> |
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[3339] | 32 | #include <boost/filesystem.hpp> |
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[3280] | 33 | |
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| 34 | #include "core/CommandLine.h" |
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| 35 | #include "core/ConfigValueIncludes.h" |
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[3343] | 36 | #include "core/Core.h" |
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[3280] | 37 | #include "core/CoreIncludes.h" |
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[3339] | 38 | #include "core/Loader.h" |
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[2171] | 39 | #include "PlayerManager.h" |
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| 40 | #include "objects/Level.h" |
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[2072] | 41 | #include "objects/infos/HumanPlayer.h" |
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| 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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[3280] | 45 | SetCommandLineArgument(level, "").shortcut("l").information("Default level file (overrides LevelManager::defaultLevelName_ configValue)"); |
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| 46 | |
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[2072] | 47 | LevelManager* LevelManager::singletonRef_s = 0; |
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| 48 | |
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| 49 | LevelManager::LevelManager() |
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| 50 | { |
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| 51 | assert(singletonRef_s == 0); |
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| 52 | singletonRef_s = this; |
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[3280] | 53 | |
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| 54 | RegisterRootObject(LevelManager); |
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| 55 | this->setConfigValues(); |
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| 56 | |
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| 57 | // check override |
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| 58 | if (!CommandLine::getArgument("level")->hasDefaultValue()) |
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| 59 | { |
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| 60 | ModifyConfigValue(defaultLevelName_, tset, CommandLine::getValue("level").getString()); |
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| 61 | } |
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[2072] | 62 | } |
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| 63 | |
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| 64 | LevelManager::~LevelManager() |
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| 65 | { |
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| 66 | assert(singletonRef_s != 0); |
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| 67 | singletonRef_s = 0; |
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| 68 | } |
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| 69 | |
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[3280] | 70 | void LevelManager::setConfigValues() |
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| 71 | { |
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| 72 | SetConfigValue(defaultLevelName_, "presentation_dm.oxw") |
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| 73 | .description("Sets the preselection of the level in the main menu."); |
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| 74 | } |
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| 75 | |
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[2072] | 76 | void LevelManager::requestActivity(Level* level) |
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| 77 | { |
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| 78 | this->levels_s.push_back(level); |
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| 79 | if (this->levels_s.size() == 1) |
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| 80 | this->activateNextLevel(); |
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| 81 | } |
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| 82 | |
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| 83 | void LevelManager::releaseActivity(Level* level) |
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| 84 | { |
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| 85 | if (this->levels_s.size() > 0) |
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| 86 | { |
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| 87 | if (this->levels_s.front() == level) |
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| 88 | { |
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| 89 | level->setActive(false); |
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| 90 | this->levels_s.pop_front(); |
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| 91 | this->activateNextLevel(); |
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| 92 | } |
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| 93 | else |
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| 94 | { |
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| 95 | for (std::list<Level*>::iterator it = this->levels_s.begin(); it != this->levels_s.end(); ++it) |
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| 96 | if ((*it) == level) |
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| 97 | this->levels_s.erase(it); |
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| 98 | } |
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| 99 | } |
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| 100 | } |
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| 101 | |
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| 102 | Level* LevelManager::getActiveLevel() |
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| 103 | { |
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| 104 | if (this->levels_s.size() > 0) |
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| 105 | return this->levels_s.front(); |
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| 106 | else |
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| 107 | return 0; |
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| 108 | } |
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| 109 | |
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| 110 | void LevelManager::activateNextLevel() |
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| 111 | { |
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| 112 | if (this->levels_s.size() > 0) |
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| 113 | { |
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| 114 | this->levels_s.front()->setActive(true); |
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[2171] | 115 | for (std::map<unsigned int, PlayerInfo*>::const_iterator it = PlayerManager::getInstance().getClients().begin(); it != PlayerManager::getInstance().getClients().end(); ++it) |
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[2072] | 116 | this->levels_s.front()->playerEntered(it->second); |
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| 117 | } |
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| 118 | } |
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[3280] | 119 | |
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| 120 | void LevelManager::setDefaultLevel(const std::string& levelName) |
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| 121 | { |
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| 122 | ModifyConfigValue(defaultLevelName_, set, levelName); |
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| 123 | } |
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| 124 | |
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[3339] | 125 | const std::string& LevelManager::getDefaultLevel() const |
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[3280] | 126 | { |
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| 127 | return defaultLevelName_; |
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| 128 | } |
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[3339] | 129 | |
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| 130 | std::string LevelManager::getAvailableLevelListItem(unsigned int index) const |
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| 131 | { |
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| 132 | if (index >= availableLevels_.size()) |
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| 133 | return std::string(); |
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| 134 | else |
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| 135 | return availableLevels_[index]; |
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| 136 | } |
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| 137 | |
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| 138 | void LevelManager::compileAvailableLevelList() |
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| 139 | { |
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| 140 | availableLevels_.clear(); |
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| 141 | |
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| 142 | boost::filesystem::directory_iterator file(Core::getMediaPathString() + "levels"); |
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| 143 | boost::filesystem::directory_iterator end; |
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| 144 | |
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| 145 | while (file != end) |
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| 146 | { |
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| 147 | if (!boost::filesystem::is_directory(*file) && file->string()[file->string().length()-1] != '~') |
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| 148 | { |
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| 149 | std::string filename = file->path().leaf(); |
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| 150 | if (filename.length() > 4) |
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| 151 | availableLevels_.push_back(filename.substr(0,filename.length()-4)); |
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| 152 | } |
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| 153 | ++file; |
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| 154 | } |
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| 155 | } |
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[2072] | 156 | } |
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