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source: code/branches/resource/src/orxonox/LevelManager.cc @ 3356

Last change on this file since 3356 was 3343, checked in by rgrieder, 15 years ago

Expanded Core class by loadGraphics and unloadGraphics which don't do anything at the moment.

  • Property svn:eol-style set to native
File size: 4.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "LevelManager.h"
30
31#include <map>
32#include <boost/filesystem.hpp>
33
34#include "core/CommandLine.h"
35#include "core/ConfigValueIncludes.h"
36#include "core/Core.h"
37#include "core/CoreIncludes.h"
38#include "core/Loader.h"
39#include "PlayerManager.h"
40#include "objects/Level.h"
41#include "objects/infos/HumanPlayer.h"
42
43namespace orxonox
44{
45    SetCommandLineArgument(level, "").shortcut("l").information("Default level file (overrides LevelManager::defaultLevelName_ configValue)");
46
47    LevelManager* LevelManager::singletonRef_s = 0;
48
49    LevelManager::LevelManager()
50    {
51        assert(singletonRef_s == 0);
52        singletonRef_s = this;
53
54        RegisterRootObject(LevelManager);
55        this->setConfigValues();
56
57        // check override
58        if (!CommandLine::getArgument("level")->hasDefaultValue())
59        {
60            ModifyConfigValue(defaultLevelName_, tset, CommandLine::getValue("level").getString());
61        }
62    }
63
64    LevelManager::~LevelManager()
65    {
66        assert(singletonRef_s != 0);
67        singletonRef_s = 0;
68    }
69
70    void LevelManager::setConfigValues()
71    {
72        SetConfigValue(defaultLevelName_, "presentation_dm.oxw")
73            .description("Sets the preselection of the level in the main menu.");
74    }
75
76    void LevelManager::requestActivity(Level* level)
77    {
78        this->levels_s.push_back(level);
79        if (this->levels_s.size() == 1)
80            this->activateNextLevel();
81    }
82
83    void LevelManager::releaseActivity(Level* level)
84    {
85        if (this->levels_s.size() > 0)
86        {
87            if (this->levels_s.front() == level)
88            {
89                level->setActive(false);
90                this->levels_s.pop_front();
91                this->activateNextLevel();
92            }
93            else
94            {
95                for (std::list<Level*>::iterator it = this->levels_s.begin(); it != this->levels_s.end(); ++it)
96                    if ((*it) == level)
97                        this->levels_s.erase(it);
98            }
99        }
100    }
101
102    Level* LevelManager::getActiveLevel()
103    {
104        if (this->levels_s.size() > 0)
105            return this->levels_s.front();
106        else
107            return 0;
108    }
109
110    void LevelManager::activateNextLevel()
111    {
112        if (this->levels_s.size() > 0)
113        {
114            this->levels_s.front()->setActive(true);
115            for (std::map<unsigned int, PlayerInfo*>::const_iterator it = PlayerManager::getInstance().getClients().begin(); it != PlayerManager::getInstance().getClients().end(); ++it)
116                this->levels_s.front()->playerEntered(it->second);
117        }
118    }
119
120    void LevelManager::setDefaultLevel(const std::string& levelName)
121    {
122        ModifyConfigValue(defaultLevelName_, set, levelName);
123    }
124
125    const std::string& LevelManager::getDefaultLevel() const
126    {
127        return defaultLevelName_;
128    }
129
130    std::string LevelManager::getAvailableLevelListItem(unsigned int index) const
131    {
132        if (index >= availableLevels_.size())
133            return std::string();
134        else
135            return availableLevels_[index];
136    }
137
138    void LevelManager::compileAvailableLevelList()
139    {
140        availableLevels_.clear();
141
142        boost::filesystem::directory_iterator file(Core::getMediaPathString() + "levels");
143        boost::filesystem::directory_iterator end;
144
145        while (file != end)
146        {
147            if (!boost::filesystem::is_directory(*file) && file->string()[file->string().length()-1] != '~')
148            {
149                std::string filename = file->path().leaf();
150                if (filename.length() > 4)
151                    availableLevels_.push_back(filename.substr(0,filename.length()-4));
152            }
153            ++file;
154        }
155    }
156}
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