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source: code/branches/resource/src/orxonox/PawnManager.h @ 5315

Last change on this file since 5315 was 3366, checked in by rgrieder, 15 years ago

Derived all singletons implemented in a usual manner from orxonox::Singleton<T>.
This resolves inconsistencies with the singletonPtr_s variable in case of exceptions (asserts were being triggered then).
And while at it replaced singletonRef_s with singletonPtr_s for it to be less misleading (as fabian has already pointed out).

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _PawnManager_H__
30#define _PawnManager_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "util/Singleton.h"
35#include "interfaces/Tickable.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport PawnManager : protected Singleton<PawnManager>, public Tickable
40    {
41            friend class Singleton<PawnManager>;
42        public:
43            static void touch();
44
45            virtual void tick(float dt);
46
47        private:
48            PawnManager();
49            virtual ~PawnManager();
50
51            static PawnManager* singletonPtr_s;
52    };
53}
54
55#endif /* _PawnManager_H__ */
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