[1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2261] | 29 | /** |
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[3196] | 30 | @file |
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[2662] | 31 | @brief Implementation of the QuestManager class. |
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[2261] | 32 | */ |
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| 33 | |
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[2105] | 34 | #include "QuestManager.h" |
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| 35 | |
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[3196] | 36 | #include "util/Exception.h" |
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[1996] | 37 | #include "core/CoreIncludes.h" |
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[2105] | 38 | |
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[2993] | 39 | #include "objects/infos/PlayerInfo.h" |
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[3196] | 40 | #include "objects/infos/PlayerInfo.h" |
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| 41 | #include "overlays/GUIOverlay.h" |
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[2095] | 42 | #include "Quest.h" |
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| 43 | #include "QuestHint.h" |
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[3196] | 44 | #include "QuestItem.h" |
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[1996] | 45 | |
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[2662] | 46 | namespace orxonox |
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| 47 | { |
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[2911] | 48 | //! Pointer to the current (and single) instance of this class. |
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[3366] | 49 | /*static*/ QuestManager* QuestManager::singletonPtr_s = NULL; |
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[1996] | 50 | |
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[2261] | 51 | /** |
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| 52 | @brief |
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| 53 | Constructor. Registers the object. |
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[2911] | 54 | @todo |
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| 55 | Is inheriting from BaseObject proper? |
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[2261] | 56 | */ |
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[2911] | 57 | QuestManager::QuestManager() |
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[1996] | 58 | { |
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[2911] | 59 | RegisterRootObject(QuestManager); |
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[1996] | 60 | } |
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[2092] | 61 | |
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[2261] | 62 | /** |
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| 63 | @brief |
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| 64 | Destructor. |
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| 65 | */ |
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[1996] | 66 | QuestManager::~QuestManager() |
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| 67 | { |
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[2092] | 68 | |
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[1996] | 69 | } |
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| 70 | |
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| 71 | /** |
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| 72 | @brief |
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[2261] | 73 | Registers a Quest with the QuestManager to make it globally accessable. |
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| 74 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 75 | @param quest |
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[2261] | 76 | The Quest that is to be registered. |
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[1996] | 77 | @return |
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| 78 | Returns true if successful, false if not. |
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| 79 | */ |
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[2911] | 80 | bool QuestManager::registerQuest(Quest* quest) |
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[1996] | 81 | { |
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[2261] | 82 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. |
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[2068] | 83 | { |
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| 84 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; |
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| 85 | return false; |
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[2093] | 86 | } |
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[2092] | 87 | |
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[2261] | 88 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
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[2911] | 89 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. |
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[2092] | 90 | |
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[2261] | 91 | if(result.second) //!< If inserting was a success. |
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[2068] | 92 | { |
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| 93 | COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
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| 94 | return true; |
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[2093] | 95 | } |
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| 96 | else |
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| 97 | { |
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| 98 | COUT(2) << "Quest with the same id was already present." << std::endl; |
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| 99 | return false; |
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| 100 | } |
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[1996] | 101 | } |
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[2092] | 102 | |
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[1996] | 103 | /** |
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| 104 | @brief |
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| 105 | Registers a QuestHint with the QuestManager to make it globally accessable. |
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[2261] | 106 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 107 | @param hint |
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| 108 | The QuestHint to be registered. |
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| 109 | @return |
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| 110 | Returns true if successful, false if not. |
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| 111 | */ |
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[2911] | 112 | bool QuestManager::registerHint(QuestHint* hint) |
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[1996] | 113 | { |
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[2261] | 114 | if(hint == NULL) //!< Still not liking NULL-pointers. |
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[2068] | 115 | { |
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| 116 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; |
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| 117 | return false; |
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| 118 | } |
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[2092] | 119 | |
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[2261] | 120 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
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[2911] | 121 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. |
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[2092] | 122 | |
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[2261] | 123 | if(result.second) //!< If inserting was a success. |
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[2068] | 124 | { |
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| 125 | COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
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| 126 | return true; |
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[2093] | 127 | } |
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| 128 | else |
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| 129 | { |
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| 130 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
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| 131 | return false; |
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| 132 | } |
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[1996] | 133 | } |
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[2092] | 134 | |
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[1996] | 135 | /** |
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| 136 | @brief |
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[2261] | 137 | Finds a Quest with the given id. |
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[1996] | 138 | @param questId |
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[2261] | 139 | The id of the Quest sought for. |
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[1996] | 140 | @return |
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[2261] | 141 | Returns a pointer to the Quest with the input id. |
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| 142 | Returns NULL if there is no Quest with the given questId. |
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[2068] | 143 | @throws |
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| 144 | Throws an exception if the given questId is invalid. |
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[1996] | 145 | */ |
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[2911] | 146 | Quest* QuestManager::findQuest(const std::string & questId) |
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[1996] | 147 | { |
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[2261] | 148 | if(!QuestItem::isId(questId)) //!< Check vor validity of the given id. |
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[2093] | 149 | { |
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[2068] | 150 | ThrowException(Argument, "Invalid questId."); |
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[2093] | 151 | } |
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[2092] | 152 | |
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[1996] | 153 | Quest* quest; |
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[2911] | 154 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
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| 155 | if (it != this->questMap_.end()) //!< If the Quest is registered. |
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[2093] | 156 | { |
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| 157 | quest = it->second; |
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| 158 | } |
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| 159 | else |
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| 160 | { |
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| 161 | quest = NULL; |
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| 162 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
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| 163 | } |
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[2092] | 164 | |
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[2093] | 165 | return quest; |
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[1996] | 166 | |
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| 167 | } |
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[2092] | 168 | |
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[1996] | 169 | /** |
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| 170 | @brief |
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[2261] | 171 | Finds a QuestHint with the given id. |
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[1996] | 172 | @param hintId |
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[2261] | 173 | The id of the QuestHint sought for. |
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[1996] | 174 | @return |
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[2261] | 175 | Returns a pointer to the QuestHint with the input id. |
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| 176 | Returns NULL if there is no QuestHint with the given hintId. |
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[2068] | 177 | @throws |
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| 178 | Throws an exception if the given hintId is invalid. |
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[1996] | 179 | */ |
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[2911] | 180 | QuestHint* QuestManager::findHint(const std::string & hintId) |
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[1996] | 181 | { |
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[2261] | 182 | if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id. |
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[2093] | 183 | { |
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[2068] | 184 | ThrowException(Argument, "Invalid hintId."); |
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[2093] | 185 | } |
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[2092] | 186 | |
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[1996] | 187 | QuestHint* hint; |
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[2911] | 188 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
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| 189 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. |
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[2093] | 190 | { |
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| 191 | hint = it->second; |
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| 192 | } |
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| 193 | else |
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| 194 | { |
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| 195 | hint = NULL; |
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| 196 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
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| 197 | } |
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[2092] | 198 | |
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[2093] | 199 | return hint; |
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[1996] | 200 | |
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| 201 | } |
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| 202 | |
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[2993] | 203 | /** |
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| 204 | @brief |
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| 205 | |
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| 206 | @param name |
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| 207 | @return |
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| 208 | */ |
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[2963] | 209 | QuestContainer* QuestManager::getQuestTree(std::string & name) |
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| 210 | { |
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[3337] | 211 | GUIOverlay* gui = NULL; |
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| 212 | for (ObjectList<GUIOverlay>::iterator it = ObjectList<GUIOverlay>::begin(); it != ObjectList<GUIOverlay>::end(); ++it) |
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| 213 | if (it->getGUIName() == name) |
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| 214 | gui = *it; |
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[2092] | 215 | |
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[2963] | 216 | PlayerInfo* player; |
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| 217 | if(gui == NULL) |
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| 218 | { |
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[2993] | 219 | COUT(1) << "Error: No GUIOverlay with the given name '" << name << "' present." << std::endl; |
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[2963] | 220 | return NULL; |
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| 221 | } |
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[2993] | 222 | BaseObject* obj = gui->getOwner(); |
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| 223 | if(obj == NULL) |
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| 224 | { |
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| 225 | COUT(1) << "Error: GUIOverlay has no owner. " << std::endl; |
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| 226 | return NULL; |
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| 227 | } |
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[3325] | 228 | player = orxonox_cast<PlayerInfo*>(obj); |
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[2963] | 229 | |
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| 230 | QuestContainer* root = NULL; |
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| 231 | QuestContainer* current = NULL; |
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| 232 | |
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[2993] | 233 | std::list<Quest*>* rootQuests = new std::list<Quest*>(); |
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| 234 | getRootQuests(player, *rootQuests); |
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[2963] | 235 | |
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[2993] | 236 | for(std::list<Quest*>::iterator it = rootQuests->begin(); it != rootQuests->end(); it++) |
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[2963] | 237 | { |
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[2993] | 238 | QuestContainer* container = addSubQuest(*it, player); |
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[2963] | 239 | |
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| 240 | if(root == NULL) |
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| 241 | { |
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| 242 | root = container; |
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| 243 | } |
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| 244 | else |
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| 245 | { |
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| 246 | current->next = container; |
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| 247 | } |
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| 248 | |
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| 249 | current = container; |
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| 250 | |
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| 251 | } |
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| 252 | if(current != NULL) |
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| 253 | current->next = NULL; |
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| 254 | |
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[2993] | 255 | delete rootQuests; |
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[2963] | 256 | |
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| 257 | return root; |
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| 258 | } |
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| 259 | |
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[2993] | 260 | /** |
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| 261 | @brief |
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| 262 | |
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| 263 | @param player |
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| 264 | @param list |
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| 265 | @return |
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| 266 | */ |
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[2963] | 267 | void QuestManager::getRootQuests(const PlayerInfo* player, std::list<Quest*> & list) |
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| 268 | { |
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| 269 | for(std::map<std::string, Quest*>::iterator it=this->questMap_.begin(); it!=this->questMap_.end(); it++) |
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| 270 | { |
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| 271 | Quest* quest = (*it).second; |
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| 272 | if(quest->getParentQuest() == NULL && !quest->isInactive(player)) |
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| 273 | { |
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| 274 | list.push_back(quest); |
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| 275 | } |
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| 276 | } |
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| 277 | } |
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| 278 | |
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[2993] | 279 | /** |
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| 280 | @brief |
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| 281 | |
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| 282 | @param quest |
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| 283 | @param player |
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| 284 | @return |
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| 285 | */ |
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| 286 | QuestContainer* QuestManager::addSubQuest(Quest* quest, const PlayerInfo* player) |
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[2963] | 287 | { |
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[2993] | 288 | if(quest == NULL) |
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| 289 | return NULL; |
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| 290 | |
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| 291 | QuestContainer* container = new QuestContainer; |
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| 292 | container->description = quest->getDescription(); |
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| 293 | container->hint = addHints(quest, player); |
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| 294 | |
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| 295 | if(quest->isActive(player)) |
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| 296 | { |
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| 297 | container->status = "active"; |
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| 298 | } |
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| 299 | else if(quest->isCompleted(player)) |
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| 300 | { |
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| 301 | container->status = "completed"; |
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| 302 | } |
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| 303 | else if(quest->isFailed(player)) |
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| 304 | { |
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| 305 | container->status = "failed"; |
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| 306 | } |
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| 307 | else |
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| 308 | { |
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| 309 | container->status = ""; |
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[3349] | 310 | COUT(1) << "An error occurred. A Quest of un-specified status wanted to be displayed." << std::endl; |
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[2993] | 311 | } |
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| 312 | |
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| 313 | std::list<Quest*> quests = quest->getSubQuestList(); |
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[2963] | 314 | QuestContainer* current = NULL; |
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| 315 | QuestContainer* first = NULL; |
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| 316 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
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| 317 | { |
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| 318 | Quest* subQuest = *it; |
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| 319 | if(!subQuest->isInactive(player)) |
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| 320 | { |
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[2993] | 321 | QuestContainer* subContainer = addSubQuest(subQuest, player); |
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[2963] | 322 | |
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| 323 | if(first == NULL) |
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| 324 | { |
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[2993] | 325 | first = subContainer; |
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[2963] | 326 | } |
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| 327 | else |
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| 328 | { |
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[2993] | 329 | current->next = subContainer; |
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[2963] | 330 | } |
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| 331 | |
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[2993] | 332 | current = subContainer; |
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[2963] | 333 | } |
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| 334 | } |
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| 335 | if(current != NULL) |
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| 336 | current->next = NULL; |
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| 337 | container->subQuests = first; |
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| 338 | |
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[2993] | 339 | return container; |
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[2963] | 340 | } |
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| 341 | |
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[2993] | 342 | /** |
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| 343 | @brief |
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| 344 | |
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| 345 | @param quest |
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| 346 | @param player |
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| 347 | @return |
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| 348 | */ |
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| 349 | HintContainer* QuestManager::addHints(Quest* quest, const PlayerInfo* player) |
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[2963] | 350 | { |
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| 351 | HintContainer* current = NULL; |
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| 352 | HintContainer* first = NULL; |
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| 353 | |
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| 354 | std::list<QuestHint*> hints = quest->getHintsList(); |
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| 355 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
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| 356 | { |
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| 357 | if((*it)->isActive(player)) |
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| 358 | { |
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| 359 | HintContainer* hint = new HintContainer; |
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| 360 | hint->description = (*it)->getDescription(); |
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| 361 | |
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| 362 | if(first == NULL) |
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| 363 | { |
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| 364 | first = hint; |
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| 365 | } |
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| 366 | else |
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| 367 | { |
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| 368 | current->next = hint; |
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| 369 | } |
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| 370 | |
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| 371 | current = hint; |
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| 372 | } |
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| 373 | } |
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| 374 | |
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| 375 | if(current != NULL) |
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| 376 | current->next = NULL; |
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[2993] | 377 | return first; |
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[2963] | 378 | } |
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| 379 | |
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| 380 | |
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[1996] | 381 | } |
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