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source: code/branches/resource/src/orxonox/objects/weaponsystem/munitions/FusionMunition.cc @ 4725

Last change on this file since 4725 was 3196, checked in by rgrieder, 15 years ago

Merged pch branch back to trunk.

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Martin Polak
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "FusionMunition.h"
30#include "core/CoreIncludes.h"
31
32namespace orxonox
33{
34    CreateFactory(FusionMunition);
35
36    FusionMunition::FusionMunition(BaseObject* creator) : Munition(creator)
37    {
38        RegisterObject(FusionMunition);
39
40        this->maxMunitionPerMagazine_ = 10;
41        this->maxMagazines_ = 10;
42        this->magazines_ = 10;
43
44        this->bUseSeparateMagazines_ = true;
45        this->bStackMunition_ = false;
46        this->reloadTime_ = 1.0f;
47
48        this->bAllowMunitionRefilling_ = true;
49        this->bAllowMultiMunitionRemovementUnderflow_ = true;
50    }
51}
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