Last change
on this file since 5689 was
5689,
checked in by rgrieder, 15 years ago
|
Experimental support for OGRE v1.6 "Shoggoth".
I had to write a little script that removes all the "particle_system" keywords from the particle scripts. But since we can't write to the media folder and creating unique temporary folders is quite tedious, I derived from Ogre::Archive and created a little MemoryArchive that accepts those new particle scripts and feeds them back to the Ogre::ResourceGroupManager.
Also adjusted all particle scripts for the new script compiler (i.e. just added "particle_system" everywhere).
Note: It seems that overlays don't work anymore on Windows, compiling with MinGW.
|
-
Property svn:eol-style set to
native
|
File size:
779 bytes
|
Rev | Line | |
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[5689] | 1 | particle_system Examples/Water/Rain |
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[5352] | 2 | { |
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| 3 | material Examples/Droplet |
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| 4 | particle_width 100 |
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| 5 | particle_height 300 |
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| 6 | cull_each true |
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| 7 | quota 100 |
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| 8 | // Make common direction straight down (faster than self oriented) |
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| 9 | billboard_type oriented_common |
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| 10 | common_direction 0 -1 0 |
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| 11 | |
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| 12 | // Area emitter |
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| 13 | emitter Box |
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| 14 | { |
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| 15 | angle 0 |
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| 16 | emission_rate 20 |
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| 17 | time_to_live 5 |
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| 18 | direction 0 -1 0 |
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| 19 | velocity 1000 |
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| 20 | colour_range_start 0.3 1 0.3 |
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| 21 | colour_range_end 0.7 1 0.7 |
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| 22 | width 3000 |
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| 23 | height 3000 |
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| 24 | depth 0 |
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| 25 | } |
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| 26 | |
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| 27 | // Gravity |
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| 28 | affector LinearForce |
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| 29 | { |
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| 30 | force_vector 0 -1000 0 |
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| 31 | force_application add |
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| 32 | } |
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| 33 | |
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| 34 | } |
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| 35 | |
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