Last change
on this file since 5768 was
5689,
checked in by rgrieder, 15 years ago
|
Experimental support for OGRE v1.6 "Shoggoth".
I had to write a little script that removes all the "particle_system" keywords from the particle scripts. But since we can't write to the media folder and creating unique temporary folders is quite tedious, I derived from Ogre::Archive and created a little MemoryArchive that accepts those new particle scripts and feeds them back to the Ogre::ResourceGroupManager.
Also adjusted all particle scripts for the new script compiler (i.e. just added "particle_system" everywhere).
Note: It seems that overlays don't work anymore on Windows, compiling with MinGW.
|
-
Property svn:eol-style set to
native
|
File size:
779 bytes
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Line | |
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1 | particle_system Examples/Water/Rain |
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2 | { |
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3 | material Examples/Droplet |
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4 | particle_width 100 |
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5 | particle_height 300 |
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6 | cull_each true |
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7 | quota 100 |
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8 | // Make common direction straight down (faster than self oriented) |
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9 | billboard_type oriented_common |
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10 | common_direction 0 -1 0 |
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11 | |
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12 | // Area emitter |
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13 | emitter Box |
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14 | { |
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15 | angle 0 |
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16 | emission_rate 20 |
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17 | time_to_live 5 |
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18 | direction 0 -1 0 |
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19 | velocity 1000 |
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20 | colour_range_start 0.3 1 0.3 |
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21 | colour_range_end 0.7 1 0.7 |
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22 | width 3000 |
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23 | height 3000 |
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24 | depth 0 |
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25 | } |
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26 | |
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27 | // Gravity |
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28 | affector LinearForce |
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29 | { |
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30 | force_vector 0 -1000 0 |
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31 | force_application add |
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32 | } |
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33 | |
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34 | } |
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35 | |
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