Last change
on this file since 5739 was
5689,
checked in by rgrieder, 15 years ago
|
Experimental support for OGRE v1.6 "Shoggoth".
I had to write a little script that removes all the "particle_system" keywords from the particle scripts. But since we can't write to the media folder and creating unique temporary folders is quite tedious, I derived from Ogre::Archive and created a little MemoryArchive that accepts those new particle scripts and feeds them back to the Ogre::ResourceGroupManager.
Also adjusted all particle scripts for the new script compiler (i.e. just added "particle_system" everywhere).
Note: It seems that overlays don't work anymore on Windows, compiling with MinGW.
|
-
Property svn:eol-style set to
native
|
File size:
599 bytes
|
Line | |
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1 | particle_system Orxonox/shot1 |
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2 | { |
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3 | quota 5000 |
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4 | material PE/lensflare |
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5 | particle_width 3 |
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6 | particle_height 3 |
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7 | cull_each false |
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8 | renderer billboard |
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9 | billboard_type point |
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10 | |
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11 | emitter Cylinder |
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12 | { |
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13 | angle 0 |
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14 | colour 1 1 0 1 |
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15 | colour_range_start 1 1 0 1 |
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16 | colour_range_end 0.3 1 0.3 1 |
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17 | direction 0 1 0 |
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18 | emission_rate 260.9 |
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19 | position 0 0 0 |
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20 | velocity 120 |
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21 | velocity_min 120 |
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22 | velocity_max 120 |
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23 | time_to_live 2 |
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24 | time_to_live_min 2 |
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25 | time_to_live_max 2 |
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26 | duration 0.1 |
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27 | duration_min 0.1 |
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28 | duration_max 0.1 |
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29 | repeat_delay 0.5 |
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30 | repeat_delay_min 0.5 |
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31 | repeat_delay_max 0.5 |
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32 | width 0.5 |
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33 | height 0.5 |
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34 | depth 5 |
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35 | } |
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36 | } |
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