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source: code/branches/resource2/data/particle/thruster3.particle @ 5706

Last change on this file since 5706 was 5689, checked in by rgrieder, 15 years ago

Experimental support for OGRE v1.6 "Shoggoth".
I had to write a little script that removes all the "particle_system" keywords from the particle scripts. But since we can't write to the media folder and creating unique temporary folders is quite tedious, I derived from Ogre::Archive and created a little MemoryArchive that accepts those new particle scripts and feeds them back to the Ogre::ResourceGroupManager.
Also adjusted all particle scripts for the new script compiler (i.e. just added "particle_system" everywhere).

Note: It seems that overlays don't work anymore on Windows, compiling with MinGW.

  • Property svn:eol-style set to native
File size: 856 bytes
Line 
1particle_system Orxonox/thruster3
2{
3        quota   100
4        material        PE/bigFlame
5        particle_width  2
6        particle_height 2
7        cull_each       false
8        renderer        billboard
9        billboard_type  point
10
11        emitter HollowEllipsoid
12        {
13                angle   0
14                colour  0.493151 0.246575 0.0410959 1
15                colour_range_start      0.493151 0.246575 0.0410959 1
16                colour_range_end        0.684932 0.547945 0.315068 1
17                direction       -1 0 0
18                emission_rate   300
19                position        0 0 0
20                velocity        6
21                velocity_min    5
22                velocity_max    7
23                time_to_live    0.125
24                time_to_live_min        0.100
25                time_to_live_max        0.125
26                duration        0
27                duration_min    0
28                duration_max    0
29                repeat_delay    0
30                repeat_delay_min        0
31                repeat_delay_max        0
32                width   1
33                height  1
34                depth   2.8
35                inner_width     0.8
36                inner_height    0.8
37                inner_depth     0.8
38        }
39
40
41        affector ColourFader2
42        {
43                red1    0
44                green1  0
45                blue1   0
46                alpha1  0
47                red2    -0.2
48                green2  -0.5
49                blue2   -0.5
50                alpha2  0
51                state_change    0.1
52        }
53}
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