[3374] | 1 | <?lua |
---|
| 2 | include("overlay/hudtemplates3.oxo") |
---|
| 3 | include("overlay/stats.oxo") |
---|
| 4 | include("levels/templates/spaceship_assff.oxt") |
---|
| 5 | math.randomseed(344) |
---|
| 6 | ?> |
---|
| 7 | |
---|
| 8 | <Level |
---|
| 9 | name = "Physics" |
---|
| 10 | description = "Just a few tests" |
---|
| 11 | > |
---|
| 12 | <Scene |
---|
| 13 | ambientlight = "0.8, 0.8, 0.8" |
---|
| 14 | skybox = "Orxonox/skypanoramagen1" |
---|
| 15 | gravity = "0, -10, 0" |
---|
| 16 | > |
---|
| 17 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
---|
| 18 | |
---|
| 19 | <StaticEntity |
---|
| 20 | position = "0,0,0" |
---|
| 21 | name = "floor" |
---|
| 22 | collisionType = "static" |
---|
| 23 | friction = 1 |
---|
| 24 | > |
---|
| 25 | <attached> |
---|
| 26 | <Model position="0,0,0" scale=100 mesh="plane.mesh" /> |
---|
| 27 | <Model position="0,-0.0001,0" roll=180 scale=100 mesh="plane.mesh" /> |
---|
| 28 | </attached> |
---|
| 29 | <collisionShapes> |
---|
| 30 | <PlaneCollisionShape planeNormal="0,1,0" planeOffset=0 /> |
---|
| 31 | </collisionShapes> |
---|
| 32 | </StaticEntity> |
---|
| 33 | |
---|
| 34 | <MovableEntity |
---|
| 35 | position = "0,250,500" |
---|
| 36 | rotationaxis = "1, 1, 1" |
---|
| 37 | rotationrate = 360 |
---|
| 38 | velocity = "0, 0, -80" |
---|
| 39 | name = "ship" |
---|
| 40 | collisionType = "dynamic" |
---|
| 41 | friction = 0.5 |
---|
| 42 | mass = 500 |
---|
| 43 | restitution = 0 |
---|
| 44 | > |
---|
| 45 | <attached> |
---|
| 46 | <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> |
---|
| 47 | <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
---|
| 48 | <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> |
---|
| 49 | |
---|
| 50 | <!--Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> |
---|
| 51 | <Model position="0,0,0" scale3D="10, 3, 5" mesh="cube.mesh" /> |
---|
| 52 | <Model position="13,-1.3,0" scale3D="3, 1, 2" mesh="cube.mesh" /> |
---|
| 53 | <Model position="-13,-1.3,0" scale3D="3, 1, 2" mesh="cube.mesh" /> |
---|
| 54 | <Model position="0,0,7" scale3D="3, 2, 2" mesh="cube.mesh" /> |
---|
| 55 | <Model position="0,0.1,-11" scale3D="2.2, 1.8, 6" mesh="cube.mesh" /> |
---|
| 56 | <Model position="0,0.1,-19" scale3D="1.4, 1, 2" mesh="cube.mesh" /--> |
---|
| 57 | </attached> |
---|
| 58 | <collisionShapes> |
---|
| 59 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
---|
| 60 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
---|
| 61 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
---|
| 62 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
---|
| 63 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
---|
| 64 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
---|
| 65 | </collisionShapes> |
---|
| 66 | </MovableEntity> |
---|
| 67 | |
---|
| 68 | <?lua |
---|
| 69 | for i = -20, 20, 8 |
---|
| 70 | do |
---|
| 71 | for i2 = -20, 20, 8 |
---|
| 72 | do |
---|
| 73 | for i3 = -20, 20, 8 |
---|
| 74 | do ?> |
---|
| 75 | <MovableEntity |
---|
| 76 | position="<?lua print(i)?>, <?lua print(i3 + 250)?>, <?lua print(i2) ?>" |
---|
| 77 | collisionType = "dynamic" |
---|
| 78 | mass = 1 |
---|
| 79 | restitution = 0 |
---|
| 80 | friction = 0.5 |
---|
| 81 | > |
---|
| 82 | <attached> |
---|
| 83 | <Model position="0,0,0" scale=2 mesh="cube.mesh" /> |
---|
| 84 | </attached> |
---|
| 85 | <collisionShapes> |
---|
| 86 | <BoxCollisionShape halfExtents="2, 2, 2" /> |
---|
| 87 | </collisionShapes> |
---|
| 88 | </MovableEntity> |
---|
| 89 | <?lua |
---|
| 90 | end |
---|
| 91 | end |
---|
| 92 | end |
---|
| 93 | ?> |
---|
| 94 | |
---|
| 95 | <ParticleSpawner position="-100,170,30" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> |
---|
| 96 | <events> |
---|
| 97 | <spawn> |
---|
| 98 | <EventTrigger delay=1> |
---|
| 99 | <events> |
---|
| 100 | <trigger> |
---|
| 101 | <SpawnPoint position="-100,170,30" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
---|
| 102 | </trigger> |
---|
| 103 | </events> |
---|
| 104 | </EventTrigger> |
---|
| 105 | </spawn> |
---|
| 106 | </events> |
---|
| 107 | </ParticleSpawner> |
---|
| 108 | </Scene> |
---|
| 109 | </Level> |
---|