[3374] | 1 | <?lua |
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| 2 | include("overlay/hudtemplates3.oxo") |
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| 3 | include("overlay/stats.oxo") |
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| 4 | include("levels/templates/spaceship_assff.oxt") |
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| 5 | include("levels/templates/spaceship_H2.oxt") |
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| 6 | include("levels/templates/spaceship_pirate.oxt") |
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| 7 | ?> |
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| 8 | |
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| 9 | <Level |
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| 10 | name = "Presentation09" |
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| 11 | description = "presentation level for Orxonox Convention X" |
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| 12 | gametype = TeamDeathmatch |
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| 13 | > |
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| 14 | <Scene |
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| 15 | ambientlight = "0.5, 0.5, 0.5" |
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| 16 | skybox = "Orxonox/skypanoramagen2" |
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| 17 | > |
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| 18 | <Light type=directional position="0,0,0" direction="0.683, 0.289, 0.670" diffuse="1.0, 1.0, 1.0, 1.0" specular="1.0, 1.0, 1.0, 1.0" /> |
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| 19 | |
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| 20 | <Template name="JumpItem" baseclass="Jump"> |
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| 21 | <Jump velocity="0,0,-1000" jumpsAvailable="4" guiImage="jumpturbinepickup.jpg" guiText="Jump" /> |
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| 22 | </Template> |
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| 23 | <Template name="HealthImmediateItem" baseclass="HealthImmediate"> |
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| 24 | <HealthImmediate recoveredHealth="100" guiImage="decal.jpg" guiText="Health" /> |
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| 25 | </Template> |
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| 26 | <Template name="HealthUsableItem" baseclass="HealthUsable"> |
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| 27 | <HealthImmediate recoveredHealth="80" guiImage="goldwrenchpickup.jpg" guiText="Health" /> |
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| 28 | </Template> |
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| 29 | |
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| 30 | <SpawnPoint position="-3800, 2500, 1500" direction="-0.683, -0.289, -0.670" spawnclass=SpaceShip pawndesign=spaceshipassff2 /> |
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| 31 | |
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| 32 | <SpaceShip position="-3900,3000,1000"> |
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| 33 | <templates> |
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| 34 | <Template link=spaceshipHtwo/> |
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| 35 | </templates> |
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| 36 | <controller> |
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| 37 | <WaypointPatrolController alertnessradius=100 team=0> |
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| 38 | <waypoints> |
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| 39 | <StaticEntity position="-3850,2800,1450" /> |
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| 40 | </waypoints> |
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| 41 | </WaypointPatrolController> |
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| 42 | </controller> |
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| 43 | </SpaceShip> |
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| 44 | |
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| 45 | <SpaceShip position="-4100,2600,1600"> |
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| 46 | <templates> |
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| 47 | <Template link=spaceshipHtwo/> |
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| 48 | </templates> |
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| 49 | <controller> |
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| 50 | <WaypointPatrolController alertnessradius=100 team=0> |
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| 51 | <waypoints> |
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| 52 | <StaticEntity position="-3850,2800,1450" /> |
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| 53 | </waypoints> |
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| 54 | </WaypointPatrolController> |
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| 55 | </controller> |
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| 56 | </SpaceShip> |
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| 57 | |
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| 58 | <SpaceShip position="-4000,2500,1500"> |
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| 59 | <templates> |
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| 60 | <Template link=spaceshipHtwo/> |
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| 61 | </templates> |
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| 62 | <controller> |
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| 63 | <WaypointPatrolController alertnessradius=100 team=0> |
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| 64 | <waypoints> |
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| 65 | <StaticEntity position="-3850,2800,1450" /> |
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| 66 | </waypoints> |
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| 67 | </WaypointPatrolController> |
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| 68 | </controller> |
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| 69 | </SpaceShip> |
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| 70 | |
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| 71 | <SpaceShip position="-4100,2700,1500"> |
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| 72 | <templates> |
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| 73 | <Template link=spaceshipHtwo/> |
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| 74 | </templates> |
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| 75 | <controller> |
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| 76 | <WaypointPatrolController alertnessradius=100 team=0 /> |
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| 77 | </controller> |
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| 78 | </SpaceShip> |
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| 79 | |
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| 80 | <SpaceShip position="-4150,2750,1550"> |
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| 81 | <templates> |
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| 82 | <Template link=spaceshipHtwo/> |
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| 83 | </templates> |
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| 84 | <controller> |
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| 85 | <WaypointPatrolController alertnessradius=100 team=0 /> |
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| 86 | </controller> |
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| 87 | </SpaceShip> |
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| 88 | |
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| 89 | <PickupSpawner item="JumpItem" triggerDistance="20" respawnTime="10000" position="-3800, 2500, 1500"> |
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| 90 | <attached> |
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| 91 | <!--<Model mesh="jumpthrust.mesh" scale="1.0" /> |
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| 92 | <Billboard material="Examples/Flare" colour="0.5, 1.0, 0.3" scale="0.5" />--> |
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| 93 | </attached> |
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| 94 | </PickupSpawner> |
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| 95 | |
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| 96 | <PickupSpawner item="HealthUsableItem" triggerDistance="20" respawnTime="10000" position="-4150,2750,1550"> |
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| 97 | <attached> |
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| 98 | <Model mesh="gwrench.mesh" scale="1.0" /> |
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| 99 | <Billboard material="Examples/Flare" colour="0.3, 0.8, 1.0" scale="0.5" /> |
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| 100 | </attached> |
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| 101 | </PickupSpawner> |
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| 102 | |
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| 103 | <PickupSpawner item="HealthImmediateItem" triggerDistance="20" respawnTime="3" position="2300, 4300, 2400"> |
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| 104 | <attached> |
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| 105 | <Model mesh="gwrench.mesh" scale="1.0" /> |
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| 106 | <Billboard material="Examples/Flare" colour="0.9, 1.0, 0.1" scale="0.5" /> |
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| 107 | </attached> |
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| 108 | </PickupSpawner> |
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| 109 | |
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| 110 | <Billboard position="-2500, 2400, 1500" material="Examples/Flare" /> |
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| 111 | <EventDispatcher> |
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| 112 | <targets> |
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| 113 | <EventTarget name=pirates /> |
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| 114 | </targets> |
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| 115 | <events> |
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| 116 | <activity> |
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| 117 | <DistanceTrigger position="-2500, 2400, 1500" distance=250 target="SpaceShip" stayactive=true /> |
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| 118 | </activity> |
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| 119 | </events> |
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| 120 | </EventDispatcher> |
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| 121 | |
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| 122 | <?lua |
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| 123 | for i = 1, 10, 1 |
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| 124 | do |
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| 125 | ?> |
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| 126 | <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>"> |
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| 127 | <templates> |
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| 128 | <Template link=spaceshippirate /> |
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| 129 | </templates> |
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| 130 | <controller> |
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| 131 | <WaypointPatrolController name=pirates alertnessradius=1000 team=1 active=false> |
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| 132 | <waypoints> |
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| 133 | <StaticEntity position="3100, 2000, 1500" /> |
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| 134 | </waypoints> |
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| 135 | </WaypointPatrolController> |
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| 136 | </controller> |
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| 137 | </SpaceShip> |
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| 138 | <?lua |
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| 139 | end |
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| 140 | ?> |
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| 141 | |
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| 142 | <?lua |
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| 143 | for i = 1, 12, 1 |
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| 144 | do |
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| 145 | ?> |
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| 146 | <SpaceShip position="<?lua print(2800 + math.random() * 2000 - 1000) ?>,<?lua print(2500+ math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>" > |
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| 147 | <templates> |
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| 148 | <Template link=spaceshipassff /> |
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| 149 | </templates> |
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| 150 | <controller> |
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| 151 | <WaypointPatrolController alertnessradius=1000 team=0> |
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| 152 | <waypoints> |
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| 153 | <StaticEntity position="<?lua print(2800 + math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>,<?lua print(1500 + math.random() * 1000 - 500) ?>" /> |
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| 154 | </waypoints> |
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| 155 | </WaypointPatrolController> |
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| 156 | </controller> |
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| 157 | </SpaceShip> |
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| 158 | <?lua |
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| 159 | end |
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| 160 | ?> |
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| 161 | |
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| 162 | <Billboard position="2300, 4400, 2500" material="Examples/Flare" /> |
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| 163 | <EventDispatcher> |
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| 164 | <targets> |
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| 165 | <EventTarget name=attacker /> |
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| 166 | </targets> |
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| 167 | <events> |
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| 168 | <activity> |
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| 169 | <DistanceTrigger position="2300, 4400, 2500" distance=50 target="SpaceShip" stayactive=true /> |
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| 170 | </activity> |
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| 171 | </events> |
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| 172 | </EventDispatcher> |
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| 173 | |
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| 174 | <?lua |
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| 175 | for i = 1, 12, 1 |
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| 176 | do |
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| 177 | ?> |
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| 178 | <SpaceShip position="<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(4800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>" > |
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| 179 | <templates> |
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| 180 | <Template link=spaceshipassff /> |
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| 181 | </templates> |
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| 182 | <controller> |
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| 183 | <WaypointPatrolController name=attacker alertnessradius=1000 team=0 active=false> |
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| 184 | <waypoints> |
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| 185 | <StaticEntity position="<?lua print(2800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(1500 + math.random() * 500 - 250) ?>" /> |
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| 186 | <StaticEntity position="<?lua print(5000 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>" /> |
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| 187 | <StaticEntity position="<?lua print(7500 + math.random() * 500 - 250) ?>,<?lua print(-2500 + math.random() * 500 - 250) ?>,<?lua print(-1500 + math.random() * 500 - 250) ?>" /> |
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| 188 | </waypoints> |
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| 189 | </WaypointPatrolController> |
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| 190 | </controller> |
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| 191 | </SpaceShip> |
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| 192 | <?lua |
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| 193 | end |
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| 194 | ?> |
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| 195 | |
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| 196 | <StaticEntity position="2800, 2500, 2500"> |
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| 197 | <attached> |
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| 198 | <CheckPoint /> |
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| 199 | <Model position="400, 0, 0" scale="40" mesh="DuBall2.mesh"/> |
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| 200 | <Model position="-400, 0, 0" scale="40" mesh="DuBall1.mesh"/> |
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| 201 | </attached> |
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| 202 | </StaticEntity> |
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| 203 | <!-- |
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| 204 | <Destroyer position="6500, -2000, -1000" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=500> |
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| 205 | <attached> |
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| 206 | <CheckPoint /> |
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| 207 | <Model position="0,0,0" scale="5" mesh="Carrier.mesh"/> |
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| 208 | <Backlight |
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| 209 | mainstate=activity |
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| 210 | active=false |
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| 211 | scale=0.4 |
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| 212 | name=bltest |
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| 213 | position=" 7.6, 0, 6" |
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| 214 | colour="0.2, 0.65, 1.0, 1.0" |
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| 215 | width=15 |
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| 216 | length=1500 |
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| 217 | lifetime=2 |
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| 218 | elements=50 |
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| 219 | trailmaterial="Trail/backlighttrail" |
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| 220 | turnontime=1 |
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| 221 | turnofftime=1 |
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| 222 | material="Flares/ThrusterFlare1" |
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| 223 | /> |
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| 224 | </attached> |
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| 225 | <collisionShapes> |
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| 226 | <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> |
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| 227 | <BoxCollisionShape position="95,75,-16" halfExtents="70, 10, 12" /> |
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| 228 | <BoxCollisionShape position="95,-75,-16" halfExtents="70, 10, 12" /> |
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| 229 | <BoxCollisionShape position="77,47,30" halfExtents="110, 2, 30" /> |
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| 230 | <BoxCollisionShape position="77,-47,30" halfExtents="110, 2, 30" /> |
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| 231 | <BoxCollisionShape position="77,0,50" halfExtents="110, 45, 6" /> |
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| 232 | <BoxCollisionShape position="167,0,70" halfExtents="17, 20, 20" /> |
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| 233 | </collisionShapes> |
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| 234 | </Destroyer> |
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| 235 | --> |
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| 236 | <Destroyer |
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| 237 | position = "6500,-2000,-1000" |
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| 238 | collisionType = dynamic |
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| 239 | mass = 100000 |
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| 240 | angularDamping = 0.9999999 |
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| 241 | health = 1000 |
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| 242 | maxhealth = 1000 |
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| 243 | initialhealth = 1000 |
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| 244 | > |
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| 245 | <controller> |
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| 246 | <WaypointPatrolController team=1 /> |
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| 247 | </controller> |
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| 248 | <attached> |
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| 249 | <Model mesh="Carrier.mesh" scale="5" /> |
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| 250 | <Backlight |
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| 251 | mainstate=activity |
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| 252 | active=false |
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| 253 | scale=0.4 |
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| 254 | name=bltest |
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| 255 | position=" 7.6, 0, 6" |
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| 256 | colour="0.2, 0.65, 1.0, 1.0" |
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| 257 | width=15 |
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| 258 | length=1500 |
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| 259 | lifetime=2 |
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| 260 | elements=50 |
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| 261 | trailmaterial="Trail/backlighttrail" |
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| 262 | turnontime=1 |
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| 263 | turnofftime=1 |
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| 264 | material="Flares/ThrusterFlare1" |
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| 265 | /> |
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| 266 | <?lua for i=0,8,1 do ?> |
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| 267 | <BlinkingBillboard |
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| 268 | position="<?lua print(200-270/8*i)?> ,15,2" |
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| 269 | material="Examples/Flare" |
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| 270 | colour="1.0, 0.5, 0.3" |
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| 271 | phase=<?lua print(-360/8*i)?> |
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| 272 | amplitude=0.1 |
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| 273 | frequency=0.5 |
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| 274 | quadratic=1 |
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| 275 | /> |
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| 276 | |
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| 277 | <BlinkingBillboard |
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| 278 | position="<?lua print(200-270/8*i)?>,-15,2" |
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| 279 | material="Examples/Flare" |
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| 280 | colour="1.0, 0.5, 0.3" |
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| 281 | phase=<?lua print(-360/8*i)?> |
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| 282 | amplitude=0.1 |
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| 283 | frequency=0.5 |
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| 284 | quadratic=1 |
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| 285 | /> |
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| 286 | <?lua end ?> |
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| 287 | |
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| 288 | <Backlight |
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| 289 | scale=1 |
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| 290 | position=" 169, 75, -15" |
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| 291 | colour="1, 0.85, 0.5, 0.5" |
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| 292 | width=40 |
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| 293 | length=1000 |
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| 294 | lifetime=5 |
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| 295 | elements=15 |
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| 296 | trailmaterial="Trail/backlighttrail" |
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| 297 | material="Examples/Flare" |
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| 298 | /> |
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| 299 | <Backlight |
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| 300 | scale=1 |
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| 301 | position=" 169, -75, -15" |
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| 302 | colour="1, 0.85, 0.5, 0.5" |
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| 303 | width=40 |
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| 304 | length=1000 |
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| 305 | lifetime=5 |
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| 306 | elements=15 |
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| 307 | trailmaterial="Trail/backlighttrail" |
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| 308 | material="Examples/Flare" /> |
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| 309 | </attached> |
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| 310 | <collisionShapes> |
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| 311 | <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> |
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| 312 | <BoxCollisionShape position="95,75,-16" halfExtents="70, 10, 12" /> |
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| 313 | <BoxCollisionShape position="95,-75,-16" halfExtents="70, 10, 12" /> |
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| 314 | <BoxCollisionShape position="77,47,30" halfExtents="110, 2, 30" /> |
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| 315 | <BoxCollisionShape position="77,-47,30" halfExtents="110, 2, 30" /> |
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| 316 | <BoxCollisionShape position="77,0,50" halfExtents="110, 45, 6" /> |
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| 317 | <BoxCollisionShape position="167,0,70" halfExtents="17, 20, 20" /> |
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| 318 | </collisionShapes> |
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| 319 | </Destroyer> |
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| 320 | |
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| 321 | <?lua |
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| 322 | for i = 1, 10, 1 |
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| 323 | do |
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| 324 | ?> |
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| 325 | <SpaceShip position="<?lua print(6200 + math.random() * 2000 - 1000) ?>,<?lua print(-1500 + math.random() * 1000 - 500) ?>,<?lua print(-700 + math.random() * 1000 - 500) ?>" > |
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| 326 | <templates> |
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| 327 | <Template link=spaceshippirate /> |
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| 328 | </templates> |
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| 329 | <controller> |
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| 330 | <WaypointPatrolController alertnessradius=1000 team=1> |
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| 331 | <waypoints> |
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| 332 | <StaticEntity position="<?lua print(6000 + math.random() * 1000 - 500) ?>,<?lua print(-2000 + math.random() * 1000 - 500) ?>,<?lua print(-1000 + math.random() * 1000 - 500) ?>" /> |
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| 333 | </waypoints> |
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| 334 | </WaypointPatrolController> |
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| 335 | </controller> |
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| 336 | </SpaceShip> |
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| 337 | <?lua |
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| 338 | end |
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| 339 | ?> |
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| 340 | |
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| 341 | <?lua |
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| 342 | for i = 1, 200, 1 |
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| 343 | do |
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| 344 | x = math.random() * 100 + (i-70) * 100 |
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| 345 | y = math.random() * 3000 - 1500 |
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| 346 | z = math.random() * 3000 - 1500 + (i-100) * 10 |
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| 347 | s = math.random() * 60 + 30 |
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| 348 | ?> |
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| 349 | |
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| 350 | <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> |
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| 351 | <attached> |
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| 352 | <Model position="0,0,0" scale=<?lua print(s) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 353 | </attached> |
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| 354 | </MovableEntity> |
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| 355 | <?lua |
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| 356 | end |
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| 357 | ?> |
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| 358 | |
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| 359 | <?lua |
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| 360 | elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} |
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| 361 | sizes = {4, 4, 4, 4, 4, 10, 20} |
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| 362 | elements.length = function() |
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| 363 | return table.getn(elements) |
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| 364 | end |
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| 365 | for i = 1, 150, 1 |
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| 366 | do |
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| 367 | x = math.random() * 750 - 4500 |
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| 368 | y = math.random() * 1000 + 2000 |
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| 369 | z = math.random() * 500 + 1000 |
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| 370 | e = math.floor(math.random()*elements.length()+1) |
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| 371 | ?> |
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| 372 | |
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| 373 | <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> |
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| 374 | <attached> |
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| 375 | <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> |
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| 376 | </attached> |
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| 377 | </MovableEntity> |
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| 378 | <?lua |
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| 379 | end |
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| 380 | ?> |
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| 381 | |
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| 382 | </Scene> |
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| 383 | </Level> |
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