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source: code/branches/resource2/src/orxonox/tools/ParticleInterface.h @ 3607

Last change on this file since 3607 was 3370, checked in by rgrieder, 15 years ago

Merged resource branch back to the trunk. Changes:

  • Automated graphics loading by evaluating whether a GameState requires it
  • Using native Tcl library (x3n)

Windows users: Update your dependency package!

  • Property svn:eol-style set to native
File size: 4.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ParticleInterface_H__
30#define _ParticleInterface_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "util/OgreForwardRefs.h"
35#include "interfaces/TimeFactorListener.h"
36
37#define getAllEmitters() \
38  storeThisAsCurrentParticleInterface(); \
39  for (unsigned int i = 0; i < ParticleInterface::getCurrentParticleInterface()->getNumEmitters(); ++i) \
40    ParticleInterface::getCurrentParticleInterface()->getEmitter(i)
41
42namespace orxonox
43{
44    class _OrxonoxExport ParticleInterface : public TimeFactorListener
45    {
46        public:
47            ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::Value detaillevel);
48            virtual ~ParticleInterface();
49            void setConfigValues();
50
51            inline Ogre::ParticleSystem* getParticleSystem()
52                { return this->particleSystem_; }
53
54            Ogre::ParticleEmitter* createNewEmitter();
55            Ogre::ParticleEmitter* getEmitter(unsigned int emitterNr) const;
56            void removeEmitter(unsigned int emitterNr);
57            void removeAllEmitters();
58            unsigned int getNumEmitters() const;
59
60            Ogre::ParticleAffector* addAffector(const std::string& name);
61            Ogre::ParticleAffector* getAffector(unsigned int affectorNr);
62            void removeAffector(unsigned int affectorNr);
63            void removeAllAffectors();
64            unsigned int getNumAffectors() const;
65
66            inline float getSpeedFactor() const
67                { return this->speedFactor_; }
68            void setSpeedFactor(float factor);
69            bool getKeepParticlesInLocalSpace() const;
70            void setKeepParticlesInLocalSpace(bool keep);
71
72            void setEnabled(bool enable);
73            inline bool isEnabled() const
74                { return this->bEnabled_; }
75
76            void setVisible(bool visible);
77            inline bool isVisible() const
78                { return this->bVisible_; }
79
80            void setDetailLevel(unsigned int level);
81
82            inline void storeThisAsCurrentParticleInterface()
83                { ParticleInterface::currentParticleInterface_s = this; }
84            inline static ParticleInterface* getCurrentParticleInterface()
85                { return ParticleInterface::currentParticleInterface_s; }
86
87        protected:
88            virtual void changedTimeFactor(float factor_new, float factor_old);
89
90        private:
91            void updateVisibility();
92            void detailLevelChanged();
93
94            Ogre::ParticleSystem*     particleSystem_;
95            Ogre::SceneManager*       scenemanager_;
96            bool                      bVisible_;
97            bool                      bEnabled_;
98            bool                      bAllowedByLOD_;
99            unsigned int              detaillevel_;       //!< Detail level of this particle effect (0: off, 1: low, 2: normal, 3: high)
100            float                     speedFactor_;
101
102            // config values
103            unsigned int              globalDetailLevel_; //!< Global maximum detail level of particle effects (0: off, 1: low, 2: normal, 3: high)
104
105            static ParticleInterface* currentParticleInterface_s;
106            static unsigned int       counter_s;
107    };
108}
109
110#endif /* _ParticleInterface_H__ */
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