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source: code/branches/resource3/src/core/GraphicsManager.cc @ 5680

Last change on this file since 5680 was 5679, checked in by rgrieder, 15 years ago

Merged revision 5641 to resource3:

  • Prepared build system for an external media directory.
  • Property svn:eol-style set to native
File size: 14.0 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of an partial interface to Ogre.
34*/
35
36#include "GraphicsManager.h"
37
38#include <fstream>
39#include <boost/filesystem.hpp>
40
41#include <OgreConfigFile.h>
42#include <OgreFrameListener.h>
43#include <OgreRoot.h>
44#include <OgreLogManager.h>
45#include <OgreException.h>
46#include <OgreRenderWindow.h>
47#include <OgreRenderSystem.h>
48#include <OgreViewport.h>
49#include <OgreWindowEventUtilities.h>
50
51#include "SpecialConfig.h"
52#include "util/Exception.h"
53#include "util/StringUtils.h"
54#include "util/SubString.h"
55#include "Clock.h"
56#include "ConsoleCommand.h"
57#include "ConfigValueIncludes.h"
58#include "CoreIncludes.h"
59#include "Core.h"
60#include "Game.h"
61#include "GameMode.h"
62#include "WindowEventListener.h"
63
64namespace orxonox
65{
66    class OgreWindowEventListener : public Ogre::WindowEventListener
67    {
68    public:
69        void windowResized     (Ogre::RenderWindow* rw)
70            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
71        void windowFocusChange (Ogre::RenderWindow* rw)
72            { orxonox::WindowEventListener::changeWindowFocus(); }
73        void windowClosed      (Ogre::RenderWindow* rw)
74            { orxonox::Game::getInstance().stop(); }
75        void windowMoved       (Ogre::RenderWindow* rw)
76            { orxonox::WindowEventListener::moveWindow(); }
77    };
78
79    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
80
81    /**
82    @brief
83        Non-initialising constructor.
84    */
85    GraphicsManager::GraphicsManager(bool bLoadRenderer)
86        : ogreWindowEventListener_(new OgreWindowEventListener())
87        , renderWindow_(0)
88        , viewport_(0)
89    {
90        RegisterObject(GraphicsManager);
91
92        this->setConfigValues();
93
94        // Ogre setup procedure (creating Ogre::Root)
95        this->loadOgreRoot();
96        // load all the required plugins for Ogre
97        this->loadOgrePlugins();
98        // read resource declaration file
99        this->declareResources();
100
101        if (bLoadRenderer)
102            this->upgradeToGraphics();
103    }
104
105    /**
106    @brief
107        Destruction is done by the member scoped_ptrs.
108    */
109    GraphicsManager::~GraphicsManager()
110    {
111    }
112
113    void GraphicsManager::setConfigValues()
114    {
115        SetConfigValue(resourceFile_,    "resources.cfg")
116            .description("Location of the resources file in the data path.");
117        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
118            .description("Location of the Ogre config file");
119        SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory)
120            .description("Folder where the Ogre plugins are located.");
121        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
122            .description("Comma separated list of all plugins to load.");
123        SetConfigValue(ogreLogFile_,     "ogre.log")
124            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
125        SetConfigValue(ogreLogLevelTrivial_ , 5)
126            .description("Corresponding orxonox debug level for ogre Trivial");
127        SetConfigValue(ogreLogLevelNormal_  , 4)
128            .description("Corresponding orxonox debug level for ogre Normal");
129        SetConfigValue(ogreLogLevelCritical_, 2)
130            .description("Corresponding orxonox debug level for ogre Critical");
131    }
132
133    /**
134    @brief
135        Loads the renderer and creates the render window if not yet done so.
136    @remarks
137        This operation is irreversible without recreating the GraphicsManager!
138        So if it throws you HAVE to recreate the GraphicsManager!!!
139        It therefore offers almost no exception safety.
140    */
141    void GraphicsManager::upgradeToGraphics()
142    {
143        if (renderWindow_ == NULL)
144        {
145            // Reads the ogre config and creates the render window
146            this->loadRenderer();
147            this->initialiseResources();
148        }
149    }
150
151    /**
152    @brief
153        Creates the Ogre Root object and sets up the ogre log.
154    */
155    void GraphicsManager::loadOgreRoot()
156    {
157        COUT(3) << "Setting up Ogre..." << std::endl;
158
159        if (ogreConfigFile_ == "")
160        {
161            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
162            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
163        }
164        if (ogreLogFile_ == "")
165        {
166            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
167            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
168        }
169
170        boost::filesystem::path ogreConfigFilepath(Core::getConfigPath() / this->ogreConfigFile_);
171        boost::filesystem::path ogreLogFilepath(Core::getLogPath() / this->ogreLogFile_);
172
173        // create a new logManager
174        // Ogre::Root will detect that we've already created a Log
175        ogreLogger_.reset(new Ogre::LogManager());
176        COUT(4) << "Ogre LogManager created" << std::endl;
177
178        // create our own log that we can listen to
179        Ogre::Log *myLog;
180        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
181        COUT(4) << "Ogre Log created" << std::endl;
182
183        myLog->setLogDetail(Ogre::LL_BOREME);
184        myLog->addListener(this);
185
186        COUT(4) << "Creating Ogre Root..." << std::endl;
187
188        // check for config file existence because Ogre displays (caught) exceptions if not
189        if (!boost::filesystem::exists(ogreConfigFilepath))
190        {
191            // create a zero sized file
192            std::ofstream creator;
193            creator.open(ogreConfigFilepath.string().c_str());
194            creator.close();
195        }
196
197        // Leave plugins file empty. We're going to do that part manually later
198        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
199
200        COUT(3) << "Ogre set up done." << std::endl;
201    }
202
203    void GraphicsManager::loadOgrePlugins()
204    {
205        // just to make sure the next statement doesn't segfault
206        if (ogrePluginsDirectory_ == "")
207            ogrePluginsDirectory_ = ".";
208
209        boost::filesystem::path folder(ogrePluginsDirectory_);
210        // Do some SubString magic to get the comma separated list of plugins
211        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '(', ')', false, '\0');
212        // Use backslash paths on Windows! file_string() already does that though.
213        for (unsigned int i = 0; i < plugins.size(); ++i)
214            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
215    }
216
217    void GraphicsManager::declareResources()
218    {
219        CCOUT(4) << "Declaring Resources" << std::endl;
220        //TODO: Specify layout of data file and maybe use xml-loader
221        //TODO: Work with ressource groups (should be generated by a special loader)
222
223        if (resourceFile_ == "")
224        {
225            COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl;
226            ModifyConfigValue(resourceFile_, tset, "resources.cfg");
227        }
228
229        // Load resource paths from data file using configfile ressource type
230        Ogre::ConfigFile cf;
231        try
232        {
233            cf.load((Core::getExternalMediaPath() / resourceFile_).string());
234        }
235        catch (...)
236        {
237            //COUT(1) << ex.getFullDescription() << std::endl;
238            COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl;
239            throw;
240        }
241
242        // Go through all sections & settings in the file
243        Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
244
245        std::string secName, typeName, archName;
246        while (seci.hasMoreElements())
247        {
248            try
249            {
250                secName = seci.peekNextKey();
251                Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
252                Ogre::ConfigFile::SettingsMultiMap::iterator i;
253                for (i = settings->begin(); i != settings->end(); ++i)
254                {
255                    typeName = i->first; // for instance "FileSystem" or "Zip"
256                    archName = i->second; // name (and location) of archive
257
258                    Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
259                        (Core::getExternalMediaPath() / archName).string(), typeName, secName);
260                }
261            }
262            catch (Ogre::Exception& ex)
263            {
264                COUT(1) << ex.getFullDescription() << std::endl;
265            }
266        }
267    }
268
269    void GraphicsManager::loadRenderer()
270    {
271        CCOUT(4) << "Configuring Renderer" << std::endl;
272
273        if (!ogreRoot_->restoreConfig())
274            if (!ogreRoot_->showConfigDialog())
275                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue failed.");
276
277        CCOUT(4) << "Creating render window" << std::endl;
278
279        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
280        // Propagate the size of the new winodw
281        this->ogreWindowEventListener_->windowResized(renderWindow_);
282
283        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
284
285        // create a full screen default viewport
286        // Note: This may throw when adding a viewport with an existing z-order!
287        //       But in our case we only have one viewport for now anyway, therefore
288        //       no ScopeGuards or anything to handle exceptions.
289        this->viewport_ = this->renderWindow_->addViewport(0, 0);
290
291        // add console commands
292        FunctorMember<GraphicsManager>* functor1 = createFunctor(&GraphicsManager::printScreen);
293        ccPrintScreen_ = createConsoleCommand(functor1->setObject(this), "printScreen");
294        CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_);
295    }
296
297    void GraphicsManager::initialiseResources()
298    {
299        CCOUT(4) << "Initialising resources" << std::endl;
300        //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load...
301        //try
302        //{
303            Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
304            /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups();
305            for (unsigned int i = 0; i < str.size(); i++)
306            {
307            Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]);
308            }*/
309        //}
310        //catch (...)
311        //{
312        //    CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl;
313        //    throw;
314        //}
315    }
316
317    void GraphicsManager::update(const Clock& time)
318    {
319        Ogre::FrameEvent evt;
320        evt.timeSinceLastFrame = time.getDeltaTime();
321        evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
322
323        // don't forget to call _fireFrameStarted to OGRE to make sure
324        // everything goes smoothly
325        ogreRoot_->_fireFrameStarted(evt);
326
327        // Pump messages in all registered RenderWindows
328        // This calls the WindowEventListener objects.
329        Ogre::WindowEventUtilities::messagePump();
330        // make sure the window stays active even when not focused
331        // (probably only necessary on windows)
332        this->renderWindow_->setActive(true);
333
334        // Time before rendering
335        uint64_t timeBeforeTick = time.getRealMicroseconds();
336
337        // Render frame
338        ogreRoot_->_updateAllRenderTargets();
339
340        uint64_t timeAfterTick = time.getRealMicroseconds();
341        // Subtract the time used for rendering from the tick time counter
342        Game::getInstance().subtractTickTime(timeAfterTick - timeBeforeTick);
343
344        // again, just to be sure OGRE works fine
345        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
346    }
347
348    void GraphicsManager::setCamera(Ogre::Camera* camera)
349    {
350        this->viewport_->setCamera(camera);
351    }
352
353    /**
354    @brief
355        Method called by the LogListener interface from Ogre.
356        We use it to capture Ogre log messages and handle it ourselves.
357    @param message
358        The message to be logged
359    @param lml
360        The message level the log is using
361    @param maskDebug
362        If we are printing to the console or not
363    @param logName
364        The name of this log (so you can have several listeners
365        for different logs, and identify them)
366    */
367    void GraphicsManager::messageLogged(const std::string& message,
368        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
369    {
370        int orxonoxLevel;
371        switch (lml)
372        {
373        case Ogre::LML_TRIVIAL:
374            orxonoxLevel = this->ogreLogLevelTrivial_;
375            break;
376        case Ogre::LML_NORMAL:
377            orxonoxLevel = this->ogreLogLevelNormal_;
378            break;
379        case Ogre::LML_CRITICAL:
380            orxonoxLevel = this->ogreLogLevelCritical_;
381            break;
382        default:
383            orxonoxLevel = 0;
384        }
385        OutputHandler::getOutStream().setOutputLevel(orxonoxLevel)
386            << "Ogre: " << message << std::endl;
387    }
388
389    void GraphicsManager::printScreen()
390    {
391        assert(this->renderWindow_);
392       
393        this->renderWindow_->writeContentsToTimestampedFile(Core::getLogPathString() + "screenShot_", ".jpg");
394    }
395}
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