1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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25 | * Co-authors: |
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26 | * Felix Schulthess |
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27 | * |
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28 | */ |
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29 | |
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30 | /** |
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31 | @file |
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32 | @brief |
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33 | Implementation of an partial interface to Ogre. |
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34 | */ |
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35 | |
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36 | #include "GraphicsManager.h" |
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37 | |
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38 | #include <fstream> |
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39 | #include <boost/filesystem.hpp> |
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40 | |
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41 | #include <OgreConfigFile.h> |
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42 | #include <OgreFrameListener.h> |
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43 | #include <OgreRoot.h> |
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44 | #include <OgreLogManager.h> |
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45 | #include <OgreException.h> |
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46 | #include <OgreRenderWindow.h> |
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47 | #include <OgreRenderSystem.h> |
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48 | #include <OgreTextureManager.h> |
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49 | #include <OgreViewport.h> |
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50 | #include <OgreWindowEventUtilities.h> |
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51 | |
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52 | #include "SpecialConfig.h" |
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53 | #include "util/Exception.h" |
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54 | #include "util/StringUtils.h" |
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55 | #include "util/SubString.h" |
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56 | #include "Clock.h" |
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57 | #include "ConsoleCommand.h" |
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58 | #include "ConfigValueIncludes.h" |
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59 | #include "CoreIncludes.h" |
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60 | #include "Core.h" |
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61 | #include "Game.h" |
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62 | #include "GameMode.h" |
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63 | #include "WindowEventListener.h" |
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64 | |
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65 | namespace orxonox |
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66 | { |
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67 | class OgreWindowEventListener : public Ogre::WindowEventListener |
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68 | { |
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69 | public: |
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70 | void windowResized (Ogre::RenderWindow* rw) |
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71 | { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); } |
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72 | void windowFocusChange (Ogre::RenderWindow* rw) |
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73 | { orxonox::WindowEventListener::changeWindowFocus(); } |
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74 | void windowClosed (Ogre::RenderWindow* rw) |
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75 | { orxonox::Game::getInstance().stop(); } |
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76 | void windowMoved (Ogre::RenderWindow* rw) |
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77 | { orxonox::WindowEventListener::moveWindow(); } |
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78 | }; |
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79 | |
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80 | GraphicsManager* GraphicsManager::singletonPtr_s = 0; |
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81 | |
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82 | /** |
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83 | @brief |
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84 | Non-initialising constructor. |
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85 | */ |
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86 | GraphicsManager::GraphicsManager(bool bLoadRenderer) |
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87 | : ogreWindowEventListener_(new OgreWindowEventListener()) |
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88 | , renderWindow_(0) |
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89 | , viewport_(0) |
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90 | { |
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91 | RegisterObject(GraphicsManager); |
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92 | |
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93 | this->setConfigValues(); |
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94 | |
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95 | // Ogre setup procedure (creating Ogre::Root) |
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96 | this->loadOgreRoot(); |
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97 | // load all the required plugins for Ogre |
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98 | this->loadOgrePlugins(); |
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99 | // read resource declaration file |
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100 | this->declareResources(); |
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101 | |
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102 | if (bLoadRenderer) |
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103 | this->upgradeToGraphics(); |
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104 | } |
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105 | |
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106 | /** |
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107 | @brief |
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108 | Destruction is done by the member scoped_ptrs. |
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109 | */ |
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110 | GraphicsManager::~GraphicsManager() |
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111 | { |
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112 | } |
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113 | |
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114 | void GraphicsManager::setConfigValues() |
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115 | { |
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116 | SetConfigValue(resourceFile_, "resources.cfg") |
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117 | .description("Location of the resources file in the data path."); |
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118 | SetConfigValue(ogreConfigFile_, "ogre.cfg") |
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119 | .description("Location of the Ogre config file"); |
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120 | SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory) |
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121 | .description("Folder where the Ogre plugins are located."); |
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122 | SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins) |
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123 | .description("Comma separated list of all plugins to load."); |
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124 | SetConfigValue(ogreLogFile_, "ogre.log") |
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125 | .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); |
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126 | SetConfigValue(ogreLogLevelTrivial_ , 5) |
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127 | .description("Corresponding orxonox debug level for ogre Trivial"); |
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128 | SetConfigValue(ogreLogLevelNormal_ , 4) |
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129 | .description("Corresponding orxonox debug level for ogre Normal"); |
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130 | SetConfigValue(ogreLogLevelCritical_, 2) |
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131 | .description("Corresponding orxonox debug level for ogre Critical"); |
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132 | } |
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133 | |
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134 | /** |
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135 | @brief |
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136 | Loads the renderer and creates the render window if not yet done so. |
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137 | @remarks |
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138 | This operation is irreversible without recreating the GraphicsManager! |
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139 | So if it throws you HAVE to recreate the GraphicsManager!!! |
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140 | It therefore offers almost no exception safety. |
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141 | */ |
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142 | void GraphicsManager::upgradeToGraphics() |
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143 | { |
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144 | if (renderWindow_ == NULL) |
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145 | { |
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146 | // Reads the ogre config and creates the render window |
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147 | this->loadRenderer(); |
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148 | this->initialiseResources(); |
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149 | } |
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150 | } |
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151 | |
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152 | /** |
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153 | @brief |
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154 | Creates the Ogre Root object and sets up the ogre log. |
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155 | */ |
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156 | void GraphicsManager::loadOgreRoot() |
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157 | { |
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158 | COUT(3) << "Setting up Ogre..." << std::endl; |
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159 | |
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160 | if (ogreConfigFile_ == "") |
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161 | { |
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162 | COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl; |
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163 | ModifyConfigValue(ogreConfigFile_, tset, "config.cfg"); |
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164 | } |
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165 | if (ogreLogFile_ == "") |
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166 | { |
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167 | COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl; |
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168 | ModifyConfigValue(ogreLogFile_, tset, "ogre.log"); |
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169 | } |
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170 | |
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171 | boost::filesystem::path ogreConfigFilepath(Core::getConfigPath() / this->ogreConfigFile_); |
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172 | boost::filesystem::path ogreLogFilepath(Core::getLogPath() / this->ogreLogFile_); |
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173 | |
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174 | // create a new logManager |
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175 | // Ogre::Root will detect that we've already created a Log |
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176 | ogreLogger_.reset(new Ogre::LogManager()); |
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177 | COUT(4) << "Ogre LogManager created" << std::endl; |
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178 | |
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179 | // create our own log that we can listen to |
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180 | Ogre::Log *myLog; |
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181 | myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false); |
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182 | COUT(4) << "Ogre Log created" << std::endl; |
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183 | |
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184 | myLog->setLogDetail(Ogre::LL_BOREME); |
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185 | myLog->addListener(this); |
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186 | |
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187 | COUT(4) << "Creating Ogre Root..." << std::endl; |
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188 | |
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189 | // check for config file existence because Ogre displays (caught) exceptions if not |
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190 | if (!boost::filesystem::exists(ogreConfigFilepath)) |
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191 | { |
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192 | // create a zero sized file |
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193 | std::ofstream creator; |
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194 | creator.open(ogreConfigFilepath.string().c_str()); |
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195 | creator.close(); |
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196 | } |
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197 | |
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198 | // Leave plugins file empty. We're going to do that part manually later |
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199 | ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string())); |
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200 | |
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201 | COUT(3) << "Ogre set up done." << std::endl; |
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202 | } |
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203 | |
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204 | void GraphicsManager::loadOgrePlugins() |
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205 | { |
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206 | // just to make sure the next statement doesn't segfault |
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207 | if (ogrePluginsDirectory_ == "") |
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208 | ogrePluginsDirectory_ = "."; |
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209 | |
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210 | boost::filesystem::path folder(ogrePluginsDirectory_); |
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211 | // Do some SubString magic to get the comma separated list of plugins |
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212 | SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '(', ')', false, '\0'); |
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213 | // Use backslash paths on Windows! file_string() already does that though. |
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214 | for (unsigned int i = 0; i < plugins.size(); ++i) |
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215 | ogreRoot_->loadPlugin((folder / plugins[i]).file_string()); |
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216 | } |
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217 | |
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218 | void GraphicsManager::declareResources() |
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219 | { |
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220 | CCOUT(4) << "Declaring Resources" << std::endl; |
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221 | //TODO: Specify layout of data file and maybe use xml-loader |
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222 | //TODO: Work with ressource groups (should be generated by a special loader) |
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223 | |
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224 | if (resourceFile_ == "") |
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225 | { |
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226 | COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl; |
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227 | ModifyConfigValue(resourceFile_, tset, "resources.cfg"); |
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228 | } |
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229 | |
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230 | // Load resource paths from data file using configfile ressource type |
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231 | Ogre::ConfigFile cf; |
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232 | try |
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233 | { |
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234 | cf.load((Core::getExternalMediaPath() / resourceFile_).string()); |
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235 | } |
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236 | catch (...) |
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237 | { |
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238 | //COUT(1) << ex.getFullDescription() << std::endl; |
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239 | COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl; |
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240 | throw; |
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241 | } |
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242 | |
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243 | // Go through all sections & settings in the file |
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244 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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245 | |
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246 | std::string secName, typeName, archName; |
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247 | while (seci.hasMoreElements()) |
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248 | { |
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249 | try |
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250 | { |
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251 | secName = seci.peekNextKey(); |
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252 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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253 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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254 | for (i = settings->begin(); i != settings->end(); ++i) |
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255 | { |
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256 | typeName = i->first; // for instance "FileSystem" or "Zip" |
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257 | archName = i->second; // name (and location) of archive |
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258 | |
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259 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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260 | (Core::getExternalMediaPath() / archName).string(), typeName, secName); |
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261 | } |
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262 | } |
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263 | catch (Ogre::Exception& ex) |
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264 | { |
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265 | COUT(1) << ex.getFullDescription() << std::endl; |
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266 | } |
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267 | } |
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268 | } |
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269 | |
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270 | void GraphicsManager::loadRenderer() |
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271 | { |
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272 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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273 | |
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274 | if (!ogreRoot_->restoreConfig()) |
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275 | if (!ogreRoot_->showConfigDialog()) |
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276 | ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue failed."); |
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277 | |
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278 | CCOUT(4) << "Creating render window" << std::endl; |
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279 | |
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280 | this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox"); |
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281 | // Propagate the size of the new winodw |
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282 | this->ogreWindowEventListener_->windowResized(renderWindow_); |
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283 | |
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284 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get()); |
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285 | |
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286 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0); |
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287 | |
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288 | // create a full screen default viewport |
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289 | // Note: This may throw when adding a viewport with an existing z-order! |
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290 | // But in our case we only have one viewport for now anyway, therefore |
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291 | // no ScopeGuards or anything to handle exceptions. |
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292 | this->viewport_ = this->renderWindow_->addViewport(0, 0); |
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293 | |
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294 | // add console commands |
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295 | FunctorMember<GraphicsManager>* functor1 = createFunctor(&GraphicsManager::printScreen); |
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296 | ccPrintScreen_ = createConsoleCommand(functor1->setObject(this), "printScreen"); |
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297 | CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_); |
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298 | } |
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299 | |
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300 | void GraphicsManager::initialiseResources() |
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301 | { |
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302 | CCOUT(4) << "Initialising resources" << std::endl; |
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303 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
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304 | //try |
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305 | //{ |
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306 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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307 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
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308 | for (unsigned int i = 0; i < str.size(); i++) |
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309 | { |
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310 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
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311 | }*/ |
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312 | //} |
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313 | //catch (...) |
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314 | //{ |
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315 | // CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl; |
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316 | // throw; |
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317 | //} |
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318 | } |
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319 | |
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320 | void GraphicsManager::update(const Clock& time) |
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321 | { |
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322 | Ogre::FrameEvent evt; |
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323 | evt.timeSinceLastFrame = time.getDeltaTime(); |
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324 | evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway |
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325 | |
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326 | // don't forget to call _fireFrameStarted to OGRE to make sure |
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327 | // everything goes smoothly |
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328 | ogreRoot_->_fireFrameStarted(evt); |
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329 | |
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330 | // Pump messages in all registered RenderWindows |
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331 | // This calls the WindowEventListener objects. |
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332 | Ogre::WindowEventUtilities::messagePump(); |
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333 | // make sure the window stays active even when not focused |
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334 | // (probably only necessary on windows) |
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335 | this->renderWindow_->setActive(true); |
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336 | |
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337 | // Time before rendering |
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338 | uint64_t timeBeforeTick = time.getRealMicroseconds(); |
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339 | |
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340 | // Render frame |
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341 | ogreRoot_->_updateAllRenderTargets(); |
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342 | |
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343 | uint64_t timeAfterTick = time.getRealMicroseconds(); |
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344 | // Subtract the time used for rendering from the tick time counter |
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345 | Game::getInstance().subtractTickTime(timeAfterTick - timeBeforeTick); |
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346 | |
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347 | // again, just to be sure OGRE works fine |
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348 | ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted |
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349 | } |
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350 | |
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351 | void GraphicsManager::setCamera(Ogre::Camera* camera) |
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352 | { |
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353 | this->viewport_->setCamera(camera); |
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354 | } |
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355 | |
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356 | /** |
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357 | @brief |
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358 | Method called by the LogListener interface from Ogre. |
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359 | We use it to capture Ogre log messages and handle it ourselves. |
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360 | @param message |
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361 | The message to be logged |
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362 | @param lml |
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363 | The message level the log is using |
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364 | @param maskDebug |
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365 | If we are printing to the console or not |
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366 | @param logName |
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367 | The name of this log (so you can have several listeners |
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368 | for different logs, and identify them) |
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369 | */ |
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370 | void GraphicsManager::messageLogged(const std::string& message, |
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371 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName) |
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372 | { |
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373 | int orxonoxLevel; |
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374 | switch (lml) |
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375 | { |
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376 | case Ogre::LML_TRIVIAL: |
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377 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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378 | break; |
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379 | case Ogre::LML_NORMAL: |
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380 | orxonoxLevel = this->ogreLogLevelNormal_; |
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381 | break; |
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382 | case Ogre::LML_CRITICAL: |
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383 | orxonoxLevel = this->ogreLogLevelCritical_; |
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384 | break; |
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385 | default: |
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386 | orxonoxLevel = 0; |
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387 | } |
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388 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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389 | << "Ogre: " << message << std::endl; |
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390 | } |
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391 | |
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392 | void GraphicsManager::printScreen() |
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393 | { |
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394 | assert(this->renderWindow_); |
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395 | |
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396 | this->renderWindow_->writeContentsToTimestampedFile(Core::getLogPathString() + "screenShot_", ".jpg"); |
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397 | } |
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398 | } |
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