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source: code/branches/revampbigships/src/modules/objects/Attacher.h @ 9972

Last change on this file since 9972 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Attacher.h
31    @brief Definition of the Attacher class.
32    @ingroup Objects
33*/
34
35#ifndef _Attacher_H__
36#define _Attacher_H__
37
38#include "objects/ObjectsPrereqs.h"
39
40#include <list>
41#include <string>
42#include "core/XMLNameListener.h"
43#include "worldentities/StaticEntity.h"
44
45namespace orxonox
46{
47    class _ObjectsExport Attacher : public StaticEntity, public XMLNameListener
48    {
49        public:
50            Attacher(Context* context);
51            virtual ~Attacher() {}
52
53            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
54
55            virtual void processEvent(Event& event);
56            virtual void changedActivity();
57            virtual void changedVisibility();
58
59            void addObject(WorldEntity* object);
60            WorldEntity* getObject(unsigned int index) const;
61
62            void setTarget(const std::string& target);
63            inline const std::string& getTarget() const
64                { return this->targetname_; }
65
66            void loadedNewXMLName(BaseObject* object);
67
68        private:
69            WorldEntity* target_;
70            std::string targetname_;
71            std::list<WorldEntity*> objects_;
72    };
73}
74
75#endif /* _Attacher_H__ */
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